Commit Graph

16 Commits

Author SHA1 Message Date
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
fe875957a7 Share ruleset and type displaying, fix tag team icon. 2017-06-24 05:43:52 -03:00
81de1bd5a7 Merge branch 'master' into multiplayer-room-inspector 2017-06-23 21:55:18 +09:00
a483422b44 CI fixes 2017-05-30 22:23:00 -03:00
9e01074852 Add GameType and DrawableGameType 2017-05-30 21:41:20 -03:00
3aa1f35127 Basic layout 2017-05-30 05:12:11 -03:00
9798117d53 Move RoomStatus to a class instead of enum 2017-05-22 21:13:57 -03:00
25b457e994 Proper Bindable usage 2017-05-22 13:05:18 -03:00
65df2d2b70 MultiplayerRoomStatus -> RoomStatus 2017-05-22 12:46:41 -03:00
2c16d9c3a7 CurrentBeatmap -> Beatmap 2017-05-22 12:45:40 -03:00
03f6cded84 MultiplayerRoom -> Room 2017-05-22 12:44:58 -03:00
e5ee7096f8 Initial cleanup 2017-05-22 00:07:15 -03:00