d1296a22ce
Update timeline blueprint's end time logic to better match new blueprint implementation
2022-12-02 17:57:15 +09:00
8cf89fcb81
Use Highlight1
instead of dull grey
2022-12-02 15:30:47 +09:00
f34a79b1a9
Set a better default colour for timeline blueprints when no colour information is available
2022-12-01 17:03:53 +09:00
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
90cd386323
Fix timeline potentially scrolling at extents while not dragging
2022-11-18 09:43:16 +03:00
57954bb8f5
Enable nullability on TimelineHitObjectBlueprint
2022-09-05 14:50:43 +09:00
e0c82d11ab
Convert == usages to ReferenceEquals
2022-06-20 16:56:19 +09:00
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
f6fc926f1a
Add xmldoc and rename methods in IPositionSnapProvider
for legibility
2022-05-05 15:58:21 +09:00
7ab1c0c99d
Improve contrast of timeline blueprint foreground content for pastel combo colours
2021-12-21 12:54:17 +01:00
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
c47497923a
Schedule drag events for now
2021-10-15 19:52:44 +09:00
3909fd8caa
Fix wonkiness when dragging slider end at high input refresh rates
2021-10-15 19:43:57 +09:00
563bf92529
Also update the full object on sample changes to make them apply immediately
2021-09-14 19:21:23 +09:00
e4dd59aee2
Add popovers to adjust SV and samples from the timeline
2021-09-14 18:51:22 +09:00
87cfcf706e
Add ability to change slider velocity with shift-drag
2021-09-14 18:26:17 +09:00
6015b5037a
Display difficulty and sample control points associated with hitobjects
2021-09-14 18:26:16 +09:00
f16468b706
Improve visibility of repeat ticks / drag areas on timeline
2021-08-17 18:17:55 +09:00
7bc30b46ff
Use BindValueChanged
with last running immediately instead
2021-07-23 07:51:58 +03:00
ee3791ccf2
Update colours once on TimelineHitObjectBlueprint
2021-07-23 06:25:56 +03:00
523c154f15
Add ComboIndexWithOffsetsBindable
and bind similar to ComboIndexBindable
2021-07-22 16:40:33 +03:00
1af230c48c
Merge branch 'master' into refactor-combo-colour-retrieval
2021-07-20 10:08:25 +03:00
bc3b7233ab
Show osu!taiko centre/rim colouring in editor timeline
...
Closes #13443 .
2021-06-11 14:17:30 +09:00
eeeb001d62
Refactor combo colour retrieval logic to request skin lookups instead
2021-05-05 07:17:27 +03:00
f2e56bd306
Refactor editor selection/blueprint components to be generic
2021-04-27 19:01:29 +09:00
0825fc57a9
Move foreground colour helper into OsuColour
2021-04-19 18:24:48 +02:00
a8027d87b6
Fix unreadable colour hex code text due to low contrast
...
Logic is shared with the timeline blueprints which also have the same
problem of displaying text on top of a combo colour.
Slightly modified the formula. Seems to yield better results on a
subjective check.
2021-04-18 20:44:55 +02:00
d9d50f0e88
Add border showing selected blueprints in timeline
2021-04-16 18:16:22 +09:00
42c066e6f2
Fix slider not displaying in timeline during zero-duration placement
2021-04-16 13:38:55 +09:00
71b06d7e61
Simplify ExtendableCircle even more
2021-04-15 15:53:21 +03:00
e601141be2
Simplify ExtendableCircle component
2021-04-13 14:57:02 +03:00
e7b0042a60
Remove unnecessary hover / shadow logic
2021-04-13 19:30:20 +09:00
b2c17979de
Update colours of all overlay components in one swoop (based off combo colour)
2021-04-13 19:26:20 +09:00
495fdd8d65
Update drag area display to match new design logic
2021-04-13 19:26:20 +09:00
109ee395bf
Fix input and remove outdated hover logic
2021-04-13 19:26:20 +09:00
00f235760d
Update visual appearance of timeline blueprints to close match new designs
2021-04-13 19:26:20 +09:00
5061231e59
Switch to beat length
2021-02-05 09:39:14 -05:00
5ee3a5f230
Use AlmostEquals
2021-01-20 13:00:25 -05:00
ce3c2f07dc
Fix zero length spinners and sliders
2021-01-20 12:19:52 -05:00
d11d754715
Increase size of circle display on timeline
2020-12-21 18:09:37 +09:00
e53f849aa0
Completely separate combo colours from DHOs
2020-11-26 18:14:25 +09:00
f562854feb
Fix timeline objects sometimes not receiving combo colours
2020-11-26 17:22:22 +09:00
afed832b19
Tidy up EditorBeatmap slightly
2020-10-08 18:06:49 +09:00
ef092de9ba
Add missing UpdateHitObject calls and move local to usages (not via bindables)
2020-10-08 18:04:07 +09:00
a2796d2c01
Add repeats display to timeline blueprints
2020-10-06 19:22:35 +09:00
3422db1bb2
Use top-left colour for deciding the text colour (gradient was added in some cases)
2020-09-30 17:10:22 +09:00
6e1ea00443
Don't apply gradient to non-duration objects
2020-09-29 17:34:50 +09:00
c47652c97a
Add gradient to hide subtractive colour issues
...
Good thing is looks better than without.
2020-09-29 17:26:54 +09:00
8d8d45a0c0
Add combo index display support
2020-09-29 17:26:54 +09:00