38fe95d94a
Add basic display for pp in TestCasePerformancePoints
2017-11-17 14:37:19 +09:00
bbc5c05055
Disable ruleset-level tests for now
2017-10-23 21:25:54 +09:00
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
b306eaca6e
Move mania tests to correct namespace
2017-10-10 16:50:46 +09:00
e0911f014e
Fix ruleset target path for release builds
2017-09-19 22:50:36 +09:00
99b512cce5
Output ruleset assemblies to the game folder rather than adding special logic
2017-09-19 19:27:14 +09:00
1f20c5eb69
Optimise project references
2017-09-19 16:07:00 +09:00
8fa76557db
Avoid unnecessary dll copies
2017-09-19 16:06:59 +09:00
6db705a3a8
Update relative paths
2017-09-19 16:06:58 +09:00
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
fb7740a3ab
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
ee8ec31c6e
Merge branch 'master' into judgement-revamp
2017-09-12 18:57:37 +09:00
1194e46ef1
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-12 17:46:21 +09:00
160ad1924f
Remove unneeded reference
2017-09-12 17:01:40 +09:00
6a815d343c
Remove unneeded class.
2017-09-12 16:58:06 +09:00
3be9d3c747
Merge branch 'master' into mania-autoplay
2017-09-12 16:44:05 +09:00
8737a1b1a5
Implement osu!mania auto replay generation.
2017-09-12 15:52:32 +09:00
78764082dc
Remove taiko project reference from mania project.
2017-09-12 15:52:02 +09:00
57ee97e27d
Add lane glows.
2017-09-12 11:39:34 +09:00
0765027cb5
Move note glow to a separate class + make it match the design a bit more.
2017-09-12 11:14:16 +09:00
df0a31bf2a
Add judgement text displays to osu!mania
2017-09-11 17:56:02 +09:00
4683319156
Merge remote-tracking branch 'origin/master' into mania-hit-explosions
2017-09-11 14:48:40 +09:00
5ce76d8023
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-11 14:36:51 +09:00
3026675f35
Add explosions.
2017-09-11 13:44:39 +09:00
7170fbd087
Target .NET 4.6.1
2017-09-11 12:39:00 +09:00
ac8ec31b61
Make judgements able to be "added" plus make everything compile and run.
2017-09-06 17:02:13 +09:00
84c22df3f5
Combine Judgement.HitResults into one.
2017-09-06 17:01:48 +09:00
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
54503eef71
Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract.
2017-08-04 22:50:29 +09:30
6fd37ebc32
Merge branch 'master' into timingchange-rework
2017-06-15 16:23:51 +09:00
41d4aee4f5
Update nuget packages
...
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
2017-06-13 11:50:46 +09:00
1f56848442
Rewrite the way speed adjustments are applied.
2017-06-09 19:57:03 +09:00
4b2669e65d
Namespace movement.
2017-06-09 16:20:55 +09:00
d11002e499
Use new naming structure + VisibleTimeRange bindable.
2017-06-09 16:11:49 +09:00
8de6bdf340
Rewrite mania to use the new timing section stuff.
2017-06-09 02:43:48 +09:00
6f191193a1
Rename timing changes, simplify + improve columns/dictionary usage.
2017-06-07 19:15:51 +09:00
7022c8d496
Move timing change stuff to osu.Game project.
2017-06-02 20:17:44 +09:00
a4cd409835
Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
...
Also includes commenting improvements/fixes.
2017-06-02 19:27:22 +09:00
b46a9dd0ef
Add gravity mod.
2017-06-02 17:33:58 +09:00
d30706f640
Move drawable timing changes to Timing/Drawables.
2017-06-01 15:13:52 +09:00
f612914e87
Initial rewrite of timing changes to allow them to be more extensible.
2017-06-01 14:26:21 +09:00
4fce0c1189
Rename Barline -> BarLine.
2017-05-29 15:05:20 +09:00
ee7158aa95
Implement bar lines.
2017-05-29 14:44:42 +09:00
e63108bd75
Add base for bar lines.
2017-05-29 11:56:31 +09:00
946cd4bfa3
General cleanup + more xmldocs.
2017-05-24 21:57:38 +09:00
dcf879687d
Implement basic hold note + tick input.
2017-05-24 20:45:01 +09:00
3cdfd2eef5
Split ControlPoint into different types.
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
51728e48be
Merge branch 'master' into mania-hitobject-object-conversion
2017-05-22 21:12:00 +09:00
60e036b5f4
Fix missing reference.
2017-05-22 15:29:02 +09:00