Commit Graph

8008 Commits

Author SHA1 Message Date
16dc2f6ef5 Adjust TestSceneFailAnimation to account for initial frequency change 2022-03-24 14:51:21 +09:00
96a447f68b Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
90c7945bca Re-remove PopoverButton class with better test fix 2022-03-24 14:26:31 +09:00
6f529cf7a4 Merge branch 'master' into fix-spectator-seeks 2022-03-24 14:24:20 +09:00
4d0b4c2541 Fix realm potentially not being refreshed in time for test asserts in BeatmapImporterTests
As seen at https://github.com/ppy/osu/runs/5659368512?check_suite_focus=true

Went through every usage of `.Import` and added either an
`EnsureLoaded`, or where that provides too many checks, an explicit
`realm.Refresh()`.
2022-03-24 12:59:17 +09:00
547418e47e Revert "Remove PopoverButton class"
This reverts commit 6b712be97d.
2022-03-24 11:15:51 +09:00
05c7e09d79 Make Textures and Samples read-only 2022-03-24 00:02:38 +09:00
34a367b369 Merge branch 'master' into multiplayer-countdown-timers-2 2022-03-23 15:40:50 +09:00
6542f974f2 Merge branch 'master' into skin-fuck 2022-03-23 15:30:22 +09:00
a83a90e675 Rename countdown Delay -> Duration 2022-03-23 15:21:16 +09:00
078288a616 Make "skin.ini" the default skin filename and remove redundant parameters 2022-03-23 15:05:01 +09:00
7a1909bf97 Change parameter order of LegacySkin to put IStorageResourceProvider first
The optional resource store should not be before the (basically)
required resource provider.
2022-03-23 15:02:04 +09:00
a7f63fb034 Make providing a custom ResourceStore to LegacyBeatmapSkin optional (for tests only) 2022-03-23 14:57:42 +09:00
6b712be97d Remove PopoverButton class 2022-03-23 10:40:38 +09:00
9138aaf780 Split MultiplayerReadyButton 2022-03-23 10:38:56 +09:00
1ffa1e1219 Merge pull request #17400 from nagilson/screen-mod-retention
Fix mods from single player carrying over to multiplayer
2022-03-23 08:36:15 +09:00
8591630e5c Merge branch 'master' into editor-exit-harsh-blocking 2022-03-23 07:06:25 +09:00
8647bebdca Merge branch 'master' into hold-to-discard-changes 2022-03-22 20:37:43 +01:00
8192fb47fe Merge branch 'master' into skin-editor-eat-input 2022-03-22 19:22:48 +01:00
c8d48f89e8 Remove unnecessary local 2022-03-22 19:13:22 +01:00
94c5207f36 Fix test not actually testing desired scenario anymore
The test was checking the test scene's own `SelectedMods` bindable
rather than the multiplayer screen's, and the former was never actually
being mutated by anything. Therefore the case would pass even on
`master` with the fix reverted.
2022-03-22 19:04:32 +01:00
804e856160 Move and refactor test in line with functionality changes 2022-03-22 17:38:43 +09:00
ff8352b749 Merge branch 'master' into screen-mod-retention 2022-03-22 17:27:26 +09:00
483fb84b56 Fix typo in FinishCountdown method 2022-03-22 16:50:13 +09:00
2c4a6c2465 Add missing async safeties to new tests 2022-03-22 16:46:42 +09:00
61ddf1e6cf Disallow exiting the editor without saving (unless explicitly confirming) 2022-03-22 15:42:56 +09:00
0fcb3bdba9 Fix beatmap date added not being updated on reimporting a soft deleted beatmap
Addresses concerns raised in https://github.com/ppy/osu/discussions/17399.
2022-03-22 14:10:36 +09:00
33d97f53cb Fill in assert details, remove whitespace 2022-03-21 22:58:53 -04:00
aaf2edace9 remove code from old incorrect test 2022-03-21 22:48:08 -04:00
74ce009ed8 [WIP] Multiplayer Mods Regression Test 2022-03-21 22:46:20 -04:00
aea03ca21d Merge pull request #17359 from frenzibyte/fix-score-panel-max-combo
Improve method of retrieving beatmap maximum combo for results score panels
2022-03-22 06:28:30 +09:00
ed66f86ac6 Update editor exit-without-safe tests to account for hold behaviour 2022-03-21 17:52:54 +09:00
3643f879e4 Add test coverage of skin editor settings slider not working via keyboard adjustments 2022-03-21 17:33:56 +09:00
b42081dd9b Add DangerousButton for use in popup dialogs 2022-03-21 16:06:45 +09:00
5104e4db21 Add step to TestSceneChannelListItem to actually select an item 2022-03-21 14:33:50 +09:00
812343b410 Merge branch 'master' into new-chat-channel-control 2022-03-21 14:14:02 +09:00
5c1e11c153 Merge branch 'master' into queue-list-counter 2022-03-21 05:01:09 +03:00
06136b2247 Revert OsuTabItem Text to protected, update tab count test 2022-03-20 21:37:02 -04:00
63b6686384 make test name clearer 2022-03-20 16:28:05 -04:00
8fbdd06895 add queue tab count test 2022-03-20 16:24:41 -04:00
6f47f7ffc8 Remove no longer necessary MaxCombo assignment in tests 2022-03-20 16:29:56 +03:00
ba5a43b526 Rename ControlItem -> ChannelListItem and associated classes 2022-03-19 21:49:14 +00:00
63998ad9f1 Add test coverage of SpectatorPlayer failing to seek on inopportune frame arrival time 2022-03-19 15:06:22 +09:00
60390a916a Merge branch 'master' into fix-intermittent-failure 2022-03-19 02:49:21 +03:00
04f4e81852 Rename start countdown request 2022-03-18 21:05:19 +09:00
2cb1974a58 Add max combo to test beatmap info 2022-03-18 13:11:41 +03:00
c97aa3a26f Fix intermittent ready button test failure 2022-03-18 18:57:34 +09:00
7cb7b03cee Fix TestSceneMasterGameplayClockContainer not clearing previous test clocks 2022-03-18 18:16:47 +09:00
4bc7c69bf7 Fix test regression due to missing argument 2022-03-18 16:27:14 +09:00
f09a946722 Start GameplayClockContainer paused for better state control 2022-03-18 15:28:22 +09:00