Commit Graph

1533 Commits

Author SHA1 Message Date
881745d756 Initial implementation of hyperdash calculation 2017-12-01 17:59:36 +09:00
76a1c7db3b Hyperdash preparation 2017-12-01 13:10:51 +09:00
36be171c29 Fix up/clean up csprojs for C#7 support 2017-11-30 02:06:03 +09:00
a0c3349935 Add LangVer.props and osu.Game.props for common csproj properties 2017-11-30 00:45:37 +09:00
267bb75458 Merge remote-tracking branch 'Aergwyn/master' into netstandard 2017-11-29 23:45:29 +09:00
7db7fb91dd Ignore ruleset testcases from CI 2017-11-28 21:45:24 +09:00
a9cc156d7a Merge remote-tracking branch 'origin/master' into performance-calculator 2017-11-28 21:38:26 +09:00
23b4d2163c Fix spelling and grammar 2017-11-28 21:30:03 +09:00
2bb61e51ac Add catcher scale based on CircleSize 2017-11-28 19:43:26 +09:00
b11de50df2 Cleanups 2017-11-28 18:42:50 +09:00
5ae9b4c791 Make CatchStacker testcase more useful 2017-11-28 18:39:54 +09:00
b517523f4a Add back CatcherArea to simplify layout 2017-11-28 18:39:45 +09:00
8f3fd7092e CatchBaseHit -> CatchHitObject
Also moves default scale to CatchHitObject.
2017-11-28 18:37:41 +09:00
2deb33ac41 Add basic fruit scaling support 2017-11-28 18:34:40 +09:00
11d406aa0c Fix osu!catch conversion expecting full positional data, rather than just X.
Closes #1367.
2017-11-24 11:49:10 +09:00
f9ad4b6acb Make categoryDifficulties return doubles to improve decimal accuracy 2017-11-21 19:55:09 +09:00
b3bf6e7bee Merge master into netstandard 2017-11-21 16:39:21 +09:00
756f6f2d16 Remove net461 targets 2017-11-20 10:10:28 +09:00
067c018422 Cleanups 2017-11-19 17:31:35 +09:00
d2ab0621f3 Make osu.Game + rulesets compile with netstandard 2017-11-19 13:46:51 +09:00
bf44b3d0ef Cleanups 2017-11-17 16:54:50 +09:00
38fe95d94a Add basic display for pp in TestCasePerformancePoints 2017-11-17 14:37:19 +09:00
95fd323c6b Fix ManiaDifficultyCalculator possibly failing due to nullref 2017-11-17 14:37:06 +09:00
ac6213d1fa CI fixes 2017-11-17 14:26:33 +09:00
62155e6dd5 Make DifficultyCalculator support mod applications
Fixes https://github.com/ppy/osu/issues/476.
2017-11-17 12:36:07 +09:00
f461f03b08 Make osu! compile with framework changes 2017-11-16 14:51:31 +09:00
bbc5c05055 Disable ruleset-level tests for now 2017-10-23 21:25:54 +09:00
36af0dc809 Update app config for rulesets 2017-10-19 14:59:11 +09:00
179542daf1 Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
bb6b656ec6 Fix code review issues 2017-10-12 22:27:22 +09:00
4a4c01f221 Fix CI problems 2017-10-11 21:25:15 +09:00
744d548738 Add missing licence header 2017-10-11 20:28:10 +09:00
0b282a49bd Add tiny droplet support 2017-10-11 20:11:29 +09:00
1b732c799a Make all juice nested objects from ticks 2017-10-11 19:10:07 +09:00
1f1bdc6162 Make juice streams interactive (and correctly positioned) 2017-10-11 18:18:06 +09:00
e4f915e5af Fix scoring simulation not supporting juice 2017-10-10 20:22:57 +09:00
03fbf47bc2 Add juicy streams 2017-10-10 20:22:42 +09:00
26215b4488 Create an abstract base class for drawable catch objects 2017-10-09 19:42:55 +09:00
37393ab2c9 Move brace 2017-10-02 22:24:22 +08:00
3338024c17 Fix incorrect whitespace 2017-10-02 22:12:53 +08:00
7168629b2a Remove CatcherArea abstraction
Also fixes catcher size being relative to aspect ratio.
2017-10-02 21:55:37 +08:00
66afba6219 Allow TestCasePlayer to instantiate only one ruleset type 2017-10-02 20:48:24 +08:00
3b9c2d1d5f changed description for hidden
ctb doesn't have approach circles
2017-09-26 16:50:12 +08:00
e0911f014e Fix ruleset target path for release builds 2017-09-19 22:50:36 +09:00
611f4df484 Add licence header 2017-09-19 21:41:51 +09:00
f96875a470 Add a catch specific player test 2017-09-19 21:40:57 +09:00
0aa152974a Add interfaces to CatchBaseHit 2017-09-19 21:40:38 +09:00
4b68950428 Fix incorrect coordinate mapping on fruit explosion 2017-09-19 21:39:53 +09:00
c88b0784da Use MaxValue instead of PositiveInfinity 2017-09-19 21:39:17 +09:00