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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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6471ce902d
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Run RecreatePieces using AddOnce to avoid multiple unnecessary calls
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2021-05-21 16:45:28 +09:00 |
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7bc8a4bb5f
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Apply same logic changes to IsStrong status
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2021-05-21 16:15:27 +09:00 |
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0c5333bd58
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Adjust top-level hitobjects to support nested pooling
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2020-12-20 17:57:19 +01:00 |
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7b350fc8e5
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Prepare strongable DHO for HO application
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2020-12-20 15:42:24 +01:00 |
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512549b4ea
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Rename DrawableTaikoStrong{-> able}HitObject
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2020-12-14 21:47:31 +01:00 |
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