Commit Graph

10 Commits

Author SHA1 Message Date
2ee5e2efb7 Bring framework up-to-date.
# Conflicts:
#	osu-framework
2016-11-05 18:18:52 +09:00
bc53642cab Fix some warnings. 2016-11-04 15:40:05 +09:00
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
68476eafb9 Use DrawSize instead of Size whereever Size was previously read due to framework changes.
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
c0f25a2683 Improve white-boxed game modes. 2016-10-05 20:08:58 +09:00
03aea04a00 Add BackgroundMode stack. 2016-10-05 20:06:55 +09:00
ac16bffe49 Bring framework and resources up-to-date. 2016-10-01 19:05:26 +09:00
5afb038025 Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
#	osu.Game/GameModes/Menu/MainMenu.cs
2016-10-01 17:02:57 +09:00
cc14aeb802 Add basic background display system. 2016-09-30 18:45:55 +09:00