66b0004448
Remove unused logger provider class
2019-10-28 12:02:58 +09:00
71e40b4684
Force SQLite to multithreading mode
2019-07-06 12:32:16 +09:00
8e54990f62
Add database statistics to GlobalStatistics
2019-07-02 13:43:43 +09:00
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
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# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
aa7a665317
Merge remote-tracking branch 'upstream/master' into scoredatabase
2018-11-30 17:20:23 +09:00
0384f3549f
Add hash and missing indices to SkinInfo
2018-11-28 19:15:56 +09:00
542a75d076
Add index on online score id
2018-11-28 18:56:20 +09:00
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
4ba7690e04
Initial scoremanager/scorestore structure
2018-11-28 16:50:16 +09:00
50b8daf939
Fix threads being cross-disposed from DatabaseContextFactory
2018-08-22 14:07:52 +09:00
4a19f22b3d
Remove custom migration exception
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This was hiding the true error message from ever hitting logs.
Made to help disagnose #2711 .
2018-06-15 13:38:42 +09:00
3a823d6c25
Fix multiple issues causing database reset to fail
2018-06-04 02:12:16 +09:00
de8c4e6d56
Remove unique constraints on hash columns
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We are going to allow multiple instances of the same beatmap info hash as they could be in different beatmap sets.
2018-05-29 16:26:32 +09:00
bcb04f6168
Improve transaction handling flexibility
2018-05-29 16:23:27 +09:00
d4e7f08c20
Bring entity framework up-to-date and re-enable transactions
2018-05-29 16:23:27 +09:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
4c14b32783
Add basic skin database model layout and importing
2018-02-22 15:46:11 +09:00
8b37fde15b
Only write when writes occur
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Also add finaliser logic for safety. Also better threading. Also more cleanup.
2018-02-12 19:57:21 +09:00
e54de0c267
Remove sqlite-net migration
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Anyone that may have benefited from this already has.
2018-02-12 15:25:09 +09:00
03154dbc63
Fix incorrect initial migration
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Also adds variant to settings
2018-01-25 23:41:03 +09:00
5a00ae36d1
Add database-based configuration for rulesets
2018-01-24 17:45:28 +09:00
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
d02e1ae896
Update RulesetInfo and add migration
2017-12-10 12:15:55 +09:00
7d2bbc50a3
Add unique constraint on OnlineBeatmapID
2017-11-19 01:45:17 +09:00
04b271cce9
Migrate osu.Game project to VS2017 project structure
2017-10-30 22:24:11 +09:00
487b888f4f
Add missing database indices
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Also add missing unique constraints where applicable.
2017-10-25 22:05:10 +09:00
66f1d2fb2e
Ensure all parsed "Online" IDs are above zero or null
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Some .osu file sources (or database sources) may be in a bad state. We want to get these ones right as they cannot be enforced by the database itself (via FKs or constraints).
2017-10-25 14:34:39 +09:00
22b3f5dd19
Merge remote-tracking branch 'upstream/master' into import-test-fixes
2017-10-23 22:03:37 +09:00
dc9c474033
Move all TestCases to Testing project
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This allows tests to successfully retrieve rulesets, as they are referenced.
2017-10-23 19:32:02 +09:00
df20845fbb
Share one context per file store for performance reasons
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There is now a CreateContext method for retrieving a stand-alone context for threaded use.
We may want to add safety against this context being disposed (or just return a fresh one if it is).
2017-10-23 16:35:35 +09:00
4a68dd88cb
Centralise BeginTransaction and disable transaction use for now
2017-10-23 14:53:13 +09:00
61c1dd3636
Don't output database logs unless DEBUG_DATABASE is specified compile-time
2017-10-22 19:46:08 +09:00
1514d8451e
Use a more elegant method of setting the connection timeout
2017-10-22 16:20:04 +09:00
29fcd210aa
Centralise transaction committing
2017-10-22 16:17:40 +09:00
39b356880e
Fix typo
2017-10-22 15:32:47 +09:00
6818ebdaff
Change the way migrations are checked for
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This method allows switching between sqlite-net and EF builds without completely breaking. Note that DB migration still only happens in a forward direction, but this will allow switching back and forth without eventually being unable to start the game.
2017-10-22 15:27:16 +09:00
d32059a7ba
Ignore include-ignore warnings for now
2017-10-20 09:25:54 +09:00
ca78078436
Add more logging output
2017-10-20 08:06:07 +09:00
efaf98c5cf
Allow recovery from a very broken database
2017-10-20 00:48:27 +09:00
d9fd05a5af
Hidden cannot be null
2017-10-19 23:19:30 +09:00
8aea6068ba
Add fallback logic for the case where previous database can't be migrated
2017-10-19 21:37:09 +09:00
1672e0d6b6
Add fallback logic in case migration fails
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Nuke it all.
2017-10-19 21:11:43 +09:00
1fbbee14e4
Allow migration from sqlite-net to EF
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Bonus stage
2017-10-19 20:04:59 +09:00
f7d0df1743
Fix beatmap difficulty and metadata deletion
2017-10-19 17:50:46 +09:00
b02dd196f6
Don't make one factory each context
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A factory is supposed to be re-used.
2017-10-19 17:29:39 +09:00
36c00577af
Reduce database log output
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Also hard-disables it for uninteresting log levels, providing a further performance boost.
2017-10-19 16:35:06 +09:00
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00