Commit Graph

22502 Commits

Author SHA1 Message Date
afab35a31a Fix missing copy implementation in LegacySampleControlPiont 2021-01-05 13:41:31 +09:00
6b8e1913ee Fix dependency not always available due to nested LoadComponentAsync call 2021-01-05 13:27:45 +09:00
caa88c6100 Use CreateCopy instead of Clone interface
I was going for conformity by using the IClonable interface, but it
doesn't look like we use it anywhere else in the project.
2021-01-05 13:13:52 +09:00
77e660e426 Should pass all checks again now. 2021-01-04 22:11:52 +00:00
1234d0fa04 Applied all tooltips to the right 2021-01-04 22:01:12 +00:00
254698d9a2 Merge branch 'master' into master 2021-01-04 21:07:12 +00:00
0e42d415c1 Hit another oopie 2021-01-04 21:05:28 +00:00
3468df840b Moved tooltip to the left to stop the overflow 2021-01-04 21:04:30 +00:00
73f5e5aaf9 Moved "ToolbarSocialButton" back 2021-01-04 21:03:51 +00:00
2e2b3ab5d4 Should remove codeFactor error 2021-01-04 17:26:42 +00:00
2d1b52be0d Moved "ToolbarSocialButton"
This will remove it from coming off the screen.
2021-01-04 17:21:31 +00:00
deb1ad7bca Merge branch 'master' into disable-repeat-multi-actions 2021-01-04 23:38:29 +09:00
3b08faa0ea Fix RemoveBlockingOverlay causing transform mutation from disposal threads 2021-01-04 17:49:11 +09:00
b7dd54847f Move resolved usage of WorkingBeatmap in editor components as local as possible to avoid misuse 2021-01-04 16:56:37 +09:00
7fdf876b4c Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap 2021-01-04 16:38:15 +09:00
b4a779108e Ensure working beatmap is reloaded on exiting the editor 2021-01-04 16:37:49 +09:00
ba4e411422 Clone and copy ControlPointInfo when retrieving a playable beatmap 2021-01-04 16:37:07 +09:00
485a57776b Fix hasBeatmap potentially checking on outdated DeletePending value 2021-01-04 10:28:41 +03:00
ea38b00b29 Schedule all calls to updateBeatmapState() 2021-01-04 10:27:08 +03:00
9e0c490141 Remove unused using 2021-01-04 15:40:22 +09:00
20d04d6933 Fix Storyboard's FirstEventTime not finding the true earliest event 2021-01-04 15:16:01 +09:00
445a4bd01c Re-query beatmap info on database changes 2021-01-04 09:00:16 +03:00
ca5f2bcd4c Revert database-side changes 2021-01-04 08:50:30 +03:00
1463ff2886 Remove unnecessary using directive 2021-01-04 08:12:31 +03:00
738c94d193 Update soft-deletion logic to use model store's consumable items instead 2021-01-04 07:47:08 +03:00
53e6a349bb Fix incorrect initial conditional
Turns out this wasn't actually required.
2021-01-03 22:44:32 +09:00
efb71713ef Fix null condition inhibiting deselection events 2021-01-03 22:43:02 +09:00
9e4a925ab1 Clarify & cleanup comments some 2021-01-03 13:44:29 +01:00
a3e29b9154 Rename parameters for readability 2021-01-03 13:25:44 +01:00
2501707d7d Copy values using Bind to also copy defaults 2021-01-03 20:45:03 +09:00
7c9f345cd2 Use better naming for DiscordRichPresenceMode 2021-01-03 16:46:25 +07:00
6ad1b7767e Update osu.Game/Online/API/APIMod.cs
Co-authored-by: Salman Ahmed <slmanarendo1950@gmail.com>
2021-01-03 17:04:16 +09:00
99fa0e25dc Switch back to FirstOrDefault to allow for weird testing logic to pass 2021-01-03 16:46:24 +09:00
29dbb1cc0d Add internal pathway for ensuring correct application of bindable mods 2021-01-03 15:48:28 +09:00
23e216fa0b Simplify some default value checks (we are sure the return is an IBindable) 2021-01-03 15:47:15 +09:00
1a44338124 Use SingleOrDefault for added safety when looking up mod acronyms 2021-01-03 15:38:30 +09:00
a6d4992997 Ensure SelectionChanged events are only sent once when selection is null 2021-01-03 12:53:25 +09:00
2e5c67be3f Add ability to toggle discord rich presence
There are 3 modes: enabled, limited, and disabled.

The limited mode hides identifiable information such as username, rank, and
(if participating in one) multiplayer lobby name.
2021-01-03 10:37:28 +07:00
caa5109e3a Add precautionary null checks to update methods in SongSelect 2021-01-03 12:18:35 +09:00
8511112e28 Merge pull request #11380 from bdach/unobserved-exceptions-pt-2
Catch multiplayer client-related unobserved exceptions better
2021-01-02 23:36:49 +09:00
e2de5bb8f9 Fix the beatmap carousel not returning to centre correctly after resizing window 2021-01-02 22:05:41 +09:00
9ab1091281 Merge branch 'master' into fix-signalr-reconnect 2021-01-02 13:18:02 +01:00
72a6ca7755 Allow signalr to retry connecting when connection is closed without an exception 2021-01-02 16:47:00 +09:00
30cebe7579 Merge branch 'dependabot/nuget/Microsoft.AspNetCore.SignalR.Client-3.1.10' into dependency-updates 2021-01-01 21:25:10 +01:00
652b0ccd8f Bump Microsoft.AspNetCore.SignalR.Client from 3.1.9 to 3.1.10
Bumps [Microsoft.AspNetCore.SignalR.Client](https://github.com/aspnet/AspNetCore) from 3.1.9 to 3.1.10.
- [Release notes](https://github.com/aspnet/AspNetCore/releases)
- [Commits](https://github.com/aspnet/AspNetCore/compare/v3.1.9...v3.1.10)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-01 17:54:11 +00:00
7441cfd94e Bump Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson
Bumps [Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson](https://github.com/aspnet/AspNetCore) from 3.1.9 to 3.1.10.
- [Release notes](https://github.com/aspnet/AspNetCore/releases)
- [Commits](https://github.com/aspnet/AspNetCore/compare/v3.1.9...v3.1.10)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-01 17:53:29 +00:00
988f9b98a1 Split button mods updating to private method 2021-01-01 16:16:00 +03:00
c1a1e3acc5 Revert drive-by changes 2021-01-01 15:40:40 +03:00
a031c8e0b6 Apply documentation suggestions
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-01 15:34:09 +03:00
2ce9599957 Copy selected mods properties into overlay's buttons 2021-01-01 03:47:13 +03:00