eb1b1da732
Merge branch 'master' into overlays-block-keyboard
2017-12-21 23:51:46 +09:00
620e9737c3
Avoid many many unnecessary enumerations
2017-12-21 22:33:16 +09:00
a9039c71e0
Merge branch 'master' into undelete-button-add
2017-12-21 22:32:08 +09:00
5cd2a3950e
Merge branch 'master' into overlays-block-keyboard
2017-12-21 22:15:03 +09:00
abe465358c
Fix formatting
2017-12-21 21:46:57 +09:00
5b596765c8
Merge branch 'master' into dev-overlay-counter
2017-12-21 21:09:40 +09:00
e4ead36544
Added completion text
2017-12-21 13:01:14 +01:00
cbc1aacf5c
Merge branch 'master' of https://github.com/ppy/osu into undelete-button-add
2017-12-21 13:00:11 +01:00
6fbd06f967
Fix Not update retry counter on PauseOverlay
...
I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.
Signed-off-by: Seokho Song <0xdevssh@gmail.com >
2017-12-21 20:40:31 +09:00
50afc6e9c9
Merge branch 'master' into fix-gameplay-menu-blocking
2017-12-21 20:07:14 +09:00
052badc1bd
Add a right-click context option to carousel panels to view online beatmap details
2017-12-21 19:42:44 +09:00
1895b16d67
Correctly make fullscreen overlays block keyboard input from drawables behind them
...
- [ ] Depends on #1711 to get correct global binding handling.
2017-12-21 19:34:20 +09:00
b6fd5b0f17
Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay
2017-12-21 19:19:08 +09:00
e051353dad
Merge branch 'master' into add-deselect-mods-button
2017-12-21 11:54:46 +09:00
ebc2ad55f8
greatly expanded tests for ModSelectOverlay
2017-12-20 19:05:23 +01:00
9940d4630f
Merge branch 'master' into customize-progress-notification
2017-12-20 02:52:57 +09:00
3644eda9a9
Changed notification from "installed" to "imported" on beatmap download
2017-12-19 11:34:23 +01:00
c8afc553cb
Fix profile header not correctly being masked
...
Closes #1592 .
2017-12-18 23:55:34 +09:00
051a3c4d47
Fix line endings
2017-12-18 21:51:00 +09:00
a74ac278fe
Merge remote-tracking branch 'upstream/master' into editor-selection-tool
2017-12-18 21:48:01 +09:00
fabf1bf60a
Make the captured objects not update for now
...
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
5493493f82
FinishCapture -> FinishDrag from Handles
2017-12-18 19:24:41 +09:00
09c51df2bd
Marker* -> Handle
2017-12-18 19:21:26 +09:00
3999940538
DragSelector -> HitObjectSelectionBox
2017-12-18 19:17:26 +09:00
ba614883ea
used Any() instead of manually checking count == 0 (CI)
2017-12-18 11:16:57 +01:00
f898481523
Changed existing implementations to have a custom CompletionText
2017-12-18 11:14:07 +01:00
5e111e14db
Make it possible to change the overlay actions beyond instantiation
2017-12-18 19:13:25 +09:00
a17b2e4c18
Expose buttons for test cases
2017-12-18 19:13:08 +09:00
7c9d11756e
Add the ability to change what text is displayed when a ProgressNotification finishes its task.
2017-12-18 10:59:25 +01:00
d2b80fdbfc
Moved "undelete all" logic to BeatmapManager and added a progress notification
2017-12-18 10:55:07 +01:00
918e7c9a4b
MenuOverlay -> GameplayMenuOverlay
2017-12-18 16:40:50 +09:00
cf640d084e
Use using
2017-12-18 16:38:15 +09:00
846750a190
Remove unnecessary flag
2017-12-18 16:36:11 +09:00
5f538f03ea
Comments
2017-12-18 16:34:25 +09:00
59365bbdce
Make MenuOverlay support key selections
2017-12-18 16:34:17 +09:00
4c45102d61
Merge branch 'master' into undelete-button-add
2017-12-18 16:28:32 +09:00
8fdaf6f8f4
Restructure DialogButton to support selection
2017-12-18 14:47:17 +09:00
812181190e
Update SelectionLayer.cs
2017-12-18 14:10:14 +09:00
f3a5258c5b
Reorder file (ctor + bdl)
2017-12-18 14:05:12 +09:00
17c58678cf
Update SelectionInfo.cs
2017-12-18 13:59:46 +09:00
35b6114d01
Merge branch 'master' into editor-selection-tool
2017-12-18 13:57:32 +09:00
57e5b2debe
Merge branch 'master' into add-deselect-mods-button
2017-12-18 13:48:35 +09:00
6121cd3b67
Remove animating skipping and reorder file a bit
2017-12-18 12:30:39 +09:00
23e014b52d
Simplify drawable removal logic
2017-12-18 12:05:49 +09:00
b2cd32eb95
Move children to CarouselGroup
2017-12-18 11:57:13 +09:00
7173829896
Add filter checks to difficulty selection
2017-12-18 11:43:10 +09:00
4c1f00567b
Fix incorrect flush logic when starting play from non-selected difficulty using context menu
2017-12-18 11:31:38 +09:00
4e46565f6e
Remove todo
2017-12-18 11:25:02 +09:00
5bfb6d1f58
Remove unused variable
2017-12-18 11:13:51 +09:00
b21c22085d
Make more things private
2017-12-18 11:13:16 +09:00