Commit Graph

35868 Commits

Author SHA1 Message Date
beb6bbd2a1 Implement now abstract method 2020-11-13 14:58:32 +09:00
7085b25898 Merge branch 'hitobject-pooling-base' into osu-hitobject-pooling 2020-11-13 14:57:59 +09:00
4236dd826d Improve documentation and make abstract again 2020-11-13 14:57:09 +09:00
a07d4a7915 Remove unnecessary dictionary for now 2020-11-13 14:42:41 +09:00
35329aa976 Reduce the number of state updates 2020-11-13 14:33:23 +09:00
0985cb3327 Fix perform from menu not hiding overlays if already on target screen 2020-11-13 14:08:08 +09:00
a2c81a3a52 Add back setting to toggle "always play first combo break" 2020-11-13 13:42:00 +09:00
4b5743d993 Fix combo break sound not playing after rewind 2020-11-13 13:38:14 +09:00
43626573df Fix combo break sounds playing when seeking 2020-11-13 13:36:19 +09:00
38105ed6a2 Merge branch 'master' into hitobject-pooling-base 2020-11-13 11:27:32 +09:00
030df8234a Merge pull request #10805 from bdach/fix-osu-hd-mod-part-2
Fix slider ends not fading out after a rewind with hidden mod
2020-11-13 11:27:15 +09:00
66544544d3 Merge branch 'master' into allow-reversing-spinners 2020-11-13 00:40:49 +01:00
45ce6cc82d Allow spinners to be reversed 2020-11-13 00:36:47 +01:00
967aeddf8a Merge pull request #10810 from nbvdkamp/fix-editor-circle-stack-scale-crash
Prevent SelectionBox handles from appearing for stacks
2020-11-13 00:29:17 +01:00
1439c0f392 Prevent SelectionBox handles from appearing when a stack of circles is selected 2020-11-12 23:19:29 +01:00
db5541d914 Merge pull request #10799 from nbvdkamp/add-accuracyheatmap-test
Add test for accuracy heatmap
2020-11-12 16:40:12 +01:00
9e467f8812 Merge branch 'master' into add-accuracyheatmap-test 2020-11-12 15:50:48 +01:00
73326d794c Merge pull request #10793 from peppy/perform-from-menu-dialog-aware
Refactor "perform from menu" logic to be aware of dialog prompts
2020-11-12 15:50:08 +01:00
2840fd0f8f Merge branch 'master' into hitobject-pooling-base 2020-11-12 23:17:36 +09:00
96fbfc33fa Merge branch 'master' into perform-from-menu-dialog-aware 2020-11-12 15:05:45 +01:00
aaad506b98 Merge pull request #10802 from smoogipoo/fix-dodgy-test
Fix skin fallback test crashing on repeats
2020-11-12 12:15:36 +01:00
10c78459ab Merge branch 'master' into fix-dodgy-test 2020-11-12 19:40:37 +09:00
e804fe5458 Merge pull request #10801 from peppy/fix-legacy-legacy-storyboard-frame-delays
Fix storyboard animations of very old beatmaps playing too slow
2020-11-12 19:06:57 +09:00
3f0a127196 Fix slider/spinner samples not being disposed 2020-11-12 18:51:58 +09:00
0abda7b557 Merge branch 'hitobject-pooling-base' into osu-hitobject-pooling 2020-11-12 18:49:03 +09:00
261ddd2b4a Fix samples not being disposed 2020-11-12 18:48:25 +09:00
8aaa500431 Add lifetime extensions 2020-11-12 18:34:50 +09:00
243e913e4a Add hitobject usage events 2020-11-12 18:32:20 +09:00
fe347c8661 Add playfield support for keeping hitobjects alive 2020-11-12 18:30:32 +09:00
7548db7ecc Fix hitobjects sometimes not fading in completely with HD mod 2020-11-12 18:29:22 +09:00
7177dd5d82 Add counter to most played beatmaps section in user overlay 2020-11-12 18:29:22 +09:00
8a2addbf3d Update framework 2020-11-12 18:29:22 +09:00
1f83769bb2 Inline empty explosion in legacy transformer 2020-11-12 18:29:22 +09:00
0d5cac89b3 Explicitly set lifetime to ensure empty drawables are cleaned up 2020-11-12 18:29:22 +09:00
21709ba4bc Do not lookup default kiai explosion if skin has own 2020-11-12 18:29:22 +09:00
646833a059 Add test scene 2020-11-12 18:29:22 +09:00
00a486ab51 Reintroduce KiaiHitExplosion as skinnable 2020-11-12 18:29:22 +09:00
81c9663e76 Move {-> Default}KiaiHitExplosion 2020-11-12 18:29:22 +09:00
d9750fc043 Remove duplicate instantiation of externalLinkOpener 2020-11-12 18:29:22 +09:00
60f95e897d Revert unnecessary change 2020-11-12 18:29:22 +09:00
ad38867b1d Completely remove check as it can occur for hits too 2020-11-12 18:29:22 +09:00
44aed19e4e Fix mania notelock crashing with overlapping hitwindows 2020-11-12 18:29:22 +09:00
57ca192c8e Merge branch 'nested-hitobject-pooling' into osu-hitobject-pooling 2020-11-12 18:10:34 +09:00
de31c1ea0c Fix skinfallback test crashing on repeats 2020-11-12 17:58:39 +09:00
a8c2b798ad Add support for nested hitobject pooling 2020-11-12 17:43:51 +09:00
0ae6f82291 Fix incorrect fade of slider ends after a rewind 2020-11-12 09:33:39 +01:00
e44a8b3934 Resort as early as possible 2020-11-12 17:07:20 +09:00
41a1730927 Merge pull request #10794 from smoogipoo/fix-osu-hd-mod 2020-11-12 17:06:04 +09:00
25af091409 Fix storyboard animations of very old beatmaps playing too slow
Closes https://github.com/ppy/osu/issues/10772.
2020-11-12 17:03:43 +09:00
cf91962865 Fix test failures due to on-the-fly starttime changes 2020-11-12 16:58:40 +09:00