efe6245e53
Fixed a bug where Drawable.Width could potentially be set to NaN (0/0) by checking if last variable > 0.
2017-12-02 10:42:38 +01:00
6d9dcc6691
Added all files to the .csproj and also introduced basic action filtering when you set the URL on an OsuLinkSpriteText object
2017-12-02 09:48:55 +01:00
0aced85908
Changed the LinkID to the link's own Index instead of the previous one (just makes more sense imo)
2017-12-02 09:47:59 +01:00
d22a9df140
Added new request for getting the beatmapset from only a difficulty map ID
2017-12-02 09:47:20 +01:00
e07b85311b
removed unnecessary using
2017-12-01 22:15:10 +01:00
c466296b14
reverted split at Decoder, moved logic down
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I'm done experimenting, sorry
- `Decoder` only returns a "Beatmap"`Decoder` now
- "Storyboard"`Decoder` is retrieved from a "Beatmap"`Decoder`
- moved parse methods down in the hierarchy where I forgot to do that
- renamed `OsuLegacyDecoderTest` to `LegacyDecoderTest`
2017-12-01 22:05:01 +01:00
ade7311c15
Updated implementation to be based around a "LinkId" (atm the position of the link, anything unique to a link inside its message will be fine), which does not allow matching (OnHover related) between different links
2017-12-01 21:31:12 +01:00
7699a3bb38
Merge branch 'master' of https://github.com/ppy/osu into url-parsing-support
2017-12-01 21:07:31 +01:00
7f1f886406
implemented method formatting into chat. Also added all necessary files to the .csproj
2017-12-01 21:04:24 +01:00
78ff5d81d3
Fixed casting
2017-12-01 21:03:41 +01:00
152eb83c42
Added new class for chat lines, that colour the messages after formatting. URLs will become blue, and on hover (also defined here) be turned yellow-ish
2017-12-01 20:33:27 +01:00
86302716a6
Also moved LinkText to its own file so the chat could reuse it (ProfileHeader's private class ProfileLink also still inherits from this, though)
2017-12-01 20:32:08 +01:00
1f1c7dd70f
Moved LinkFlowContainer out of ProfileHeader to make it available for other uses too (e.g. chat) and renamed it to LinkTextFlowContainer bc it can contain both links and text, not only one
2017-12-01 20:26:51 +01:00
f5f287bed5
Rolled back the idea that there should be a separate class for formatted messages
2017-12-01 20:25:02 +01:00
a49f3479a2
Split retrieving of beatmap and storyboard decoder
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Storyboard works again. Not satisfied with the solution though.
2017-12-01 19:11:52 +01:00
6faa0f62b3
Merge pull request #1643 from gtensha/master
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Fix filename casing to compile on Linux
2017-12-02 02:21:49 +09:00
de94082b1e
Fix filename casing to compile on Linux
2017-12-01 18:10:39 +01:00
db50ad794e
CI adjustments
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- removing unnecessary `using`s
- name Fields/Methods according to rules
- removing unnecessary initializations
2017-12-01 17:58:11 +01:00
806c0e3b26
restructured OsuLegacyDecoder into LegacyDecoder
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Beatmap works, Storyboard not...
2017-12-01 17:43:33 +01:00
cf859a6cf2
Make the dragger attach to objects it surrounds
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Plus a lot more implementation.
2017-12-02 00:26:02 +09:00
f547b3bde5
Merge pull request #1630 from Aergwyn/fix-set-hidden-crash
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Fix crash when all beatmaps in a set are hidden
2017-12-01 23:48:30 +09:00
70b29b8b62
Merge branch 'master' into fix-set-hidden-crash
2017-12-01 23:35:48 +09:00
33572a7326
Merge pull request #1633 from peppy/fix-track-disposal
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Fix DisposeTrack not working as expected
2017-12-01 23:35:28 +09:00
ee75f90ab3
Update framework
2017-12-01 23:17:54 +09:00
7532795935
Lock during validity checks
2017-12-01 22:43:49 +09:00
87b6181a19
Merge remote-tracking branch 'upstream/master' into fix-track-disposal
2017-12-01 22:36:20 +09:00
8c3ae9430b
Add difficulty scaling considerations to hyperdash initialisation
2017-12-01 20:39:58 +09:00
997cdfaee4
Add missing licence header
2017-12-01 20:31:54 +09:00
912d5edcf6
Merge branch 'master' into catch-hyperdash
2017-12-01 20:16:37 +09:00
79e1bf3394
Remove unused testcase
2017-12-01 20:14:42 +09:00
e75d73ac1c
Change hyperdash colour again
2017-12-01 20:13:46 +09:00
bf606522c1
Make hyperdash testcase easier to win again
2017-12-01 20:13:32 +09:00
273793f185
Add comments
2017-12-01 20:08:49 +09:00
25207c51b5
Add directionality
2017-12-01 20:07:28 +09:00
445bb70ef5
Add hyperdash visual testing to TestCaseCatcherArea
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Also tidies up hyperdash state logic
2017-12-01 19:58:00 +09:00
07081f400c
Make hyperdash testcase easier to win
2017-12-01 19:33:20 +09:00
51cae24a26
Add basic hyperdash movement
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Doesn't restrict direction yet. Also improves readability of fruit catch detection.
2017-12-01 19:33:13 +09:00
d36fbd2296
Merge pull request #1530 from smoogipoo/netstandard
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Migrate all projects to target NETStandard/Core + NET461
2017-12-01 19:11:20 +09:00
01bea3bada
Re-implemented message formatting (mostly taken from osu-stable code)
2017-12-01 10:56:48 +01:00
1b83f2e3d4
Update framework
2017-12-01 18:53:36 +09:00
741153e1a2
Remove unnecessary properties
2017-12-01 18:51:20 +09:00
599a86a69a
Remove LangVer.props
2017-12-01 18:50:59 +09:00
a30270658d
Merge remote-tracking branch 'origin/master' into netstandard
2017-12-01 18:50:28 +09:00
442b234a86
Merge pull request #1631 from smoogipoo/csharp-7
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Migrate to C# 7
2017-12-01 18:47:37 +09:00
5be00cb0ec
Add todo
2017-12-01 18:40:55 +09:00
0b95e36675
Fix RelativeChildSize error temporarily
2017-12-01 18:00:20 +09:00
881745d756
Initial implementation of hyperdash calculation
2017-12-01 17:59:36 +09:00
19051dd529
Update framework
2017-12-01 16:44:49 +09:00
a73dfd692b
Merge LangVer.props and osu.Game.props
2017-12-01 13:53:32 +09:00
edb9b19079
Make JoinNullCheckWithAssignment a hint
2017-12-01 13:53:18 +09:00