Commit Graph

16 Commits

Author SHA1 Message Date
fa7c72a099 Refactor ReplayInputHandler creation for more flexibility. 2017-03-31 15:59:53 +09:00
0bcec4e61a Add null-checks to comparers. 2017-03-31 12:55:43 +09:00
e7ecc479c9 Add FramedReplay and use where legacy is not needed. 2017-03-31 12:43:42 +09:00
f7dc7e9bb9 Update references. 2017-03-28 21:26:20 +09:00
93029aec3e Change accessibilities to make replays more extensible. 2017-03-24 13:58:45 +09:00
54e1b24fe9 Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
854212a7aa Merge branch 'master' into beatmap_parsing
Conflicts:
	osu.Desktop.VisualTests/app.config
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Mania/app.config
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Osu/app.config
	osu.Game.Modes.Taiko/TaikoRuleset.cs
	osu.Game/Modes/Ruleset.cs
	osu.Game/app.config
	osu.Game/osu.Game.csproj
2017-03-14 13:39:19 +09:00
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
c0e29652a6 Initial attempt at making mods apply better. 2017-03-12 22:13:43 +09:00
d7497330b2 Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
dc5ac6e88f Add missing access modifiers. 2017-03-09 13:55:29 +09:00
fc6bd386ea Fix remaining usage of hit window constants. 2017-03-06 23:26:57 +09:00
20fcb8848b Move constants to base OsuHitObject representation. 2017-03-06 12:58:14 +09:00
910d9ccc00 Add proper slider following support to OsuAutoReplay. 2017-03-06 11:11:42 +09:00
cb002ce7af General refactoring of OsuAutoReplay. 2017-03-06 10:10:29 +09:00
1c5b918f9e Add osu! autoplay generation.
Doesn't work on complex sliders yet.
2017-03-05 17:46:00 +09:00