171287591c
Merge branch 'updateable-beatmap-sprite' into timeshift-wip
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# Conflicts:
# osu.Game/Beatmaps/Drawables/UpdateableBeatmapBackgroundSprite.cs
# osu.Game/Graphics/Containers/LinkFlowContainer.cs
2018-12-26 20:52:36 +09:00
96c9e5f209
Make DefaultBeatmap readonly
2018-12-25 18:34:45 +09:00
02365ee5ba
Merge remote-tracking branch 'origin/master' into timeshift-wip
2018-12-22 23:23:21 +09:00
d3f5111fa1
Use relative URL
2018-12-06 12:18:21 +09:00
5f0bde581c
Fix OsuBindableBeatmap not being able to be auto-constructed
2018-12-05 20:42:16 +09:00
4ba7690e04
Initial scoremanager/scorestore structure
2018-11-28 16:50:16 +09:00
09b79d736b
Remove unused usings
2018-11-28 16:33:42 +09:00
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
5197bf77e4
Merge pull request #3478 from peppy/fix-case-sensitivity-import-extensions
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Fix files with upper-case extensions failing to import correctly
2018-09-26 19:40:00 +09:00
e259911875
Use invariant tolower
2018-09-26 18:44:03 +09:00
dd36b6a381
Remove unused field storage
2018-09-24 21:08:58 -04:00
6efecc4b35
Fix files with upper-case extensions failing to import correctly
2018-09-23 05:23:49 +09:00
f149a66a4d
Use LargeTextureStore for all online texture retrieval
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Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885 .
2018-09-09 02:45:37 +09:00
cc533a05c5
Update framework
2018-09-07 19:00:43 +09:00
01389f0443
Merge remote-tracking branch 'upstream/master' into update-framework-with-everyrthing
2018-09-06 18:04:58 +09:00
ab7c0ccd18
Merge remote-tracking branch 'smoogipoo/spritetext-rewrite' into update-framework-with-everyrthing
2018-09-06 18:00:54 +09:00
4e012042ab
Fix renaming variables too eagerly
2018-09-06 17:57:09 +09:00
91aada8be5
Fix ScaleAdjust going missing
2018-09-06 14:20:55 +09:00
29b0d62f21
Changes in line with framework refcount changes
2018-09-06 13:29:57 +09:00
d5acc96efa
Apply changes in line with osu!framework changes
2018-09-05 14:59:37 +09:00
d9e9c61731
Begin loading fonts earlier in startup
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Should result in a considerably faster font load, as they can be concurrently loaded alongside EF.
2018-09-01 17:48:03 +09:00
1d86083981
Hide unnecessary log output
2018-07-24 12:13:48 +02:00
0c24244340
Remove SingletonContextFactory
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It is dangerous to use this as it doesn't correctly handle contexts and can cause issues that will never actually arise in normal execution.
# Conflicts:
# osu.Game/Database/SingletonContextFactory.cs
2018-07-18 16:50:56 +09:00
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
b20afb915d
Fix right mouse activated absolute scroll not working
2018-07-09 15:26:22 +09:00
126678c226
Merge branch 'master' into multiple_previews_different_overlays
2018-06-12 19:26:51 +09:00
14b7530994
Use a global ruleset config cache
2018-06-11 15:07:42 +09:00
8702a70524
Resolve merge conflicts in DirectOverlay
2018-06-08 21:03:16 +03:00
621be3bbfc
Merge branch 'master' into disallow-beatmap-change
2018-06-07 00:38:40 +09:00
b59c45ca57
Merge branch 'master' into fix-database-migration-failure
2018-06-06 22:44:35 +09:00
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
0a97b8ae25
Implement DebugUtils locally
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Has been removed from framework
2018-06-06 18:33:10 +09:00
601ef3b6f7
Consume osu.Framework via nuget
2018-06-05 14:14:56 +09:00
4b604bf055
Merge branch 'master' into disallow-beatmap-change
2018-06-04 10:53:04 +09:00
3a823d6c25
Fix multiple issues causing database reset to fail
2018-06-04 02:12:16 +09:00
80806be047
Don't start transactions for migration
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It looks like transactions are used internally during migration.
2018-05-29 16:23:38 +09:00
a3470f9ec3
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
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# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
3a5228af43
Make GameBeatmap late-bind its AudioManager for ctor Beatmap access
2018-05-28 17:55:41 +09:00
e2d840c2de
Rename CursorOverrideContainer to MenuCursorContainer
2018-05-25 21:13:40 +02:00
a25462e10f
Fix testcase audio + dependency overrides not working
2018-05-23 18:52:09 +09:00
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
6c0c932c48
Reorder OsuGameBase methods
2018-05-23 14:56:40 +09:00
c492f62eda
Use PreviewTrackManager in the PlayButton
2018-05-09 14:52:46 +03:00
64ddee5646
Change load order to ensure runner is loaded before blocking op
2018-04-22 04:26:27 +09:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
421e9e0641
Add xmldoc to some high-level classes to explain their separation
2018-04-08 12:58:34 +09:00
9ad4e9284a
Add skin source fallback chain
2018-03-20 16:40:11 +09:00
d1c2aa71d0
Add beatmap sample override support
2018-03-20 16:24:06 +09:00
07642546bb
Make APIAccess a component
2018-03-14 11:29:54 +09:00