b978010b48
Remove unused allowMissing
parameter in audio file check test
...
No longer used since 7f95400f46
.
2022-02-01 21:53:21 +01:00
b5f670cc5b
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
4f66e8f881
Fix issues with editor check tests
2022-01-12 16:39:36 +09:00
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
c7bc03e6f7
Add helper method for editor check tests
2021-11-24 14:22:41 +09:00
c2f8d9f677
Update tests which set Files
lists directly
2021-11-24 14:00:14 +09:00
72ee2b1556
Refactor to avoid duplicate code
2021-11-10 06:18:40 +01:00
5dc6a9ed21
Add background stream closed test
2021-11-10 05:04:30 +01:00
d1e6d1cb98
Update some other missed incorrect null/empty usages
2021-11-04 14:50:43 +09:00
67d9590a79
Fix new inspections
2021-11-04 14:02:09 +09:00
aa380a11c1
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-14 12:02:10 +09:00
c7db286b94
Merge branch 'master' into file-sanity-checks
2021-10-14 00:17:29 +02:00
7f95400f46
Add proper stream disposal to tests
2021-10-12 11:04:41 +09:00
bb9cbd3e66
Undo disposal of Stream
for use in mocking
...
Because the Stream object is accessed when the mocked object calls `GetStream`, we cannot close it here.
The resource should be released upon teardown anyway.
2021-10-12 00:35:58 +02:00
47b4d03145
Dispose of Stream
s when used
2021-10-12 00:13:38 +02:00
01d77fb741
Remove redundant Bass.Init
call in test setup
2021-10-11 23:58:06 +02:00
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
1952ebece9
Update tests to use more correct control point definitions
2021-09-06 22:04:51 +09:00
b2a14b13dc
Update outdated tests
2021-09-03 17:11:12 +09:00
d4e5a612ea
Update IPositionalSnapProvider
to take a HitObject
as reference, rather than raw time
...
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
9fae2c350d
Fix test regressions
2021-08-30 17:25:36 +09:00
6da2a3d51f
Add zero-length objects check and tests
2021-07-13 10:50:11 +02:00
c8f58cbf6c
Add audio in video check and tests
2021-07-13 04:17:41 +02:00
a4a1919842
Add too short audio files check and tests
2021-07-13 03:46:45 +02:00
0a8fd01b99
Add zero byte check and tests
2021-07-13 03:45:21 +02:00
b58644106c
Add nested hitobject tests for few hitsounds check
2021-06-27 15:58:00 +02:00
1dbac76da5
Use local variables for common sample lists
2021-06-27 15:57:41 +02:00
1d5bff1660
Add concurrent hitobjects test for few hitsounds check
...
See https://github.com/ppy/osu/pull/13669#discussion_r659314980
2021-06-27 15:26:52 +02:00
c2ceb83bbb
Move MockNestedHitObject
to own class
2021-06-27 15:16:40 +02:00
5642d321b7
Fix comments in few hitsounds check tests
2021-06-26 23:43:08 +02:00
82b64f5589
Add hitsounded with break test
2021-06-26 19:57:12 +02:00
a5abc664f3
Add few hitsounds check tests
2021-06-26 19:21:15 +02:00
7b9569a117
Add muted object check tests
2021-06-26 19:21:01 +02:00
e8bc2cac5b
Fix test not being marked as headless
2021-05-19 13:36:39 +09:00
ab6a79f84c
Simplify
2021-05-18 19:15:46 +09:00
97f4f7bbd1
Remove Component inheritance
2021-05-18 18:59:45 +09:00
633f841a0f
Rename to HitObjectUsageEventBuffer
2021-05-18 18:57:02 +09:00
a31a6947bb
Add test
2021-05-18 18:49:05 +09:00
9069db0743
Fix case of hitObjects
variables
2021-05-14 16:22:19 +09:00
9860e482af
Use TestWorkingBeatmap
instead of null in tests
...
Fixes the warning that #12801 will give.
2021-05-14 05:32:52 +02:00
94538b3842
Remove accidental whitespace
2021-05-13 12:56:36 +02:00
19800f5f7f
Move IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
200352b750
Rename unsnap check templates
2021-04-27 13:56:05 +02:00
0f0870c8b8
Sort objects by time in concurrent check test
2021-04-27 00:36:26 +02:00
ce258febf6
Rename CheckUnsnaps
-> CheckUnsnappedObjects
...
Will potentially have `CheckUnsnappedKiai` or similar later, so this is worth specifying.
Also consistent with `CheckConcurrentObjects`, which will likely have a `CheckConcurrentLines` later.
2021-04-26 20:32:44 +02:00
b8cdcf56c0
Add concurrent object check tests
2021-04-26 20:22:24 +02:00
71f880aa94
Fix duplicate code in unsnap test
2021-04-26 17:44:46 +02:00