Commit Graph

117 Commits

Author SHA1 Message Date
f0284ce57c Use the old naming style for now. 2016-09-26 15:07:29 +09:00
ae100e3137 Move PlayTest to the VisualTests project. 2016-09-25 13:59:38 +09:00
33e46facec Use children for initialisation. 2016-09-21 13:25:23 +09:00
3a5f37444c Add back Playfield masking. 2016-09-21 13:21:55 +09:00
1712a142a5 Add proper HitObject expiration. 2016-09-21 13:12:15 +09:00
f1688499e4 Bring framework up-to-date. 2016-09-21 13:12:05 +09:00
36ae4dd271 Fix osu! playfield (was using inheriting sizemode when it shouldn't). 2016-09-15 23:58:02 +09:00
851ef4fbbf Framework updates. 2016-09-11 02:27:42 +09:00
753a67fb3d Update to use new transform logic. 2016-09-06 21:42:45 +09:00
9e76feb159 Add remaining HitRenderers.
Many general improvements.
2016-09-06 21:42:45 +09:00
97d101310d Make OsuPlayfield box a bit larger. 2016-09-06 21:42:45 +09:00
024ae1d1c2 Move playfields to own class. 2016-09-06 21:42:45 +09:00
93744f7372 Add basic TaikoHitRenderer. 2016-09-06 21:42:45 +09:00
677a1b0e56 Add basic box background to OsuPlayfield. 2016-09-06 21:42:45 +09:00
2ea5a5c675 Add basic HitRenderer framework. 2016-09-06 21:42:45 +09:00
7cee44ab1d HitObject -> HitBase. Also add BaseHits for each game mode. 2016-09-06 21:41:16 +09:00
016521240a Add playtest class. 2016-09-06 21:41:16 +09:00