Dean Herbert
584345a97e
Merge pull request #18693 from frenzibyte/toolbar-volume-control
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Add basic volume control support in toolbar music button
2022-06-15 17:50:10 +09:00
Dean Herbert
87bf53485a
Merge pull request #18649 from frenzibyte/selection-context-outside-bounds
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Fix context menus not appearing when clicking outside of editor playfield's bounds
2022-06-15 17:08:09 +09:00
Dean Herbert
080f2859ef
Merge pull request #18689 from peppy/quick-import-only-on-batch
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Always perform full consistency checks for single imports
2022-06-15 17:06:06 +09:00
Salman Ahmed
583619b915
Use GlobalAction.DecreaseVolume
instead
2022-06-15 10:21:27 +03:00
Salman Ahmed
dfab8b71f6
Merge branch 'master' into stable-beatmap-recursive-import
2022-06-15 10:06:46 +03:00
Dean Herbert
873806c2ea
Add keyboard adjustment support
2022-06-15 15:58:22 +09:00
Dean Herbert
3df9d7c9e1
Add a bit more animation when adjusting
2022-06-15 15:56:59 +09:00
Dean Herbert
5eb56ab814
Ensure Master
volume is updated when scrolling on toolbar button
2022-06-15 15:41:40 +09:00
Dean Herbert
5201057a62
Change batch import to require at least 10 items
2022-06-15 15:31:58 +09:00
Dean Herbert
abe947bcb0
Update outdated xmldoc comments
2022-06-15 15:31:45 +09:00
Dean Herbert
19543685ff
Merge branch 'master' into quick-import-only-on-batch
2022-06-15 15:27:06 +09:00
Dean Herbert
cca7633e59
Rename variables and remove unnecessary nested call to GetFullPath
2022-06-15 15:05:51 +09:00
Salman Ahmed
d3feb07bc1
Split zoom updating to named method with value as optional
2022-06-15 07:57:16 +03:00
Salman Ahmed
22c09ec893
Handle subdirectories during beatmap stable import
2022-06-15 07:33:21 +03:00
Salman Ahmed
ee8045d507
Add failing test case
2022-06-15 07:33:21 +03:00
Salman Ahmed
268a7e1334
Fix ZoomableScrollContainer
attempting to update zoom with overlapping range
2022-06-15 05:43:41 +03:00
Salman Ahmed
36599d1174
Merge branch 'master' into fix-hit-error-when-not-visible
2022-06-14 22:47:11 +03:00
Salman Ahmed
1f31e3fb51
Add volume UI to toolbar music button
2022-06-14 22:15:12 +03:00
Salman Ahmed
7f23677972
Add volume control support via toolbar music button
2022-06-14 22:15:12 +03:00
Dean Herbert
49ec2572b8
Allow scrolling overflow of ruleset buttons in the toolbar
2022-06-15 01:43:10 +09:00
Salman Ahmed
d89c11e49e
Allow Toolbar
to block scroll input from passing through
2022-06-14 19:10:13 +03:00
Dean Herbert
6be4209458
Fix AlwaysPresent
specification in wrong container
2022-06-15 01:04:43 +09:00
Dean Herbert
88d5e074a8
Rename lowPriority
to batchImport
2022-06-15 00:46:00 +09:00
Dean Herbert
f11fe54385
Remove custom hash function flow
2022-06-15 00:42:30 +09:00
Dean Herbert
2f8290831a
Skip quick import clause when importing a single item
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Closes https://github.com/ppy/osu/issues/18600 .
2022-06-15 00:26:34 +09:00
Dean Herbert
7affef75b0
Remove unused Import
method in SkinManager
2022-06-15 00:26:34 +09:00
Dean Herbert
cf2238f683
Merge pull request #18688 from peppy/too-many-import-methods
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Various clean-up on model managers / importer classes
2022-06-15 00:12:33 +09:00
Dan Balasescu
cc7943dfb1
Merge pull request #18687 from peppy/editor-repeat-behaviour-change-collapsing
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Fix timing adjustment repeat buttons firing one change per repeat invocation
2022-06-14 20:24:13 +09:00
Dean Herbert
94ba71aa13
Remove one more usage of lowPriority
2022-06-14 20:21:28 +09:00
Dean Herbert
6250caca29
Remove duplicate implementation of same thing
2022-06-14 20:01:11 +09:00
Dean Herbert
e96c5ce703
Move and correct xmldoc to interfaces
2022-06-14 20:00:16 +09:00
Dean Herbert
84e526a2d9
Move methods around to make more sense
2022-06-14 20:00:08 +09:00
Dean Herbert
9f599a5ab4
Remove unused lowPriority
flag from one Import
method
2022-06-14 19:52:30 +09:00
Dean Herbert
ca0765a932
Tidy up various delegation implementations
2022-06-14 19:46:59 +09:00
Dean Herbert
d73c0ca659
Remove unused methods from IModelImporter
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All the xmldoc is already present in `RealmArchiveModelImporter` so
nothing is lost here.
2022-06-14 19:42:11 +09:00
Dean Herbert
c30644328c
Fix timing adjustment repeat buttons firing one change per repeat invocation
2022-06-14 19:21:02 +09:00
Dean Herbert
aeca138930
Fix ctrl-z in editor also seeking to start in addition to undo
2022-06-14 18:48:57 +09:00
Dean Herbert
a20e43c2ae
Ensure containers which are being used to hide HUD elements still update for now
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I don't think this is necessarily a final solution (as this means all
HUD elements are adding overhead even when not visible), but this will
make the implementations much easier for the time being.
I've checked and can't notice any perceivable overhead in profiling so
we should be fine for now.
2022-06-14 18:22:25 +09:00
Salman Ahmed
fa4930c586
Remove no longer necessary ReceivePositionalInputAt
overrides in timeline components
2022-06-14 00:19:47 +03:00
Salman Ahmed
c49b8e4a5c
Allow BlueprintContainer
and SelectionHandler
to receive input outside bounds
2022-06-14 00:19:15 +03:00
Salman Ahmed
9fc04924eb
Revert "Provide context menu items at BlueprintContainer
for out-of-bounds support"
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This reverts commit 85fc218edf0d8f2c688af226265ef3e9373c5a4c.
2022-06-14 00:02:02 +03:00
Dean Herbert
bd9ea9bd6f
Revert most unnecessary changes
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Turns out `AlwaysPresent` at top level is actually enough.
This reverts commit 86163d2225157af9c874af5b2dd59208572f8349.
2022-06-13 23:58:14 +09:00
Dean Herbert
336df62a1f
Remove unnecessary file existence check
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This is not required due to `createFileInfos` always being run before we
get to this point (I believe this was added after the initial code to
check existence was added).
This flow is covered in
`BeatmapImportTests.TestImportThenReimportAfterMissingFiles`, which
still passes with the change.
While this check isn't doing any harm, as I'm going through the flow for
import-skipping, less checks are appreciated.
2022-06-13 18:57:30 +09:00
Dan Balasescu
b88461b3c9
Merge pull request #18671 from peppy/latency-scrolling-gameplay
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Add scrolling gameplay visualisation mode to latency certifier
2022-06-13 18:46:46 +09:00
Dan Balasescu
7ac8ba0a74
Merge pull request #18368 from apollo-dw/dho
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Move object history in difficulty calculation to the object itself
2022-06-13 17:31:08 +09:00
Dean Herbert
f997886142
Add scrolling gameplay visualisation mode to latency certifier
2022-06-13 17:18:32 +09:00
Dean Herbert
86163d2225
Fix hit error meters not updating visual state when hidden
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It is an expectation of users that when the HUD is shown after a period
of being hidden, it will visually reflect the state based on recent
judgements.
To achieve this, I've added `AlwaysPresent` and moved the transform
application to the meter level, rather than at a child level. If this is
seen as a bad direction, `AlwaysPresent` can be applied to the drawable
children and the transforms can be moved back.
Also of note, `ColourHitErrorMeter` is pretty weird. The flow class
could potentially be removed and reduce `AlwaysPresent` usage by one.
Can do that refactor as part of this PR if preferred.
Closes #18624 .
2022-06-13 16:38:57 +09:00
Dean Herbert
17eaf7bb5c
Add failing test coverage showing hit meters don't update when not visible
2022-06-13 16:36:22 +09:00
Dean Herbert
77fcf35d1d
Remove unlimited frame limiter warning
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This should not be required now that we have a 1,000 Hz limiter in
place.
2022-06-13 15:40:27 +09:00
Dan Balasescu
dfc643fd8c
Match family string via GetFamilyString()
2022-06-13 12:35:10 +09:00