f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
365819865e
Remove 'submit' sample usages
2022-06-03 22:31:35 +09:00
b42081dd9b
Add DangerousButton
for use in popup dialogs
2022-03-21 16:06:45 +09:00
c1d8a7e2ad
Add and use 'Submit' select sample variant for particular components
2021-07-30 21:35:28 +09:00
4451598bcf
Fix remaining quality complaints
2021-07-06 15:17:19 +02:00
c5a0672277
Use IStateful<SelectionState> instead of ISelected
2021-07-06 12:07:25 +02:00
d495196b66
Share item cycling logic with GameplayMenuOverlay
2021-07-05 19:22:55 +02:00
db524e2395
Add localisation support to DialogButton's text
2021-04-20 17:06:12 +09:00
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
03d18186c2
Fix broken merge
2019-12-09 14:11:44 +09:00
680b2653ae
Improve animation of popup dialog buttons
2019-12-06 18:51:30 +09:00
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
4db5531e4b
Replace copy-constructor/method with extension method
2019-02-20 19:32:30 +09:00
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
cf640d084e
Use using
2017-12-18 16:38:15 +09:00
846750a190
Remove unnecessary flag
2017-12-18 16:36:11 +09:00
8fdaf6f8f4
Restructure DialogButton to support selection
2017-12-18 14:47:17 +09:00
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
19db7a8f72
Update in line with framework changes.
2017-09-07 22:46:21 +09:00
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
87bcd526f3
Get rid of raw AddDelay calls within osu.Game
2017-07-17 16:51:21 +03:00
032e9df67b
ApplyDelay -> AddDelay
2017-07-16 17:47:29 +03:00
71105bb9ee
Delay -> ApplyDelay; DelayReset -> ResetDelay
2017-07-16 14:06:46 +03:00
724e5aa99e
Merge master into better-input
2017-07-05 13:59:40 -07:00
bb15bc0467
Use ReceiveMouseInputAt whenever possible
2017-06-30 09:54:03 +03:00
480cdba023
Add OsuClickableContainer with generic sounds
2017-06-27 21:05:49 +09:00
e3489928b7
Remove now obsolete InternalContains
2017-06-24 09:21:08 +02:00
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
ffbb46f668
Update in line with framework.
2017-06-12 12:48:47 +09:00
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
ab8a5afdb9
AlwaysReceiveInput and InternalContains.
2017-03-16 17:38:36 +09:00
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
73fef85b12
Remove unnecessary usings
2017-03-04 19:43:59 +01:00
a14bdf8624
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00