6626e70c95
Pass in master clock instead of slave clock
2021-04-26 17:30:27 +09:00
5b4cb71cc7
Change terminology from "slave" to "player clock"
2021-04-26 17:19:44 +09:00
737a15c2d4
Extract out test player IDs to constants
2021-04-26 17:04:39 +09:00
55f383c71e
Rename test to match new MultiSpectatorLeaderboard
class name
2021-04-26 16:48:40 +09:00
6d30a1a80f
Reference constant for test startup delay
2021-04-26 16:45:20 +09:00
b41897fd9b
Rename testscene to match class
2021-04-23 19:23:52 +09:00
b18635341e
Rename file
2021-04-23 19:12:30 +09:00
63a9484255
Expose WaitingOnFrames as mutable bindable
2021-04-23 19:11:47 +09:00
b25340653d
Fix failing tests
2021-04-23 00:49:14 +09:00
4f0857f946
Xmldocs and general refactorings
2021-04-22 23:52:22 +09:00
ee25949751
Rename classes
2021-04-22 23:39:02 +09:00
f8f9cf9412
Merge branch 'fix-initial-playingusers' into multiplayer-spectator-screen
2021-04-22 23:25:25 +09:00
0ee73b8e53
Add failing test
2021-04-22 23:22:44 +09:00
64579d50ac
Use only single PlayerInstance for hit sample playback
2021-04-22 22:59:47 +09:00
be8fe47f2c
Merge branch 'master' into editor-add-nudge-shortcuts
2021-04-22 20:38:34 +09:00
6df23f1301
Merge branch 'master' into multiplayer-spectator-screen
2021-04-22 20:29:24 +09:00
b774f5b72b
Merge pull request #12526 from peppy/fix-system-message-ordering
...
Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
0e24f2eb59
Merge pull request #12529 from peppy/editor-placement-right-click-delete
...
Allow shift+right-click deletion when in placement mode
2021-04-22 18:50:20 +09:00
a5364b224f
Add simple key based time nudging support to editor
2021-04-22 18:47:04 +09:00
daafa41dc1
Merge branch 'master' into fix-initial-spectator-state-callback
2021-04-22 16:22:04 +09:00
cf1e3ea988
Add failing test covering quick shift-rightclick deletion in placement mode
2021-04-22 15:44:12 +09:00
ea3bb07924
Add test that fails on incorrect system/info message ordering
2021-04-22 14:51:14 +09:00
2bea625613
Fix initial playback states not being correct
2021-04-21 23:22:11 +09:00
e78ef05fcf
Merge branch 'gcc-abstraction' into multiplayer-spectator-screen
2021-04-21 17:11:14 +09:00
31c5fb350f
Merge branch 'master' into gcc-abstraction
2021-04-21 16:33:36 +09:00
a2afa38a3f
Merge branch 'master' into fix-mod-customisation-input-blocking-padding
2021-04-20 19:41:25 +02:00
881043bc5d
Fix failing test after mod settings layout changes
...
The slight hack which was used in the test to ensure that the mod
settings overlay covered the entire width of the mod overlay broke after
adjustments to the layout in the previous commit.
Locally adjust the hack to use the parent of the `ModSettingsContainer`
rather than the container itself.
2021-04-20 19:38:25 +02:00
26430e3cb5
Merge pull request #12492 from Naxesss/bg-audio-quality-checks
...
Add background and audio checks
2021-04-21 00:10:32 +09:00
156a518068
Merge branch 'master' into fix-initial-spectator-state-callback
2021-04-20 21:16:05 +09:00
c0318a4d3e
Fix usage of _ in Moq lambdas
2021-04-20 13:29:14 +02:00
6a1e4ff99f
Add file hash to file presence test
...
Necessary because we now find the storage path of the file rather than just the file itself.
2021-04-20 13:28:32 +02:00
c5d6b6ea8d
Fix tests failing intermittently
...
This was due to this code happening in UpdateAfterChildren(), after the
GCC has processed one frame. During this time, the clock could have
advanced an arbitrary amount.
The cause of this is the removal of the Task.Run() to set the clock in
Restart() (now called Reset()) which changed the timing, so it only worked before due to pure
luck.
2021-04-20 18:41:09 +09:00
f144661c31
Fix storyboard sample test scene
2021-04-20 18:26:30 +09:00
5da18c51a4
Fix compile error
2021-04-20 17:27:37 +09:00
80473a356e
Merge branch 'fix-pre-seek-sample-lifetime' into gcc-abstraction
2021-04-20 17:27:01 +09:00
281c2041b2
Add failing test
2021-04-20 16:51:00 +09:00
88ded95e75
Ensure clock is set in GCC.Start()
2021-04-20 13:56:13 +09:00
0e6b66f457
Merge branch 'master' into bg-audio-quality-checks
2021-04-20 02:36:13 +02:00
2bb079ea14
Add audio quality check tests
2021-04-20 01:36:15 +02:00
be6a02a17e
Simplify background quality test names
2021-04-20 01:32:22 +02:00
8656176ab8
Add the playable beatmap as check argument
...
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.
So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.
This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
97573fb11d
Merge branch 'master' into combo-colours-display
2021-04-19 18:21:57 +02:00
fc41ad65f8
Merge pull request #12447 from smoogipoo/fix-non-60fps-recording
...
Record every 60fps interval
2021-04-19 23:26:58 +09:00
c12848ce4d
Apply fixes to tests
2021-04-19 17:02:59 +09:00
5397f4faba
Merge branch 'master' into fix-initial-spectator-state-callback
2021-04-19 16:49:06 +09:00
a854ce429a
add blank line between method
2021-04-18 23:49:13 -04:00
999f2d810c
Fix accidentally removed code
2021-04-18 23:30:07 -04:00
e44d11667c
Merge remote-tracking branch 'upstream'
2021-04-18 23:04:35 -04:00
c39ab2c692
Add SessionStaticsTest
2021-04-18 23:04:28 -04:00
b727faace3
Revert changes to IdleTracker
2021-04-18 23:03:43 -04:00