Commit Graph

5183 Commits

Author SHA1 Message Date
6626e70c95 Pass in master clock instead of slave clock 2021-04-26 17:30:27 +09:00
5b4cb71cc7 Change terminology from "slave" to "player clock" 2021-04-26 17:19:44 +09:00
737a15c2d4 Extract out test player IDs to constants 2021-04-26 17:04:39 +09:00
55f383c71e Rename test to match new MultiSpectatorLeaderboard class name 2021-04-26 16:48:40 +09:00
6d30a1a80f Reference constant for test startup delay 2021-04-26 16:45:20 +09:00
b41897fd9b Rename testscene to match class 2021-04-23 19:23:52 +09:00
b18635341e Rename file 2021-04-23 19:12:30 +09:00
63a9484255 Expose WaitingOnFrames as mutable bindable 2021-04-23 19:11:47 +09:00
b25340653d Fix failing tests 2021-04-23 00:49:14 +09:00
4f0857f946 Xmldocs and general refactorings 2021-04-22 23:52:22 +09:00
ee25949751 Rename classes 2021-04-22 23:39:02 +09:00
f8f9cf9412 Merge branch 'fix-initial-playingusers' into multiplayer-spectator-screen 2021-04-22 23:25:25 +09:00
0ee73b8e53 Add failing test 2021-04-22 23:22:44 +09:00
64579d50ac Use only single PlayerInstance for hit sample playback 2021-04-22 22:59:47 +09:00
be8fe47f2c Merge branch 'master' into editor-add-nudge-shortcuts 2021-04-22 20:38:34 +09:00
6df23f1301 Merge branch 'master' into multiplayer-spectator-screen 2021-04-22 20:29:24 +09:00
b774f5b72b Merge pull request #12526 from peppy/fix-system-message-ordering
Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
0e24f2eb59 Merge pull request #12529 from peppy/editor-placement-right-click-delete
Allow shift+right-click deletion when in placement mode
2021-04-22 18:50:20 +09:00
a5364b224f Add simple key based time nudging support to editor 2021-04-22 18:47:04 +09:00
daafa41dc1 Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-22 16:22:04 +09:00
cf1e3ea988 Add failing test covering quick shift-rightclick deletion in placement mode 2021-04-22 15:44:12 +09:00
ea3bb07924 Add test that fails on incorrect system/info message ordering 2021-04-22 14:51:14 +09:00
2bea625613 Fix initial playback states not being correct 2021-04-21 23:22:11 +09:00
e78ef05fcf Merge branch 'gcc-abstraction' into multiplayer-spectator-screen 2021-04-21 17:11:14 +09:00
31c5fb350f Merge branch 'master' into gcc-abstraction 2021-04-21 16:33:36 +09:00
a2afa38a3f Merge branch 'master' into fix-mod-customisation-input-blocking-padding 2021-04-20 19:41:25 +02:00
881043bc5d Fix failing test after mod settings layout changes
The slight hack which was used in the test to ensure that the mod
settings overlay covered the entire width of the mod overlay broke after
adjustments to the layout in the previous commit.

Locally adjust the hack to use the parent of the `ModSettingsContainer`
rather than the container itself.
2021-04-20 19:38:25 +02:00
26430e3cb5 Merge pull request #12492 from Naxesss/bg-audio-quality-checks
Add background and audio checks
2021-04-21 00:10:32 +09:00
156a518068 Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-20 21:16:05 +09:00
c0318a4d3e Fix usage of _ in Moq lambdas 2021-04-20 13:29:14 +02:00
6a1e4ff99f Add file hash to file presence test
Necessary because we now find the storage path of the file rather than just the file itself.
2021-04-20 13:28:32 +02:00
c5d6b6ea8d Fix tests failing intermittently
This was due to this code happening in UpdateAfterChildren(), after the
GCC has processed one frame. During this time, the clock could have
advanced an arbitrary amount.

The cause of this is the removal of the Task.Run() to set the clock in
Restart() (now called Reset()) which changed the timing, so it only worked before due to pure
luck.
2021-04-20 18:41:09 +09:00
f144661c31 Fix storyboard sample test scene 2021-04-20 18:26:30 +09:00
5da18c51a4 Fix compile error 2021-04-20 17:27:37 +09:00
80473a356e Merge branch 'fix-pre-seek-sample-lifetime' into gcc-abstraction 2021-04-20 17:27:01 +09:00
281c2041b2 Add failing test 2021-04-20 16:51:00 +09:00
88ded95e75 Ensure clock is set in GCC.Start() 2021-04-20 13:56:13 +09:00
0e6b66f457 Merge branch 'master' into bg-audio-quality-checks 2021-04-20 02:36:13 +02:00
2bb079ea14 Add audio quality check tests 2021-04-20 01:36:15 +02:00
be6a02a17e Simplify background quality test names 2021-04-20 01:32:22 +02:00
8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
97573fb11d Merge branch 'master' into combo-colours-display 2021-04-19 18:21:57 +02:00
fc41ad65f8 Merge pull request #12447 from smoogipoo/fix-non-60fps-recording
Record every 60fps interval
2021-04-19 23:26:58 +09:00
c12848ce4d Apply fixes to tests 2021-04-19 17:02:59 +09:00
5397f4faba Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-19 16:49:06 +09:00
a854ce429a add blank line between method 2021-04-18 23:49:13 -04:00
999f2d810c Fix accidentally removed code 2021-04-18 23:30:07 -04:00
e44d11667c Merge remote-tracking branch 'upstream' 2021-04-18 23:04:35 -04:00
c39ab2c692 Add SessionStaticsTest 2021-04-18 23:04:28 -04:00
b727faace3 Revert changes to IdleTracker 2021-04-18 23:03:43 -04:00