Dan Balasescu
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7f15dc6e6c
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Merge pull request #20321 from HiddenNode/fix_graph_info_overlap
Fix Progress bar info text overlapping with progress graph
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2022-09-20 19:30:51 +09:00 |
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Dan Balasescu
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80d8eedb7c
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Merge pull request #20366 from peppy/fix-nullable-download-progress
Fix multiplayer crashes due to incorrect download state
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2022-09-20 17:16:11 +09:00 |
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Dean Herbert
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68c040175a
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Ensure Leaderboard.Scores is updated immediately via request flow
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2022-09-20 17:02:57 +09:00 |
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Dean Herbert
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b5771ece41
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Reduce the amount by which clicking the mute notification incraeses volume
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2022-09-20 13:00:08 +09:00 |
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Dean Herbert
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a9c120c214
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Reduce volume requirement for showing muted notification to 1%
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2022-09-20 12:46:35 +09:00 |
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Dean Herbert
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1c02fa8399
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Update comment to not mention horizontal plane
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2022-09-20 00:08:06 +09:00 |
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Dean Herbert
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46db3ad96d
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Move implementation to individual classes
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2022-09-20 00:06:02 +09:00 |
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Dean Herbert
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0f7b38f4c3
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Add new default skin "argon"
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2022-09-19 23:16:46 +09:00 |
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Dean Herbert
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0ac28cbecc
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Fix potential crash from missing DownloadProgress
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2022-09-18 23:42:16 +09:00 |
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Dean Herbert
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1914c41d0d
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Merge pull request #20353 from Drison64/fix-timelineZoom-zero
EditorBeatmap's TimelineZoom should never be zero
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2022-09-18 18:06:26 +09:00 |
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Dan Balasescu
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2dcaf7cfd8
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Fix memory leak due to missing event unbind
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2022-09-18 14:25:31 +09:00 |
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Drison64
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c075d3de08
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Create a test and a check if initial zoom value of ZoomableScrollContainer is in range
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2022-09-17 22:43:40 +02:00 |
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Ondřej Vajďák
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9d94343317
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Update osu.Game/Screens/Edit/Compose/Components/Timeline/Timeline.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
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2022-09-17 19:51:44 +02:00 |
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Drison64
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c8768eb399
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Changed == to <= on TimelineZoom check
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2022-09-17 19:00:50 +02:00 |
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Drison64
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3c7ea5c8fa
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Update
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2022-09-17 18:57:09 +02:00 |
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Dean Herbert
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41e69fbca6
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Remove "default" prefix from naming
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2022-09-18 00:15:26 +09:00 |
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Dean Herbert
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51841988bf
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Rename references to DefaultSkin to have Triangles suffix
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2022-09-17 23:57:25 +09:00 |
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HiddenNode
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2dfa89c62e
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Clean up
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2022-09-17 15:05:25 +01:00 |
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Drison64
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0b6a77bc8b
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EditorBeatmap's TimelineZoom should never be zero
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2022-09-17 15:59:42 +02:00 |
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HiddenNode
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d580b07063
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Refactor update condition logic
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2022-09-17 14:40:36 +01:00 |
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HiddenNode
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e3d5ba5301
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Check if graph DrawSize changed
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2022-09-17 11:44:25 +01:00 |
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HiddenNode
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0d76f4501d
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Revert "Set InvalidationSource to Self"
This reverts commit 2092008251cf5d0cc4846763b86719155f59a8bd.
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2022-09-17 10:10:20 +01:00 |
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Dean Herbert
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4c4fdfd153
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Provide scores directly to Player instance rather than relying on DI
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2022-09-16 18:15:17 +09:00 |
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Dean Herbert
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0227eddda1
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Merge branch 'master' into gameplay-leaderboards
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2022-09-16 15:44:58 +09:00 |
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Dan Balasescu
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d9499abc33
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Refactor to avoid passing around bindables
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2022-09-16 13:14:25 +09:00 |
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Drison64
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4f208416be
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Fixed irresponsiveness of score panel timestamp to time format
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2022-09-16 13:50:18 +14:00 |
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HiddenNode
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2092008251
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Set InvalidationSource to Self
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2022-09-15 11:16:00 +01:00 |
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HiddenNode
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8286ab0d04
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Revert "Fix SongProgress invalidating too often"
This reverts commit 2b4b14ca9990a4626fefcbecf624ca2d97bf4244.
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2022-09-15 11:11:58 +01:00 |
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Dean Herbert
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40a60f7145
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Remove all entity framework code and migrations
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2022-09-15 16:58:58 +09:00 |
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Dean Herbert
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eb18d3661d
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Merge pull request #20309 from mk56-spn/dead_class_removal
Unused class KeyCounterState.cs Removal
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2022-09-15 03:38:39 +09:00 |
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Mk-56spn
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d6db82283a
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Removes unused class
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2022-09-14 18:01:29 +02:00 |
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Dean Herbert
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fcf54f1bc8
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Fix gameplay leaderboard not being sorted correctly in tie situations
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2022-09-14 14:18:12 +09:00 |
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Dean Herbert
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8a6977213a
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Fix displayed scores in gameplay leaderboard not tracking display mode changes
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2022-09-14 14:02:35 +09:00 |
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Dean Herbert
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b4e6a20846
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Fix song select status prefix matching no longer working
Regressed in #19275 due to weird logic.
Closes #20289.
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2022-09-14 12:59:05 +09:00 |
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Dean Herbert
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81b5e4a865
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Fix back-to-front condition on leaderboard always show configuration
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2022-09-13 19:57:40 +09:00 |
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Dean Herbert
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94693a4667
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Fix oversight when making interface implementation explicit
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2022-09-13 19:55:57 +09:00 |
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Dean Herbert
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e15a25ea49
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Fix leaderboard positioning logic to actually consider elements on the left side
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2022-09-13 18:45:11 +09:00 |
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Dean Herbert
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678eec1c67
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Move LeaderboardFlow to HUDOverlay to share positioning logic
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2022-09-13 18:45:11 +09:00 |
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Dean Herbert
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5894d2f0bc
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Ensure gameplay leaderboard hides with rest of HUD when it should
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2022-09-13 18:45:11 +09:00 |
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Dean Herbert
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6d167070f8
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Add back DI leaderboard retrieval via bindable pathway
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2022-09-13 18:45:11 +09:00 |
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Dean Herbert
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70e6b595f1
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Refactor SoloGameplayLeaderboard to not read scores via DI
Also allows updating scores if they arrive late.
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2022-09-13 18:00:21 +09:00 |
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Dean Herbert
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d2b80645ab
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Change Leaderboard to use IUser instead of APIUser
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2022-09-13 18:00:21 +09:00 |
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Dean Herbert
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d251c0b2ac
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Move leaderboard implementation to Player itself
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2022-09-13 18:00:21 +09:00 |
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Dean Herbert
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368faa0084
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Make constructor protected in base implementation
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2022-09-13 18:00:21 +09:00 |
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Dean Herbert
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4c669e2bce
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Track local Player.Score 's user rather than using APIProvider
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2022-09-13 18:00:21 +09:00 |
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Salman Ahmed
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3490b16056
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Add simplified SoloGameplayLeaderboard implementation
Note that this doesn't support waiting until leaderboard finishes fetching scores.
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2022-09-13 18:00:21 +09:00 |
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Dean Herbert
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27a81dfb9f
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Merge pull request #20270 from OliBomby/fix-selectionblueprint-order
Fixed HitObjectOrderedSelectionContainer being able to become unsorted and causing crashes
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2022-09-13 17:18:58 +09:00 |
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Dan Balasescu
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0e2155303e
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Merge branch 'master' into fix-song-progress-invalidations
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2022-09-13 16:07:05 +09:00 |
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Dean Herbert
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f53507828c
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Rename event to be more generic (and add comprehensive xmldoc)
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2022-09-13 14:59:30 +09:00 |
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Dean Herbert
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ac034bffeb
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Fix potential crash if multiplayer spectator load is aborted early
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2022-09-13 14:21:54 +09:00 |
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