35930 Commits

Author SHA1 Message Date
Dean Herbert
ea52fab5b1 Tidy up dependencies and test naming 2022-04-19 14:53:01 +09:00
Dean Herbert
56c4283764 Only exit dialog from click if outside the dialog content 2022-04-19 14:53:01 +09:00
Dean Herbert
288f759bb4 Add test coverage of navigation 2022-04-19 14:53:01 +09:00
Dean Herbert
07da1cd731 Move buttons to top level and add backwards navigation 2022-04-19 14:53:01 +09:00
Dean Herbert
3b94e01fe6 Improve layout of ui scale step 2022-04-19 14:53:01 +09:00
Dean Herbert
e064f2f23e Improve general layout and allow overlay to be displayed without dependencies for now 2022-04-19 14:53:01 +09:00
Dean Herbert
c2df3465b2 Add ui scaling setup screen, kind of 2022-04-19 14:53:01 +09:00
Dean Herbert
ae07b2b512 Initial setup 2022-04-19 14:53:01 +09:00
Dean Herbert
feeff16476 Add debug language to help with localisation efforts
The idea is to allow a developer to immediately see which text on a
component or screen has already got localisation support. It can be a
bit of a challenge to see this when creating a new component that
doesn't yet have any translations populated.

Curious to hear thoughts on this. I could see it working very well as a
visual tests checkbox (implemented at o!f side), potentially in addition
to having this at the game level, or replacing this PR.
2022-04-19 14:30:50 +09:00
Salman Ahmed
89912675ab
Merge branch 'master' into i-notification-overlay 2022-04-19 08:22:07 +03:00
Dean Herbert
83e89b3e80 Add unread count to INotificationOverlay and fix toolbar button DI logic 2022-04-19 11:16:45 +09:00
Salman Ahmed
c858ec2483 Pagination -> `PaginationParameters 2022-04-19 02:48:34 +03:00
Salman Ahmed
96d4369cc8 Introduce Pagination and simplify paginated API requests 2022-04-19 02:04:23 +03:00
Salman Ahmed
94335c2938 Update further usages to cache/resolve via interface 2022-04-19 00:18:10 +03:00
Dan Balasescu
bb8b94f8ad
Merge branch 'master' into i-notification-overlay 2022-04-19 06:03:56 +09:00
Dean Herbert
c4d89b8c3c Update framework 2022-04-19 05:57:03 +09:00
Dan Balasescu
94e892df1c
Merge pull request #17862 from peppy/i-dialog-overlay
Split out `IDialogOverlay` to allow for easier testing
2022-04-19 05:24:05 +09:00
Salman Ahmed
f08449e432 Update paginated profile subsections to display items inline with web 2022-04-18 23:04:21 +03:00
Salman Ahmed
9d59cd408f Add concept of "initial items count" in paginated API requests 2022-04-18 22:59:49 +03:00
Salman Ahmed
1fc28552b5 Minor reword inline comment 2022-04-18 21:07:20 +03:00
Salman Ahmed
16a0efc562 Cache IDialogOverlay as its type in interface 2022-04-18 21:06:27 +03:00
Dean Herbert
5d5e46ede7 Fix rider incompetency 2022-04-18 23:10:07 +09:00
Dean Herbert
aaf5577e6a Remove unnecessary canBeNull specification 2022-04-18 21:48:46 +09:00
Dean Herbert
d29312e070 Fix rider incompetency 2022-04-18 21:47:47 +09:00
Dean Herbert
043599081b Split out INotificationOverlay to allow for easier testing 2022-04-18 20:14:01 +09:00
Dean Herbert
fea4632e83 Convert assert to hard throw 2022-04-18 20:04:19 +09:00
Dean Herbert
25f1f772f3 Allow caching via loadComponentSingleFile with interface specification 2022-04-18 18:36:26 +09:00
Dean Herbert
e315313266 Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Dean Herbert
2202863e1a Split out IPerformFromScreenRunner to allow for easier testing 2022-04-18 17:49:28 +09:00
Dean Herbert
90093c1d9d Combine private skin variable into exposed one 2022-04-18 13:32:37 +09:00
Salman Ahmed
2cb217e06c Fix editor legacy beatmap skins not receiving transformer 2022-04-18 06:59:58 +03:00
Salman Ahmed
338d94626e Expose underlying skin of EditorBeatmapSkin 2022-04-18 06:44:39 +03:00
Bartłomiej Dach
0d5ce336f4
Hide mod customisation toggle if customisation not permitted 2022-04-17 23:28:53 +02:00
Bartłomiej Dach
881df7663d
Fix filter not taking effect if applied before panel load completion 2022-04-17 23:28:53 +02:00
Bartłomiej Dach
8af865a1c5
Fix incompatibility panel using reference equality 2022-04-17 23:28:53 +02:00
Bartłomiej Dach
ffb5c1e86c
Tweak colours on incompatibility displaying mod panel 2022-04-17 23:28:52 +02:00
Bartłomiej Dach
20c17b8c98
Make base mod select screen abstract 2022-04-17 23:28:51 +02:00
Bartłomiej Dach
7eebc20124
Add replacements for mod overlays used by game 2022-04-17 23:28:51 +02:00
Bartłomiej Dach
67c44db8d5
Add extension points required for replacing old mod overlay 2022-04-17 23:28:51 +02:00
Dean Herbert
a3cc07ff3f Update resources 2022-04-17 15:08:15 +09:00
Dean Herbert
7781a4250e Merge branch 'master' into zh-hant 2022-04-17 15:08:10 +09:00
Dean Herbert
399d8eac36 Update LocalisationAnalyser with dotnet 6 compatibility changes 2022-04-17 14:44:28 +09:00
Jai Sharma
47c8b8010f Use semibold font weight for ChannelListItemFlow label 2022-04-16 23:03:03 +01:00
Jai Sharma
2f41cddb00 Remove redundant Expire call 2022-04-16 23:03:03 +01:00
Jai Sharma
36aea9009e Move ChannelList scrollbar to the right 2022-04-16 23:03:03 +01:00
Jai Sharma
4a0c5a0781 Remove hover override for ChannelListScrollContainer 2022-04-16 23:02:54 +01:00
Bartłomiej Dach
15c54b38c1
Merge branch 'master' into fix-popup-dialog-handling-exit-sequence 2022-04-16 19:01:18 +02:00
Jai Sharma
b6631fb9f9 Add newline for base class call 2022-04-15 22:22:20 +01:00
Jai Sharma
a0a2f8118e Code quality fixes 2022-04-15 22:05:20 +01:00
Jai Sharma
f1dd319fd9 Implement ChannelList for new chat design
Reference design: https://www.figma.com/file/f8b2dHp9LJCMOqYP4mdrPZ/Client%2FChat?node-id=1%3A297

Adds new component `ChannelList` which makes up the sidebar channel
selector of the new chat design. Contains two separate fill flows for
public and private `ChannelItem` child components.

Exposed bindable `SelectorActive` to indicate current state of the "Add
more channels" button. Requires `Bindable<Channel>` from parent
component.

Renames and updates the `TestSceneChannelListItem` to
`TestSceneChannelList` to make use of new component and having both
tests seemed redundant.
2022-04-15 15:44:38 +01:00