Commit Graph

10616 Commits

Author SHA1 Message Date
387ae59bc4 Fix nullref in tests 2022-02-25 16:12:25 +09:00
48ed9c6144 Enable high chat polling rate 2022-02-25 16:03:56 +09:00
f9d9ad388b Add chat display to multiplayer spectator screen 2022-02-25 16:03:28 +09:00
a9e7e8fb18 Merge pull request #16924 from Susko3/android-allow-exiting
Allow exiting/minimizing the game on Android when on the initial screen
2022-02-25 11:01:35 +09:00
33a87976a8 Rewrite to read better
Co-authored-by: Dean Herbert <pe@ppy.sh>
2022-02-24 21:11:49 +01:00
16a3bbbcb4 Merge pull request #16944 from peppy/rooms-request-faster
Update playlists/multiplayer to use new compact response
2022-02-24 23:20:07 +09:00
6f29cbccd1 Remove unused using 2022-02-24 10:36:10 +01:00
255b3b067b Remove track fade 2022-02-24 10:13:27 +01:00
7193bc8554 Fix playlists comparing mod equality via APIMod 2022-02-24 17:04:16 +09:00
bb1aa032bd Combine SelectedItem and CurrentPlaylistItem into same storage 2022-02-24 16:21:20 +09:00
c6d78b9325 Fix several oversights in data linking causing drawable rooms not updating as expected 2022-02-24 16:12:15 +09:00
2a2b8912c1 Merge branch 'master' into android-allow-exiting 2022-02-24 13:22:52 +09:00
5dd0d48df9 Move the key handling logic to MainMenu and simplify it
Also makes use of the host.SuspendToBackground() return value.
2022-02-23 14:06:22 +01:00
71a012bea6 Don't update count twice immediately
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-02-23 13:42:47 +09:00
2bea485af8 Fix currently playing text not showing in lounge 2022-02-23 13:37:47 +09:00
71ae425fb2 Merge branch 'master' into rooms-request-faster 2022-02-22 15:45:05 +09:00
057fd6c352 Add mention of StarRatingRangeDisplay fallback scenario being wrong for multiplayer 2022-02-22 15:37:42 +09:00
cde3d9c08b Change precedence order to favour playlist as a source for beatmap count 2022-02-22 15:15:57 +09:00
a676acd80d Merge pull request #16945 from peppy/three-column-playlist
Update playlist room display to a three column layout
2022-02-22 12:21:56 +09:00
d71e511413 Merge branch 'master' into spotlights-on-top 2022-02-21 23:42:02 +01:00
3eee505aa2 Update "exit" flow when pressing back on Android 2022-02-21 20:24:17 +01:00
8d70b85e41 Revert changes 2022-02-21 20:20:24 +01:00
2aa0364092 Fix null reference in tests during attempted ruleset filtering 2022-02-22 00:14:33 +09:00
655b23f408 Update playlist room display to a three column layout
Similar to the changes made to multiplayer.
2022-02-21 19:46:33 +09:00
c7e9cf904b Fix incorrect null check on now-bindable DifficultyRange 2022-02-21 19:38:26 +09:00
ffa5291b74 Add fallback handling for item count to support different request types 2022-02-21 19:37:36 +09:00
b5348e0407 Update ruleset filtering to use newly provided array return 2022-02-21 19:05:32 +09:00
b43008b9f6 Add cover and count handling from newer response version 2022-02-21 19:05:22 +09:00
39d64e779c Handle API returned difficulty range for rooms 2022-02-21 19:05:19 +09:00
02a8500500 Ensure spotlights always show at the top of the lounge listing
As proposed at https://github.com/ppy/osu/discussions/16936. Spotlights
are intended to have focus, so let's make sure they are the first thing
the user sees for the time being.
2022-02-21 18:01:46 +09:00
656c58567d Add safeties to skip attempted import of the intro beatmap when osu! ruleset not present
In general running this import will not cause any critical failures, but
the import itself *will* fail – and more loudly with the upcoming
changes to `RulesetStore` (https://github.com/ppy/osu/pull/16890). Due
to it being a loud failure, it will cause the notification overlay to
display a parsing error, which can interrupt the flow of some tests.

See test failure at
https://github.com/ppy/osu/runs/5268848949?check_suite_focus=true as an
example (video coverage at
https://github.com/ppy/osu/pull/16890#issuecomment-1046542243).
2022-02-21 16:21:38 +09:00
7ef710de22 Allow exiting/minimizing on Android when on the initial cookie screen 2022-02-19 18:15:49 +01:00
2a1edcdf73 Merge branch 'master' into remove-playlistitem-beatmap 2022-02-17 17:19:26 +09:00
7307e68e9c Revert "Merge pull request #16889 from smoogipoo/remove-mod-multiplier"
This reverts commit 252b945d3b, reversing
changes made to a1b39a96cf.
2022-02-17 13:26:12 +09:00
aac1c53b06 Remove creator name from playlist item panel beatmap text 2022-02-17 03:04:16 +00:00
5dd9771c5f Remove mod multipliers from being applied to scores 2022-02-16 16:27:27 +09:00
edd31bf3aa Revert styling change 2022-02-16 15:51:18 +09:00
7e24b36f26 Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
954ae60b81 Merge branch 'master' into copy-existing-difficulty 2022-02-16 08:55:12 +09:00
ea5bb46fb8 Merge branch 'master' into net6 2022-02-16 00:40:04 +09:00
b1dbd4abfe Fix incorrect playlist item <-> availability tracker logic
Results in revert to some prior logic for the tracker implementation.
2022-02-15 23:50:12 +09:00
bdc3b76df0 Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
afcb7a4630 Make DrawableRoomPlaylistItem look up the online beatmap 2022-02-15 23:41:50 +09:00
73ce1b324e Make DrawableRoom look up the online beatmap 2022-02-15 23:41:50 +09:00
5b765581d8 Fix free mod selection not showing allowed mods 2022-02-15 16:28:15 +09:00
efeba30b9f Remove ruleset and mod bindables from PlaylistItem 2022-02-15 16:28:15 +09:00
f5d0eb41cb Update further ChangeFocus usages 2022-02-15 02:42:39 +03:00
e45a2ae0fc Restructure difficulty copy flow to adapt to latest changes 2022-02-14 22:02:37 +01:00
6221447164 Append copy suffix on creating copy of difficulty 2022-02-14 20:19:12 +01:00
8da0800d7f Update ChangeFocus usage in line with framework changes 2022-02-15 02:47:35 +09:00