6654 Commits

Author SHA1 Message Date
Bartłomiej Dach
709e555566 Rename test steps for legibility 2021-06-26 20:27:15 +02:00
Bartłomiej Dach
b7c4fe2052 Rewrite test helpers to also handle clearing filters 2021-06-26 20:25:43 +02:00
Bartłomiej Dach
51888d0d5a Rename test methods 2021-06-26 20:24:42 +02:00
Naxess
82b64f5589 Add hitsounded with break test 2021-06-26 19:57:12 +02:00
Naxess
a5abc664f3 Add few hitsounds check tests 2021-06-26 19:21:15 +02:00
Naxess
7b9569a117 Add muted object check tests 2021-06-26 19:21:01 +02:00
Gagah Pangeran Rosfatiputra
4df4afe533
add test for overall difficulty filter query 2021-06-26 21:02:57 +07:00
Bartłomiej Dach
50c27d2635 Update usages of IHasTooltip in line with framework localisation changes 2021-06-25 19:10:04 +02:00
smoogipoo
d035633f95 Load participants list after joining room 2021-06-25 20:56:13 +09:00
smoogipoo
3e5ae7ea58 Don't join room in participants test 2021-06-25 20:44:00 +09:00
smoogipoo
1ed61b9b98 Fix up dependencies class names 2021-06-25 20:11:38 +09:00
smoogipoo
57f2b4f812 Fix incorrect parent class 2021-06-25 20:09:03 +09:00
Salman Ahmed
84c9ede966 Fix incorrect pushed changes
This should've been in the original commit, but for some reason got
deleted out.
2021-06-25 13:17:15 +03:00
smoogipoo
04cc390c41 Fix TestSceneMultiplayer resolving the wrong client 2021-06-25 19:16:54 +09:00
Salman Ahmed
8387acfe15
Merge branch 'master' into fix-initial-ruleset-skin-loading 2021-06-25 12:22:51 +03:00
Salman Ahmed
ff5e590d32 Add local source for testing 2021-06-25 12:09:07 +03:00
smoogipoo
a27a647ae7 Rename RoomDependencies -> OnlinePlayDependencies 2021-06-25 18:07:47 +09:00
smoogipoo
c0d2b41d4c Move SpectatorClient into multiplayer dependencies 2021-06-25 17:55:16 +09:00
Dean Herbert
51dd7fc238
Merge pull request #13622 from aitani9/mod-settings-dropdown-height
Decrease the max dropdown height in mod settings
2021-06-25 17:42:47 +09:00
smoogipoo
7aefbe3da1 Move UserLookupCache inside dependencies 2021-06-25 17:37:02 +09:00
Salman Ahmed
13ed52a990 Fix weird license misindent
No idea how the hell that happened... R# silent about it, of course.
2021-06-25 11:16:29 +03:00
Salman Ahmed
8d7705dc92 Test using a simple GetTexture lookup instead
Presumes that `RulesetSkinProvidingContainer` doesn't allow falling back
to parent skins, whatsoever.
2021-06-25 10:55:24 +03:00
Salman Ahmed
06e357647a OnBdl -> OnLoadAsync 2021-06-25 10:40:42 +03:00
Dean Herbert
5883922177 Remove mod multiplier completely 2021-06-25 16:36:31 +09:00
Salman Ahmed
8241fee4a8 Add failing test case 2021-06-25 10:05:50 +03:00
smoogipoo
d6ab08c958 Remove manual dependencies in TestSceneMultiplayerGameplayLeaderboard 2021-06-25 15:30:28 +09:00
smoogipoo
81a812e216 Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
smoogipoo
aa5d22d04a Remove "test container", make everything go through OnlinePlayTestScene 2021-06-25 13:02:19 +09:00
smoogipoo
8fba7d2423 Remove MultiplayerTestScene inheritance from simple test scenes 2021-06-24 21:02:29 +09:00
smoogipoo
a21cf87b5f Split room manager and allow overrides 2021-06-24 19:14:05 +09:00
smoogipoo
5115299e9a Merge RoomManagerTestScene into OnlinePlaySubScreenTestScene 2021-06-24 19:09:31 +09:00
smoogipoo
a7b5c3bed1 Add OnlinePlaySubScreenTestScene 2021-06-24 17:01:28 +09:00
smoogipoo
4af119a407 Re-namespace 2021-06-24 16:29:06 +09:00
smoogipoo
c9ec4b9da4 Remove RoomTestScene inheritance from simple test scenes 2021-06-24 16:02:20 +09:00
Dean Herbert
cd6f175375 Ensure beatmap is reloaded before each playlist room test run 2021-06-24 13:29:06 +09:00
Dean Herbert
1bbfbb0d8e Fix test that never should have worked
This was only working by luck until now. It was "correctly" matching on
null online ID (see logic at
abc96057b2/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs (L199-L207)).

Now it works by actually matching on the online ID.
2021-06-23 19:30:11 +09:00
Dean Herbert
f6180b7e6a Mark static methods as such 2021-06-23 17:37:26 +09:00
Dean Herbert
ed0552a9e8 Add failing test for FK constraint conflict on reimporting modified beatmap with scores present 2021-06-23 17:34:56 +09:00
Dean Herbert
151dfdfb79
Merge pull request #13627 from Joehuu/fix-multiplayer-exit-logic
Fix multiplayer leave dialog not working on all exit operations
2021-06-23 14:56:57 +09:00
Joseph Madamba
dc428da06c Fix test regression 2021-06-22 19:30:52 -07:00
Joseph Madamba
49000b9501 Add multiplayer leave navigation tests 2021-06-22 19:30:40 -07:00
Salman Ahmed
896c1dc202 Merge branch 'master' into ruleset-resources-skin 2021-06-22 20:36:49 +03:00
Dean Herbert
4cb9c6a842
Merge pull request #13423 from frenzibyte/transformers-per-skin
Refactor ruleset skin transforming logic to be per-`ISkin` rather than one `ISkinSource`
2021-06-22 21:24:56 +09:00
Salman Ahmed
bea828a364 Also pass empty resource in TestSceneDrawableRulesetDependencies 2021-06-22 13:17:34 +03:00
Salman Ahmed
37f7486fb1 Fix potential null reference in LINQ method 2021-06-22 12:25:29 +03:00
Salman Ahmed
31cbb36a64 Implement FindProvider and AllSources properly on all test ISkinSources 2021-06-22 12:03:14 +03:00
Dean Herbert
d1aac743ad Merge branch 'master' into ruleset-shaders 2021-06-22 17:59:51 +09:00
Dean Herbert
6e0801b852 Fix incorrect existing test case 2021-06-22 17:41:27 +09:00
Dean Herbert
c4fde635c6 Ensure duplicate mods cannot be defined 2021-06-22 17:41:20 +09:00
Dean Herbert
0ad189e357 Expose skin sources via ISkinSource and revert to consuming based on hierarchy 2021-06-22 16:19:55 +09:00