Commit Graph

4061 Commits

Author SHA1 Message Date
6a921af085 add OsuMarkdownSeparator
Reference
d56352aeef/resources/assets/less/bem/osu-md.less (L19-L21)
2021-04-28 09:23:05 +07:00
6959f2a8cc add OsuMarkdownFencedCodeBlock
Reference :
d56352aeef/resources/assets/less/bem/osu-md.less (L41-L45)
2021-04-27 16:01:32 +07:00
65aa01866e add test scene for OsuMarkdownContainer 2021-04-27 14:38:21 +07:00
805ef621e9 Merge branch 'master' into play-storyboard-outro 2021-05-05 17:51:16 +09:00
3cc9bad979 Actually check for correct state of fade content in rewind test 2021-05-05 17:49:33 +09:00
1d4a8bc0ae Add visual test for rewinding 2021-05-04 22:23:36 -04:00
bb9fa1a25e Merge branch 'master' into play-storyboard-outro 2021-05-04 14:01:34 +09:00
3268a75f05 Remove intermediate container to fix tests 2021-05-03 17:35:56 +09:00
5b009c21bb Merge branch 'master' into abstract-blueprint-handling 2021-04-29 16:10:22 +09:00
ac1534cda2 Add test covering existing button actually changing to LocallyAvailable state 2021-04-28 15:54:40 +09:00
f2e56bd306 Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
be8fe47f2c Merge branch 'master' into editor-add-nudge-shortcuts 2021-04-22 20:38:34 +09:00
b774f5b72b Merge pull request #12526 from peppy/fix-system-message-ordering
Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
0e24f2eb59 Merge pull request #12529 from peppy/editor-placement-right-click-delete
Allow shift+right-click deletion when in placement mode
2021-04-22 18:50:20 +09:00
a5364b224f Add simple key based time nudging support to editor 2021-04-22 18:47:04 +09:00
daafa41dc1 Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-22 16:22:04 +09:00
cf1e3ea988 Add failing test covering quick shift-rightclick deletion in placement mode 2021-04-22 15:44:12 +09:00
ea3bb07924 Add test that fails on incorrect system/info message ordering 2021-04-22 14:51:14 +09:00
31c5fb350f Merge branch 'master' into gcc-abstraction 2021-04-21 16:33:36 +09:00
881043bc5d Fix failing test after mod settings layout changes
The slight hack which was used in the test to ensure that the mod
settings overlay covered the entire width of the mod overlay broke after
adjustments to the layout in the previous commit.

Locally adjust the hack to use the parent of the `ModSettingsContainer`
rather than the container itself.
2021-04-20 19:38:25 +02:00
156a518068 Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-20 21:16:05 +09:00
c5d6b6ea8d Fix tests failing intermittently
This was due to this code happening in UpdateAfterChildren(), after the
GCC has processed one frame. During this time, the clock could have
advanced an arbitrary amount.

The cause of this is the removal of the Task.Run() to set the clock in
Restart() (now called Reset()) which changed the timing, so it only worked before due to pure
luck.
2021-04-20 18:41:09 +09:00
80473a356e Merge branch 'fix-pre-seek-sample-lifetime' into gcc-abstraction 2021-04-20 17:27:01 +09:00
97573fb11d Merge branch 'master' into combo-colours-display 2021-04-19 18:21:57 +02:00
fc41ad65f8 Merge pull request #12447 from smoogipoo/fix-non-60fps-recording
Record every 60fps interval
2021-04-19 23:26:58 +09:00
c12848ce4d Apply fixes to tests 2021-04-19 17:02:59 +09:00
5397f4faba Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-19 16:49:06 +09:00
a854ce429a add blank line between method 2021-04-18 23:49:13 -04:00
999f2d810c Fix accidentally removed code 2021-04-18 23:30:07 -04:00
fd1241cc85 Added tests
New tests:
- storyboard ending during the failing animation
- showResults = false
- storyboard ending before score processor completion

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-18 23:26:50 -04:00
e44d11667c Merge remote-tracking branch 'upstream' 2021-04-18 23:04:35 -04:00
b727faace3 Revert changes to IdleTracker 2021-04-18 23:03:43 -04:00
98460c8feb Rename IStoryboardElementHasDuration, remove unnecessary step in tests, add Duration field 2021-04-18 20:20:14 -04:00
577755ee19 Add placeholder when no colours are visible
Will be removed once combo colours are mutable.
2021-04-18 20:46:42 +02:00
0cd1aa8c1c Add support for custom colour prefixes 2021-04-18 20:44:55 +02:00
67c19df000 Add test coverage for adding/removing colours 2021-04-18 19:35:42 +02:00
1b2c43b92c Add basic structure of colour palette 2021-04-18 19:29:04 +02:00
2678089e0b Add test case failing on selection after paste 2021-04-18 20:28:39 +09:00
2847dd7e05 Merge branch 'master' into play-storyboard-outro 2021-04-18 06:40:22 +03:00
7b1d40db7d Remove redundant string interpolation 2021-04-17 22:13:28 -04:00
e9f8fa64b8 Added a test for toggling the storyboard after the map is loaded 2021-04-17 21:49:29 -04:00
7f5b1e84a1 Update TestSceneStoryboardWithOutro.cs
- Construct storyboard in CreateWorkingBeatmap()
- Use GameplayClockContainer.GameplayClock.CurrentTime
- Remove unnecessary lines
2021-04-17 13:57:32 -04:00
1e56f14f5b Merge remote-tracking branch 'upstream' 2021-04-17 09:35:24 -04:00
f3ea51eeed Adjust tests to not rely on invalid assumption 2021-04-17 14:23:32 +02:00
5e82f40d67 Merge branch 'master' into gcc-abstraction 2021-04-16 20:14:53 +09:00
8d6c30c73b Fix lint 2021-04-16 05:57:36 -04:00
ec0211809f Apply peppy's suggestions 2021-04-16 05:53:27 -04:00
d760e81a91 Fix lint 2021-04-16 05:22:41 -04:00
46d2181d42 Remove now unnecessary (duplicating) test 2021-04-16 18:21:56 +09:00
377e5ce6b3 Fix test incorrect sending state too often 2021-04-16 18:21:35 +09:00