6a921af085
add OsuMarkdownSeparator
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Reference
d56352aeef/resources/assets/less/bem/osu-md.less (L19-L21)
2021-04-28 09:23:05 +07:00
6959f2a8cc
add OsuMarkdownFencedCodeBlock
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Reference :
d56352aeef/resources/assets/less/bem/osu-md.less (L41-L45)
2021-04-27 16:01:32 +07:00
65aa01866e
add test scene for OsuMarkdownContainer
2021-04-27 14:38:21 +07:00
805ef621e9
Merge branch 'master' into play-storyboard-outro
2021-05-05 17:51:16 +09:00
3cc9bad979
Actually check for correct state of fade content in rewind test
2021-05-05 17:49:33 +09:00
1d4a8bc0ae
Add visual test for rewinding
2021-05-04 22:23:36 -04:00
bb9fa1a25e
Merge branch 'master' into play-storyboard-outro
2021-05-04 14:01:34 +09:00
3268a75f05
Remove intermediate container to fix tests
2021-05-03 17:35:56 +09:00
5b009c21bb
Merge branch 'master' into abstract-blueprint-handling
2021-04-29 16:10:22 +09:00
ac1534cda2
Add test covering existing button actually changing to LocallyAvailable
state
2021-04-28 15:54:40 +09:00
f2e56bd306
Refactor editor selection/blueprint components to be generic
2021-04-27 19:01:29 +09:00
be8fe47f2c
Merge branch 'master' into editor-add-nudge-shortcuts
2021-04-22 20:38:34 +09:00
b774f5b72b
Merge pull request #12526 from peppy/fix-system-message-ordering
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Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
0e24f2eb59
Merge pull request #12529 from peppy/editor-placement-right-click-delete
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Allow shift+right-click deletion when in placement mode
2021-04-22 18:50:20 +09:00
a5364b224f
Add simple key based time nudging support to editor
2021-04-22 18:47:04 +09:00
daafa41dc1
Merge branch 'master' into fix-initial-spectator-state-callback
2021-04-22 16:22:04 +09:00
cf1e3ea988
Add failing test covering quick shift-rightclick deletion in placement mode
2021-04-22 15:44:12 +09:00
ea3bb07924
Add test that fails on incorrect system/info message ordering
2021-04-22 14:51:14 +09:00
31c5fb350f
Merge branch 'master' into gcc-abstraction
2021-04-21 16:33:36 +09:00
881043bc5d
Fix failing test after mod settings layout changes
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The slight hack which was used in the test to ensure that the mod
settings overlay covered the entire width of the mod overlay broke after
adjustments to the layout in the previous commit.
Locally adjust the hack to use the parent of the `ModSettingsContainer`
rather than the container itself.
2021-04-20 19:38:25 +02:00
156a518068
Merge branch 'master' into fix-initial-spectator-state-callback
2021-04-20 21:16:05 +09:00
c5d6b6ea8d
Fix tests failing intermittently
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This was due to this code happening in UpdateAfterChildren(), after the
GCC has processed one frame. During this time, the clock could have
advanced an arbitrary amount.
The cause of this is the removal of the Task.Run() to set the clock in
Restart() (now called Reset()) which changed the timing, so it only worked before due to pure
luck.
2021-04-20 18:41:09 +09:00
80473a356e
Merge branch 'fix-pre-seek-sample-lifetime' into gcc-abstraction
2021-04-20 17:27:01 +09:00
97573fb11d
Merge branch 'master' into combo-colours-display
2021-04-19 18:21:57 +02:00
fc41ad65f8
Merge pull request #12447 from smoogipoo/fix-non-60fps-recording
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Record every 60fps interval
2021-04-19 23:26:58 +09:00
c12848ce4d
Apply fixes to tests
2021-04-19 17:02:59 +09:00
5397f4faba
Merge branch 'master' into fix-initial-spectator-state-callback
2021-04-19 16:49:06 +09:00
a854ce429a
add blank line between method
2021-04-18 23:49:13 -04:00
999f2d810c
Fix accidentally removed code
2021-04-18 23:30:07 -04:00
fd1241cc85
Added tests
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New tests:
- storyboard ending during the failing animation
- showResults = false
- storyboard ending before score processor completion
Co-Authored-By: Marlina José <marlina@umich.edu >
2021-04-18 23:26:50 -04:00
e44d11667c
Merge remote-tracking branch 'upstream'
2021-04-18 23:04:35 -04:00
b727faace3
Revert changes to IdleTracker
2021-04-18 23:03:43 -04:00
98460c8feb
Rename IStoryboardElementHasDuration, remove unnecessary step in tests, add Duration field
2021-04-18 20:20:14 -04:00
577755ee19
Add placeholder when no colours are visible
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Will be removed once combo colours are mutable.
2021-04-18 20:46:42 +02:00
0cd1aa8c1c
Add support for custom colour prefixes
2021-04-18 20:44:55 +02:00
67c19df000
Add test coverage for adding/removing colours
2021-04-18 19:35:42 +02:00
1b2c43b92c
Add basic structure of colour palette
2021-04-18 19:29:04 +02:00
2678089e0b
Add test case failing on selection after paste
2021-04-18 20:28:39 +09:00
2847dd7e05
Merge branch 'master' into play-storyboard-outro
2021-04-18 06:40:22 +03:00
7b1d40db7d
Remove redundant string interpolation
2021-04-17 22:13:28 -04:00
e9f8fa64b8
Added a test for toggling the storyboard after the map is loaded
2021-04-17 21:49:29 -04:00
7f5b1e84a1
Update TestSceneStoryboardWithOutro.cs
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- Construct storyboard in CreateWorkingBeatmap()
- Use GameplayClockContainer.GameplayClock.CurrentTime
- Remove unnecessary lines
2021-04-17 13:57:32 -04:00
1e56f14f5b
Merge remote-tracking branch 'upstream'
2021-04-17 09:35:24 -04:00
f3ea51eeed
Adjust tests to not rely on invalid assumption
2021-04-17 14:23:32 +02:00
5e82f40d67
Merge branch 'master' into gcc-abstraction
2021-04-16 20:14:53 +09:00
8d6c30c73b
Fix lint
2021-04-16 05:57:36 -04:00
ec0211809f
Apply peppy's suggestions
2021-04-16 05:53:27 -04:00
d760e81a91
Fix lint
2021-04-16 05:22:41 -04:00
46d2181d42
Remove now unnecessary (duplicating) test
2021-04-16 18:21:56 +09:00
377e5ce6b3
Fix test incorrect sending state too often
2021-04-16 18:21:35 +09:00