eef697d842
Wire up CircleSize to hitobjects.
...
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
bbc11c77ca
Add (temporary) transitions to songselect and player.
2016-12-07 20:47:28 +09:00
57e7c7097d
Update framework and add rudimentary fading to song select screen.
2016-11-20 12:16:54 +01:00
da1f6eeab5
Circle -> HitCircle.
2016-11-16 16:16:45 +09:00
4590be552f
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
06f4f93918
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
0f4538f69f
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
faca23163c
Fix incorrect framework specification for VisualTests.
2016-10-26 19:11:17 +09:00
2566d6bfe0
Fix regressions with HitRenderers, while also cleaning them up.
2016-10-13 10:10:15 +09:00
ac16bffe49
Bring framework and resources up-to-date.
2016-10-01 19:05:26 +09:00
f0284ce57c
Use the old naming style for now.
2016-09-26 15:07:29 +09:00
ae100e3137
Move PlayTest to the VisualTests project.
2016-09-25 13:59:38 +09:00