286 Commits

Author SHA1 Message Date
WebFreak001
72e82b660d Adjust blinds animations based on player feedback 2018-10-28 01:14:16 +02:00
WebFreak001
3b08ad0742 Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2 2018-10-12 11:44:55 +02:00
Dean Herbert
e0a8157d92
Merge branch 'master' into mod-fl2 2018-10-10 19:48:46 +09:00
smoogipoo
42664f1c19 Make SliderBody use the new SmoothPath 2018-10-05 15:45:45 +09:00
ekrctb
68980fc477 Adjust usage of Handle(Non)PositionalInput to follow framework update 2018-10-02 14:45:33 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
WebFreak001
8a01fc1bff Make random in blinds mod the same every replay 2018-09-17 20:31:50 +02:00
WebFreak001
2de3b33780 Readonly fixes 2018-09-16 16:57:43 +02:00
WebFreak001
c9ea5ce817 Made blinds open during breaks and start 2018-09-16 16:51:18 +02:00
WebFreak001
633e8fafee Style & const fix 2018-09-16 12:57:54 +02:00
WebFreak001
91b25870ef Make fruit catcher enter and leave what's behind the blinds 2018-09-16 12:48:36 +02:00
WebFreak001
5f3c0549c9 Sprites in blinds mod & gameplay improvements
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2 2018-09-15 20:12:06 +02:00
Dean Herbert
7cca990be4 Merge remote-tracking branch 'upstream/master' into framework-image-changes 2018-09-07 18:56:00 +09:00
Dean Herbert
9f67119ba9 Fix potential nullref in IsPresent override 2018-09-06 18:01:32 +09:00
Dean Herbert
4ff66bf531 Update in line with framework Image changes 2018-09-06 13:28:44 +09:00
Dean Herbert
03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
smoogipoo
1b279d383f Use GetAsync on all textures 2018-08-27 17:26:44 +09:00
Dean Herbert
ffcad6e0f1 Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
# Conflicts:
#	osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
#	osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
2018-08-24 15:26:36 +09:00
smoogipoo
34b1abeca3 Remove sliderball's input override 2018-08-21 12:24:48 +09:00
smoogipoo
741ec0021e Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
smoogipoo
ab642b563f CreateJudgementResult -> CreateResult 2018-08-06 11:07:41 +09:00
WebFreak001
b33954d9db Implement blinds mod 2018-08-05 14:20:56 +02:00
smoogipoo
2a4994e5ce Make hitobjects only have one judgement + result 2018-08-03 15:38:48 +09:00
smoogipoo
4548d2c87f Make Rulesets.Osu use the new judgement result structure 2018-08-02 20:36:38 +09:00
smoogipoo
462f1033c0 Migrate Rulesets.Osu to the new judgement system 2018-08-02 15:21:23 +09:00
Dean Herbert
51506efd1a Merge remote-tracking branch 'upstream/master' into peppy-fix-repeat-arrow-interpolation 2018-07-31 16:49:31 +09:00
Dean Herbert
ea6cab498e Add comment 2018-07-31 16:47:13 +09:00
Dan Balasescu
04252293a7
Merge branch 'master' into fix-repeat-arrow-interpolation 2018-07-31 16:21:15 +09:00
Dean Herbert
874b5636e4 Merge remote-tracking branch 'upstream/master' into tgi74-more-skinning 2018-07-31 16:15:27 +09:00
Dean Herbert
976653fdf9 Minor formatting fixes 2018-07-31 16:13:52 +09:00
Dean Herbert
132241424d Apply FollowPoint alpha to inner container (should not affect legacy skins) 2018-07-31 15:59:06 +09:00
Dean Herbert
a98bb057e2 Fix follow circle being scaled far larger than it should be 2018-07-31 15:27:21 +09:00
tgi74000
36afae5a24 Remove the inner followcircle fade, Fade the entire followcircle instead 2018-07-30 13:43:02 +02:00
Dean Herbert
f4cda695e6 Improve rotation handling in edge cases 2018-07-30 18:50:59 +09:00
tgi74000
c6aabc6d2d Move the FollowCircle border to its own container 2018-07-30 10:52:37 +02:00
Dean Herbert
a39188f762 Merge remote-tracking branch 'upstream/master' into peppy-fix-repeat-arrow-interpolation 2018-07-30 17:29:21 +09:00
tgi74000
84135c49ca Fix small FollowPoint rotation bug 2018-07-29 23:21:05 +02:00
tgi74000
18096490b6 Add support for followpoint skinning 2018-07-29 23:20:37 +02:00
tgi74000
4322475ad2 Add support for sliderb skinning (single frame only) 2018-07-29 22:29:07 +02:00
tgi74000
257c035f30 Add support for sliderfollowcircle skinning 2018-07-29 21:28:13 +02:00
tgi74000
52d9461f03 Add support for reversearrow skinning 2018-07-29 20:51:06 +02:00
tgi74000
2a9818a128 Add support for sliderscorepoint skinning 2018-07-29 20:42:05 +02:00
smoogipoo
ff2a3a6e92 Fix hitobjects not properly expiring if scrolling in the editor 2018-07-26 20:07:16 +09:00
Dean Herbert
10656be954 Add interpolation to repeat point during sliding 2018-07-23 16:55:38 +02:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
Dean Herbert
79af5cb0a0 Limit shake duration to ensure it doesn't overlap miss window 2018-07-06 17:24:30 +09:00