4f6263ef86
Make many internal classes and methods public
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This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
18645fcf29
Update volume control logic to use key bindings
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Fixes them not working at all, too.
2017-08-22 14:48:04 +09:00
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
867797a089
Change volume control mouse wheel behaviour to not gain full-screen focus.
2016-11-15 15:22:14 +09:00
a6c0fd29f2
Make use of new timing system in Drawables and Transforms.
2016-11-06 08:25:21 +01:00
ee8b678989
Fix volume controls handling mouse wheel at a higher level than anything else game-wide.
2016-10-26 18:45:48 +09:00