6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
50f9e5f362
Replace usage of CatcherArea.MovableCatcher
with Catcher
2021-07-19 19:52:40 +09:00
e388a896e8
Don't apply visibility increase to first object in osu!catch
...
The goal of the visibility increase is to help in cases where timing is
an issue (by showing the approach circle etc.). This doesn't need to
apply to catch.
@smoogipoo interested as to whether you agree with this one. Visually it
looks better to me but it does change the behaviour for only osu!catch,
so I'm not 100% confident on it.
Closes #13367 .
2021-06-08 16:02:26 +09:00
166974506e
Duplicate implementions
2021-05-15 11:55:50 +08:00
67dfeeb1b7
Cleanup code in ModHidden
2021-05-14 21:29:13 +08:00
89bea2868a
Move bool one level down
2021-03-30 14:33:55 +09:00
013ddc734c
Fix osu!catch fruit showing on plate when hidden mod is enabled
...
Closes https://github.com/ppy/osu/issues/12065 .
2021-03-25 17:04:37 +09:00
628b8be15d
Implement ModWithVisibilityAdjustment
2020-11-05 15:40:25 +09:00
ea0bbd2926
Rename drawable namespace to avoid clashes with framework class
2020-02-19 18:01:59 +09:00
01508e6813
implement HD for CtB
2019-06-28 10:34:04 +02:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
d122aa80e4
Edit mods description, multiplier, and code
2018-03-13 20:07:03 -07:00
b8bb0a52e3
Move mod implementations to individual files
2018-01-09 14:08:18 +09:00