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sim1222/osukey
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mirror of https://github.com/osukey/osukey.git synced 2025-07-01 08:20:00 +09:00
Code Issues Packages Projects Releases Wiki Activity
25,979 Commits 3 Branches 1 Tag
75eb9ca040a808b0cb11b59833d0b3a764dc30e3
Commit Graph

12 Commits

Author SHA1 Message Date
Dean Herbert
29daabb40a Fix distance snap grid showing incorrect colouring
Now matches timeline colours (based on timing point).
2020-01-28 11:59:21 +09:00
smoogipoo
8c378dc625 Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
smoogipoo
6069d98ced Remove generic editor beatmap 2019-12-27 19:39:30 +09:00
smoogipoo
94a298a82d Refactor distance snap grid to not require hitobjects 2019-12-10 16:00:09 +09:00
smoogipoo
b83ceab1c1 Add tests 2019-11-06 16:20:13 +09:00
smoogipoo
020b08b450 Initial implementation of limited distance snap 2019-11-06 15:27:48 +09:00
Dean Herbert
8069674824 Merge remote-tracking branch 'upstream/master' into bindable-control-points 2019-10-28 11:52:04 +09:00
Dean Herbert
e987db37ec Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
smoogipoo
ae011e8ee8 Fix distance snap grid test scenes 2019-10-25 17:25:46 +09:00
smoogipoo
607b4d874a Refactor flow of snapping through HitObjectComposer 2019-10-25 16:40:30 +09:00
smoogipoo
d83b9ef0e4 Rename grid snapping methods 2019-10-24 18:18:04 +09:00
Dean Herbert
f92331531c Rename grid to DistanceSnap to be more in line with its purpose 2019-10-17 15:32:02 +09:00
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