Commit Graph

58174 Commits

Author SHA1 Message Date
3e277a92e9 Fix incorrect texel size calculation 2022-11-29 03:21:59 +03:00
ba1717c2ca Don't draw 0 thickness triangles 2022-11-29 02:36:27 +03:00
93ba84e5ff Fix code style 2022-11-27 21:48:44 +01:00
70c320b2e8 Provide ruleset dependencies only to Compose Placement Blueprints 2022-11-27 21:43:33 +01:00
cff3e06ad6 Update state based on result during LoadComplete 2022-11-27 20:57:00 +01:00
db7f429e39 Fix partial class issues and adjust test slightly 2022-11-27 10:44:05 +01:00
0aba119056 Merge remote-tracking branch 'origin/RangeSlider_implementation' into RangeSlider_implementation
# Conflicts:
#	osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs
#	osu.Game/Screens/Select/DifficultyRangeFilterControl.cs
2022-11-27 10:40:29 +01:00
218c04c174 Code quality 2022-11-27 03:23:08 +00:00
6000e14668 Correctly select issue row 2022-11-27 03:08:54 +00:00
8dcd1a2067 Add test to verify selected timing point will be scrolled into view 2022-11-27 02:48:15 +00:00
3c56b9c93a Add OnRowSelected event to EditorTable 2022-11-27 02:47:54 +00:00
792334a190 Move Control Group timing data into it's own component 2022-11-27 02:47:02 +00:00
b6d7bec240 Remove #nullable disabled from EditorTable and it's derived classes 2022-11-27 02:45:56 +00:00
1a914d0df7 Remove #nullable disable from TimingScreen 2022-11-27 02:43:22 +00:00
54681217be fix test 2022-11-27 10:53:00 +09:00
e16f8a4410 Merge branch 'master' into NowPlaying 2022-11-27 08:48:49 +08:00
02e3ebe1a0 DifficultyIncrease use + and other all -
mod.Name to mod.Acronym
2022-11-27 09:44:09 +09:00
653875bbb4 only post mod when ingame 2022-11-27 09:41:41 +09:00
8ecb4aa30b better method name 2022-11-27 09:41:08 +09:00
61bfd2f6b2 Merge pull request #21432 from EVAST9919/triangles-fix
Compute texel size in the DrawNode of TrianglesV2 component
2022-11-26 20:03:14 +01:00
fd16e5992b Merge branch 'master' into triangles-fix 2022-11-26 19:28:55 +01:00
b35e796d75 Merge pull request #21298 from peppy/update-framework
Update framework
2022-11-26 19:28:37 +01:00
d1eedd081c Update resources 2022-11-27 02:46:11 +09:00
7ab5136e12 Compute texel size in the DrawNode 2022-11-26 20:05:34 +03:00
c42720acd4 Temporarily disable "partial class with one part" inspection 2022-11-26 18:05:08 +01:00
f6d47f84ad Add one more partial modifier commit ignore 2022-11-26 18:00:37 +01:00
00c11b2b4e Add partial specs in mobile projects too 2022-11-26 17:59:38 +01:00
0abf6ad5b0 Ignore partial modifier application in blame 2022-11-26 16:32:42 +01:00
212d78865a Add a few more missing partial specs 2022-11-26 16:30:52 +01:00
894ef15e79 Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
a1c559ae05 Update framework 2022-11-27 00:00:12 +09:00
1ebaf4963d Improve tests slightly 2022-11-26 13:59:05 +01:00
92ed2ed4ef Refactor star "DifficultyRangeFilterControl" into generic range slider class 2022-11-26 12:19:08 +01:00
a841d35ebd Merge pull request #21417 from peppy/dont-change-ruleset-convert
Avoid changing ruleset when presenting a beatmap if it can be converted
2022-11-25 19:59:57 +01:00
ca0597b38e Merge branch 'master' into dont-change-ruleset-convert 2022-11-25 19:23:36 +01:00
c4122c1854 Merge pull request #21403 from peppy/triangle-button-v2
Update most game buttons to use new outlined triangles style
2022-11-25 19:21:06 +01:00
73176a1315 Merge branch 'master' into triangle-button-v2 2022-11-25 18:35:59 +01:00
bbbc1d0428 Darken colour of playlists create button
To match d0c4637683.
2022-11-25 18:23:28 +01:00
13f86f3e53 Merge branch 'master' into NowPlaying 2022-11-25 23:22:52 +09:00
a2ea7a3f58 show selected mod and use ILocalisedBindableString in np 2022-11-25 23:20:44 +09:00
5ada9efa60 Update outdated comment regarding colour choices 2022-11-25 22:10:20 +09:00
76e9382e0b Fix triangles showing on ExpandableButtons when in contracted state 2022-11-25 20:18:35 +09:00
d0c4637683 Lighten colour of multiplayer create game button 2022-11-25 20:18:21 +09:00
b0f14d4963 Clamp AimCount to ensure at least one triangle is spawned 2022-11-25 20:14:21 +09:00
4cb068ceb9 Change AimCount to not consider height 2022-11-25 20:10:04 +09:00
2425878e67 Add test coverage 2022-11-25 20:06:36 +09:00
25410c9962 Avoid changing ruleset when presenting a beatmap if it can be converted
Closes #21415.
2022-11-25 19:48:01 +09:00
65e5c9a3ae Dispose DrawableRulesetDependencies in HitObjectComposer 2022-11-25 08:27:22 +01:00
e99be3b4f5 Merge pull request #21387 from peppy/editor-seek-control-points
Add ability to seek between control points in editor using down/up arrows
2022-11-24 22:30:40 +01:00