Commit Graph

83 Commits

Author SHA1 Message Date
3401759665 Don't batch imports for now. 2017-03-17 18:57:24 +09:00
cd98af29c4 Only calculate difficulties on import for now. 2017-03-17 11:53:13 +09:00
e0a8c3b1e5 Rename BaseDifficulty -> Difficulty / BeatmapDifficulty. 2017-03-16 23:18:02 +09:00
ba10c3a8db Revert "Merge pull request #441 from tacchinotacchi/archive-reader"
This reverts commit 6f20473e65, reversing
changes made to c76a495d3d.
2017-03-14 11:46:34 +09:00
c84a9d56f5 Fix namespace, comply with naming rules 2017-03-13 11:36:21 +01:00
caa6e9c82b General improvements 2017-03-13 11:29:24 +01:00
9f40a888ec Update BeatmapArchiveReader's test 2017-03-08 21:55:38 +01:00
309019aab3 Merge remote tracking branch 'upstream/master' into archive-reader 2017-03-07 08:41:44 +01:00
5cbcf7a20a Fix error-level inspections. 2017-03-07 14:31:54 +09:00
4430255ec4 Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
fd53d10264 Refactor ArchiveReader for extensibility 2017-03-06 23:56:08 +01:00
95e2e2b027 Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
aa9d85624d Change IPC to make sense. 2017-03-04 18:51:16 +09:00
398b1fcf03 Add comment about .ID == 0 check. 2017-03-03 20:51:07 +09:00
c88c6c4c62 More summaries 2017-03-02 15:37:45 +01:00
dfa21444b4 Ensure correct exception logged 2017-03-02 14:10:32 +01:00
47162a3e91 Update summary and commentary 2017-03-02 13:39:02 +01:00
6661195e92 Only add set if ID is 0 2017-03-02 13:36:01 +01:00
418ae24fea Document private method getBeatmapSet(path) 2017-03-01 17:57:57 +01:00
1e901a1604 Only set StoryBoardFile once 2017-03-01 17:08:12 +01:00
eff66a1da6 Only delete on successful import. 2017-02-28 14:46:16 +01:00
d54a75a5c5 Delete file after importing BeatmapSet w/error handling,
also changed batch-commit of multiple sets to database.
2017-02-28 14:35:42 +01:00
4a4f1f4d82 Actually delete all related database entries, not just the set. 2017-02-27 18:27:38 +09:00
7a60a5e499 Lock the BeatmapDatabase's connection during imports.
This should avoid any potential issues with intertwined transactions on the same connection while still allowing higher throughput when importing.
2017-02-25 10:39:13 +09:00
c178493877 Add support for undeleting beatmaps if they are imported during an undeleted state. 2017-02-24 18:13:38 +09:00
d24403e58e Remove unused using statement. 2017-02-24 17:20:00 +09:00
958bf54c31 Add safe deletion support. 2017-02-24 17:08:13 +09:00
6c3bda18b6 Add beatmap deletion support.
Note that this is a very naive approach and will result in file access exceptions. This will be fixed in a further commit.
2017-02-24 14:37:54 +09:00
3a89348413 Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
2017-02-24 13:43:21 +09:00
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
da2bfe6d3c Framework updates. 2017-02-23 16:42:12 +09:00
11643d2e09 Remove unnecessary methods and local variables. 2017-02-13 18:30:51 +09:00
e3f35cd66e Merge branch 'master' into osb_loading 2017-02-12 12:26:25 +01:00
870aa2750f Don't attempt to import command line arguments as beatmaps. 2017-02-12 14:53:33 +09:00
a504c73f33 Load beatmap data from an optional osb file. 2017-02-09 15:19:09 +01:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
56fe69852d Change beatmap database reset logic to only run a maximum of once. 2017-01-23 18:13:06 +09:00
ef8347fe53 Reset the beatmap database when it can't be read, rather than hard failing. 2017-01-23 13:02:03 +09:00
acfbf2e32e Add prefix Online to BeatmapID and BeatmapSetID 2017-01-09 21:05:01 +08:00
ef11c3f389 Add default Beatmap ID 2016-12-21 14:47:56 +08:00
02f6e46105 Add support for v9 beatmaps 2016-12-20 23:56:49 +08:00
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
0c841cffdd Change GetChildren recursive default to false (should be more common). 2016-11-23 15:34:32 +09:00
d71550d22a Don't do a recursive fill by default, we don't need it. 2016-11-22 22:07:28 +09:00
2ba365657e Tidy up some linq. 2016-11-22 17:21:42 +09:00
a11d534067 Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
8fe63689a4 Fix thread safety issue when accessing files in beatmap (zip) files. 2016-11-05 18:19:01 +09:00
b86f308af6 Add async workflow. 2016-11-01 23:24:14 +09:00
10ef34b805 Lazy parse beatmap; Don't reload audio track if it hasn't changed. 2016-10-28 20:24:14 +09:00