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33,745 Commits 3 Branches 1 Tag
Commit Graph

13 Commits

Author SHA1 Message Date
Dean Herbert
7b320a991f Add note about missing expiration logic 2020-11-02 14:53:32 +09:00
Dean Herbert
d46f7535c9 Add xmldoc for new component 2020-11-02 14:50:44 +09:00
Lucas A
a96c067bea Remove uncessary async-await state machine level. 2020-10-27 13:45:21 +01:00
Bartłomiej Dach
d4ba9d2682 Simplify implementation of CalculatePerformanceAsync 2020-10-12 22:10:02 +02:00
Lucas A
a0e6226b7a Rename LocalId -> LocalScoreID 2020-10-10 19:19:24 +02:00
Lucas A
de522d53ea Make CalculatePerformanceAsync() nullable. 2020-10-10 19:16:21 +02:00
Lucas A
6459ce28a3 Don't calculate performance if difficulty attributes aren't locally computable. 2020-10-09 18:32:03 +02:00
Lucas A
fa201be2ad Simplify PerformanceCacheLookup 2020-10-08 18:31:29 +02:00
Lucas A
cd15f83f85 Update ScorePerformanceCalculator code path. 2020-10-07 14:10:25 +02:00
Lucas A
2766cf73b4 Reuse BeatmapDifficultyManager cache for beatmap difficulty attributes. 2020-09-29 18:32:02 +02:00
Lucas A
35f7de2084 Apply review suggestions. 2020-09-29 18:08:21 +02:00
Lucas A
6efc4c4250 Cache performance calculations to prevent recomputations. 2020-09-28 19:04:39 +02:00
Lucas A
ddede85704 Split performance calculation to its own class. 2020-09-27 12:44:29 +02:00
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