Commit Graph

44 Commits

Author SHA1 Message Date
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
04f5563238 Match HP drain harshness closer to stable
Based on number of misses before fail on two arbitrary tests. Obviously not final, just making the game more playable for the time being.
2018-03-07 19:37:26 +09:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
ccb69d16d9 move HitResult in Scoring namespace to replace HitCount 2017-12-30 21:23:18 +01:00
138d78309f add HitCount enum and replace string usage with enum 2017-12-30 18:07:30 +01:00
6a29f6020a Make HitObjects construct nested hit objects 2017-12-22 21:42:54 +09:00
f807d26cae Use ranked property of mods rather than checking for individual mods 2017-11-28 21:46:13 +09:00
f9ad4b6acb Make categoryDifficulties return doubles to improve decimal accuracy 2017-11-21 19:55:09 +09:00
decee415dd Calculate real AR based on PreEmpt time 2017-11-21 19:54:08 +09:00
bf44b3d0ef Cleanups 2017-11-17 16:54:50 +09:00
1e023f0419 Implement PerformanceCalculator testcase 2017-11-17 14:37:19 +09:00
ad685bd919 Merge branch 'master' into sliderbouncers 2017-10-22 14:12:03 +09:00
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
cfb1804aa1 address review 2017-09-27 11:28:44 -04:00
4e8944de04 fix maps ending early 2017-09-26 22:54:33 -04:00
8ccbc07dec Remove unnecessary constructor 2017-09-15 20:54:46 +09:00
e146bcacf1 Make BasePortion and ComboPortion constants 2017-09-13 16:13:27 +09:00
ba3e44cd71 Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo) 2017-09-13 15:17:32 +09:00
b5f48c2368 Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
2e0218f388 Move AllObjectsJudged into ScoreProcessor as AllJudged
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
cc6bb81a73 Reimplement Exponential scoring with a simpler and more intuitive calculation
Default for all rulesets for now.
2017-09-12 21:47:09 +09:00
d0774c7bc6 ComputeTargets -> SimulateAutoplay + improve xmldoc 2017-09-12 21:16:47 +09:00
abab2a4878 Revamp score processing to once more unify scoring methods 2017-09-12 21:05:50 +09:00
0b94939474 Make Accuracy = 1, Health = 1 the default for ScoreProcessor 2017-09-12 20:53:26 +09:00
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
d69b8d7784 Add basic combo score factor to osu! ruleset 2017-09-05 17:09:58 +09:00
ed0f2a654b Rename variable 2017-09-04 18:51:50 +09:00
c6b226b017 refactor 2017-09-01 15:32:03 -04:00
080bdf808c Merge branch 'master' of https://github.com/Artikash/osu 2017-08-31 21:35:59 -04:00
472710e5db trim whitespace 2017-08-31 21:35:30 -04:00
04596fee61 Update OsuScoreProcessor.cs 2017-08-31 08:26:06 -04:00
af2f45a980 slight edits 2017-08-31 04:44:00 -04:00
cbc35e0cf3 implemented hp 2017-08-31 04:31:48 -04:00
d252af8ab4 basic implementation of hp 2017-08-31 02:36:25 -04:00
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
2d5f0f6b76 Fix off-by-one counts. 2017-04-20 11:23:40 +09:00
a47870b376 Apply Ruleset to Scores. Reduce complexity of score creation. 2017-04-20 11:16:08 +09:00
6cf026e5c1 Remove OsuScore and change the way statistics are stored (dynamic dictionary). 2017-04-20 11:03:11 +09:00
3b95fbab7d Add score statistic tracking (osu!). 2017-04-19 16:29:27 +09:00
fbd26a1d5e Mode -> Ruleset. 2017-04-18 16:05:58 +09:00