bc962bf8f0
Move TooltipText to OsuClickableContainer
2019-05-21 13:51:38 +09:00
13b9b04bb8
Apply more cases/fix some existing ones
2019-05-07 13:23:09 +09:00
8ab5149336
SupporterLevel -> SupportLevel
2019-04-28 20:11:36 +09:00
fa340a9eff
Merge branch 'master' into profile-header-update
2019-04-27 23:48:23 +09:00
2f4bf423a4
Renamespace
2019-04-26 13:51:39 +09:00
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
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# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
ccc804a9b2
get everything working again
2019-04-04 00:24:42 +02:00
5bc6042309
Merge branch 'master' of git://github.com/ppy/osu into profile-header-update
2019-04-03 22:59:27 +02:00
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
c496f6e56b
Fix usages of OnLoadComplete
2019-03-17 13:44:20 +09:00
2525f5bcb7
Apply most suggestions
2019-03-09 23:58:14 +01:00
e3d463a141
Formatting fixes
2019-03-06 19:26:48 +09:00
ee1f9d4981
Merge remote-tracking branch 'origin/master' into profile-header-update
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# Conflicts:
# osu-resources
# osu.Game/Overlays/Profile/Components/GradeBadge.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/Header/RankGraph.cs
# osu.Game/Overlays/Profile/Header/SupporterIcon.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
2019-03-06 15:53:30 +09:00
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
3fe4b8fd1c
Update variable names
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Also cleans up some weird code
2019-02-22 17:51:39 +09:00
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
54d8e4043f
Merge branch 'master' of git://github.com/ppy/osu into profile-header-update
2019-01-27 23:32:48 +01:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
8bab87c072
update resources and remove unused usings
2019-01-04 23:09:21 +01:00
a33a1458a5
update design and make play styles an enum
2019-01-04 22:52:00 +01:00
15ae0cd70a
Merge branch 'master' of git://github.com/ppy/osu into profile-header-update
2018-12-22 16:54:39 +01:00
b4fa2d9049
WIP
2018-12-22 16:51:24 +01:00
f47ac35522
Add click to avatar
2018-12-22 14:23:53 +09:00
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
716eee9a5c
Fix last visit not supporting null values
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Can now be null if a user chooses to hide their online status
2018-10-05 00:25:40 +09:00
d801ce7afb
Merge pull request #3318 from cl8n/update-user-api
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Update LastVisit JSON property name
2018-10-04 13:56:37 +09:00
4341d258af
Make readonly instead
2018-09-13 14:03:21 +09:00
0be3ba946f
Fix system user attempting to show in profile overlay
2018-09-13 13:40:46 +09:00
f149a66a4d
Use LargeTextureStore for all online texture retrieval
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Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885 .
2018-09-09 02:45:37 +09:00
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
e1f01d6f73
Update LastVisit JSON property name
2018-08-25 20:31:33 -07:00
bbb11a4066
Fix regression in drawable rank first display
2018-07-13 19:53:29 +09:00
6ced51bb67
Merge branch 'master' into removeAge
2018-07-09 17:43:23 +09:00
10aae3b0ee
Remove age from User class
2018-07-09 10:33:46 +02:00
0a67e5a274
Fix some possible null reference exceptions
2018-07-09 17:09:17 +09:00
ad8ba37ee3
Updated UserStatus.cs to make more sense(UNTESTED)
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Untested code, on my ipad in school so i can’t compile the code or check for refrences to stuff
Modding, playing multiplayer/singleplayer, Busy, etc are all done when user is online so they may just be a class of type UserStatusOnline(used to be UserStatusAvailable but since available and online are basically the same i just made available be online). I don’t know how PM’s are handled but i assume that the client recieves the PM and then decides what to do based on your status. By doing this you can interupt the user with the message if typeof(status) != typeof(UserStatusBusy), making multiplaying, solo game, etc not interupt the user, but when typeof(status) == typeof(UserStatusBusy) show a less intrusive message box to not interupt the user
2018-04-26 12:57:24 +02:00
fe644c6909
Merge branch 'master' into profile_web_changes
2018-04-20 12:51:30 +09:00
64709da546
Update profile header to osu-web changes
2018-04-19 14:46:42 +02:00
1be2571d33
Make BeatmapSetOverlay accept nulls everywhere
2018-04-18 16:08:45 +09:00
6ca714d93b
add badges to ProfileHeader
2018-04-15 23:49:45 +02:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00