b3403c78da
Fix a few potential crashes
2019-01-25 20:47:37 +09:00
e2891ab1e9
Fix anchors + origins
2019-01-25 20:47:31 +09:00
95e6785968
Make Multiplayer not an OsuScreen
2019-01-25 20:25:55 +09:00
e1e7759e0f
Re-implement MultiplayerSubScreen
2019-01-25 19:32:37 +09:00
260034a80e
Don't auto-focus textboxes when on screen keyboard would cause inconvenience
2019-01-25 19:20:29 +09:00
da135346b2
Fix screen titles
2019-01-25 18:38:48 +09:00
15100632f1
Remove MultiplayerSubScreen and fix multiplayer crashes
2019-01-25 18:26:04 +09:00
f0e0088f43
Create a custom background stack to fix various background issues
2019-01-25 15:36:22 +09:00
7ed215c521
Make InternalPadding a bit simpler
2019-01-25 14:46:45 +09:00
787d4da153
Combine constant
2019-01-25 14:10:59 +09:00
4cae9bae83
Merge branch 'master' into fix-multiplayer-parallax-overflow
2019-01-24 20:41:10 +08:00
593e0b36f5
Add overflow padding in other multiplayer screen components
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Added padding to Room Creation and Beatmap Selection in Multiplayer.
2019-01-24 19:42:35 +08:00
50a384e19c
Fix game not exiting
2019-01-24 20:13:19 +09:00
28f5c950ec
Fix player never completing load
2019-01-24 19:55:42 +09:00
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
9fcefa7d69
Typo fix
2019-01-24 18:18:32 +08:00
e4084b7d5d
Add overflow padding in other multiplayer screen components
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Added overflow padding in room selection screen (Header, Room Info, Leaderboards, and Room Chat)
2019-01-24 17:40:48 +08:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
7ac20c3545
Add overflow padding to account for parallax shifting
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Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
1730ad143f
Merge branch 'master' into fix-key-counter
2019-01-23 18:22:08 +09:00
76700ad20f
Merge branch 'fix-transparent-background-on-screen-scale-modes' of https://github.com/chrisny286/osu into fix-transparent-background-on-screen-scale-modes
2019-01-23 09:40:44 +01:00
03e3247baf
replace FadeTo in PlayerLoader
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didnt notice that interaction yet. yes this makes it neccessary.
2019-01-23 09:40:38 +01:00
4180ca75bc
Fix typo in comment
2019-01-23 17:14:08 +09:00
bb56c4a1a7
use Color4.Black and White + using osuTK.Graphics
2019-01-23 09:08:34 +01:00
5d2b2ecf06
Merge remote-tracking branch 'upstream/master' into fix-transparent-background-on-screen-scale-modes
2019-01-23 08:52:46 +01:00
f4ebab2d3a
Fix backgrounds being transparent in some scaling modes
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by replacing `.FadeTo` at the necessary places with `.FadeColour`.
restoring the `.FadeColour` in `fadeOut` of the Player Screen which is ran in every exit scenario.
2019-01-23 08:52:25 +01:00
c18ce2c23a
Formatting fixes
2019-01-23 14:51:25 +09:00
f107a922b4
Add tests for key counter inside player heirarchy
2019-01-23 14:51:25 +09:00
13ba9d64d0
revert empty line
2019-01-23 02:56:00 +01:00
12503b4d07
revert and make VisibilityContainer not AlwaysPresent
2019-01-23 02:37:17 +01:00
f01ba17d1f
add check if replay is loaded before allowseeking can be overwitten
2019-01-23 02:12:40 +01:00
cabcfffdeb
Fix autoplay rewind/skip usable when UI hidden
2019-01-23 01:16:37 +01:00
5ea6e8e247
Allow full osu!direct usage regardless of supporter status for now
2019-01-22 14:22:38 +09:00
c58fe4f4ff
Fix nullref
2019-01-22 13:18:01 +09:00
cebeb0a219
Fix replay playback speed not being displayed initially
2019-01-22 11:40:57 +09:00
21317806c9
Merge remote-tracking branch 'upstream/master' into nwabear-master
2019-01-22 10:07:35 +09:00
7baff750de
Consolidate layout, wording and ordering with VisualSettings
2019-01-22 10:06:30 +09:00
b373d78143
Add slight easing
2019-01-22 09:47:51 +09:00
25b5bbcd8f
Merge branch 'master' into score-panel-layout
2019-01-22 09:43:37 +09:00
86581feb4a
Merge branch 'master' into fix-playersettingsoverlay-not-coming-back-ctrl+H
2019-01-22 01:29:58 +01:00
d7d2e2fe44
trimmed whitespace
2019-01-21 19:22:19 +01:00
65fd69c817
Update HUDOverlay.cs
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separate PlayerSettingsOverlay from the other HUD elements in the Visibility Container
2019-01-21 19:10:29 +01:00
fb51578df3
Update PlayerSettingsOverlay.cs
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Framework renamed this variable so it needs to be renamed here too.
2019-01-21 17:19:40 +01:00
e74f0057bd
Automatically layout based on score display width
2019-01-21 17:07:56 +09:00
fa6dd8c99e
Code sanity
2019-01-20 19:03:06 +10:30
521b11dfcb
Use QuadBatch rather than LinearBatch of quads for LogoVisualisation
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GL_QUADS is deprecated, and is not supported at all on OpenGL ES.
This fixes the logo visualisation not drawing on iOS.
2019-01-20 18:51:17 +10:30
5269ca31be
Merge branch 'master' into fix-room-inspector-cover
2019-01-17 21:49:25 +09:00
1d40d88f82
Merge branch 'master' into add-room-null-check
2019-01-17 21:34:25 +09:00
59f7c5a26e
Fix room inspector cover not resetting when no room selected
2019-01-17 18:44:22 +09:00
ba9cdf2ce2
Add null check to fix crash on deselecting multiplayer room
2019-01-17 18:17:47 +09:00