b2981fb729
Merge branch 'master' into mod_application
2017-03-13 22:15:26 +09:00
442a2c97db
Merge conflicts
2017-03-13 09:44:22 -03:00
dbc8d513f9
Merge https://github.com/ppy/osu into leaderboards
2017-03-13 09:36:16 -03:00
9912f5f9e1
Team -> Region, +IHasDrawableRepresentation, +Badge(placeholder for now), +Region to User, LeaderboardScoreDisplay -> LeaderboardScore
2017-03-13 09:33:25 -03:00
842f938439
General fixes.
2017-03-13 21:05:34 +09:00
6f20473e65
Merge pull request #441 from tacchinotacchi/archive-reader
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Refactor ArchiveReader
2017-03-13 19:46:01 +09:00
c84a9d56f5
Fix namespace, comply with naming rules
2017-03-13 11:36:21 +01:00
caa6e9c82b
General improvements
2017-03-13 11:29:24 +01:00
f50e0bbf3c
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
971d8eb7c5
Merge remote-tracking branch 'upstream/master' into archive-reader
2017-03-13 10:56:31 +01:00
14a6129675
Merge branch 'master' into roompanel
2017-03-13 16:41:14 +09:00
35ddca78f5
Remove old, unused hit object converters (will be re-implemented through IBeatmapConverter).
2017-03-13 14:50:55 +09:00
0cc2cb3278
Merge branch 'beatmap_parsing' into beatmap_conversion
2017-03-13 14:48:07 +09:00
c76a495d3d
Merge pull request #467 from smoogipooo/beatmap_conversion
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Beatmap conversion
2017-03-13 14:04:26 +09:00
7d129ebd6d
Attempt to fix things.
2017-03-12 22:38:50 +09:00
447cc17de8
Merge branch 'beatmap_conversion' into mod_application
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Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-12 22:20:52 +09:00
5be1839710
Remove unused method.
2017-03-12 22:19:35 +09:00
c0e29652a6
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
64aab090d5
Instantiate HitRenderer with WorkingBeatmap.
2017-03-12 18:03:13 +09:00
b47c9e808e
usings
2017-03-12 14:37:39 +09:00
653c493178
Merge branch 'beatmap_conversion' of https://github.com/smoogipooo/osu into beatmap_conversion
2017-03-12 14:33:34 +09:00
3480dca0ad
Remove PlayMode enum requirement. Clean things up a lot.
2017-03-12 14:32:50 +09:00
e933d48179
Merge branch 'master' into beatmap_conversion
2017-03-12 12:56:57 +09:00
6871588218
Merge pull request #465 from smoogipooo/refactor_hitrenderer
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Make HitRenderer not have a publicly-settable Beatmap, replace AllObj…
2017-03-12 12:56:41 +09:00
b0ea282a06
Fix map would always be converted to itself when actually converting to a different game mode.
2017-03-12 02:26:10 +09:00
f484792546
Merge branch 'refactor_hitrenderer' into beatmap_conversion
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Conflicts:
osu.Game/Modes/UI/HitRenderer.cs
2017-03-12 01:27:28 +09:00
1c7a9e3a07
General fixups.
2017-03-12 01:26:07 +09:00
59b62b8fd4
Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
2017-03-12 01:20:11 +09:00
74db255c78
Move back to using an abstract method to determine if all objects have been judged.
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Because sliderticks provide judgements even though they are added as nested hitobjects, the count method would not work to determine if all hitobjects have been judged. This needs a little bit more thought put in...
2017-03-12 01:19:51 +09:00
77a4a896c9
Cleanups.
2017-03-12 01:08:34 +09:00
592e05a2c8
Better beatmap conversion model.
2017-03-12 00:34:21 +09:00
8b0f60b6b3
Merge pull request #463 from smoogipooo/counter_bindables
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More counter bindables!
2017-03-11 15:39:43 +09:00
e126a5600a
Fix using.
2017-03-11 14:28:06 +09:00
42b19cd3b3
Re-add files.
2017-03-11 14:27:18 +09:00
b63a1c549e
Remove files temporarily.
2017-03-11 14:26:58 +09:00
75ed7406e4
Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
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Conflicts:
osu.Game.Modes.Catch/CatchRuleset.cs
osu.Game.Modes.Mania/ManiaRuleset.cs
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-11 14:22:59 +09:00
3276316ac8
Merge remote-tracking branch 'origin/master' into counter_bindables
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Conflicts:
osu.Game/Modes/UI/HudOverlay.cs
2017-03-11 14:19:25 +09:00
eef18eea42
General fixes.
2017-03-11 14:17:07 +09:00
1f9ddd1cab
Merge pull request #461 from smoogipooo/general_hud
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General hud
2017-03-10 16:21:23 +09:00
529cabb001
Make HudOverlay not dependent on Ruleset.
2017-03-10 16:16:07 +09:00
75a5da62d0
Fix filenames.
2017-03-10 16:11:38 +09:00
2bc36fecc6
Combo should not be longs.
2017-03-10 16:05:05 +09:00
eca980bb95
Remove .orig files (not sure how they got here).
2017-03-10 15:57:14 +09:00
02281d8a2a
Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.
2017-03-10 15:19:36 +09:00
d3e14aad1b
Use =>.
2017-03-10 14:55:43 +09:00
c0bb2685bf
Fix post-merge errors.
2017-03-10 14:44:38 +09:00
aed89b7c0f
Merge branch 'general_hud' into counter_bindables
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Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs
osu.Game/Modes/UI/HUDOverlay.cs
2017-03-10 14:44:29 +09:00
58a88cc715
More general refactorings.
2017-03-10 14:42:14 +09:00
5f440d0b53
Merge branch 'combocounter_bindable' into general_hud
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Conflicts:
osu.Game.Modes.Osu/OsuRuleset.cs
osu.Game/Modes/Ruleset.cs
2017-03-10 14:35:31 +09:00
605326e8f6
More ComboCounter fixups + refactorings.
2017-03-10 14:34:08 +09:00