Commit Graph

27 Commits

Author SHA1 Message Date
81cadb7875 Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
5f700f2ae9 Simplify exit logic of screens with textboxes using back button receptor 2019-10-01 08:26:34 -07:00
bc574520bf Update ScrollContainer usages in line with framework changes 2019-06-14 15:55:32 +09:00
50c1b3a576 Move room resetting logic from MatchSubScreen to LoungeSubScreen 2019-03-07 16:49:48 +09:00
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
88ffc78103 Restructure 2019-02-11 19:11:34 +09:00
43240ea85e Fix playlist issues with room creation 2019-02-08 15:23:03 +09:00
42cd55e0d7 Move current room to multiplayer 2019-02-08 14:57:51 +09:00
17fdfc15d9 Fix room title in the breadcrumbs 2019-02-07 20:09:49 +09:00
aac371ba6e Use CMC for all of multiplayer 2019-02-05 19:00:08 +09:00
37c1f5a824 Split polling logic from RoomManager, now a container 2019-02-05 15:38:19 +09:00
b5d187c4af Fix post-merge errors 2019-01-29 21:27:32 +09:00
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
e1e7759e0f Re-implement MultiplayerSubScreen 2019-01-25 19:32:37 +09:00
260034a80e Don't auto-focus textboxes when on screen keyboard would cause inconvenience 2019-01-25 19:20:29 +09:00
da135346b2 Fix screen titles 2019-01-25 18:38:48 +09:00
15100632f1 Remove MultiplayerSubScreen and fix multiplayer crashes 2019-01-25 18:26:04 +09:00
787d4da153 Combine constant 2019-01-25 14:10:59 +09:00
4cae9bae83 Merge branch 'master' into fix-multiplayer-parallax-overflow 2019-01-24 20:41:10 +08:00
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
7ac20c3545 Add overflow padding to account for parallax shifting
Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
2d19436456 Open -> Push 2018-12-26 21:21:26 +09:00
152f3b1da3 Add processing overlay to lounge screen 2018-12-26 21:20:53 +09:00
869081ce9c Open -> Push 2018-12-26 20:21:30 +09:00
692f5c289d Move PartRoom calls 2018-12-26 20:12:51 +09:00
2353c204ee Renaming 2018-12-26 20:05:57 +09:00