Commit Graph

4447 Commits

Author SHA1 Message Date
1e2c0031d7 Remove unused usings 2021-08-17 13:34:44 +09:00
060ba0692d Add hash code support for Mod 2021-08-17 04:27:04 +03:00
61045bd087 adjusted code comments 2021-08-16 22:36:14 +00:00
ae076c9a4e merged latest ppy/master 2021-08-16 22:20:12 +00:00
176b3e7533 changed decay system to allow for customizing the currentStrain 2021-08-16 22:14:29 +00:00
855fff1486 Fix DifficultyAdjustSettingsControl.SliderControl not following up with the current pattern
This was causing any `ValueChanged` event bind (such as the one in
`SettingsItem` to invoke `SettingsChanged`) to be overwritten when
`Current` is set afterwards.
2021-08-16 12:47:58 +03:00
c56b34d2da apply code inspection fixes 2021-08-16 07:06:23 +08:00
cc3468b4ab apply suggestions
- make `UserActivity.InGame` and derive that to `InSoloGame` and `InMultiplayerGame`
- rename `SoloGame` to `InSoloGame`
- rename `MultiplayerGame` to `InMultiplayerGame`
2021-08-16 06:32:33 +08:00
29a22bd11f added rhythm multiplier for strain sections 2021-08-15 20:48:00 +02:00
4ed06a1021 apply suggestions 2021-08-14 22:39:12 +08:00
6ecc728c01 Remove override 2021-08-12 10:27:36 +08:00
d80a2dcca7 Missed one 2021-08-12 10:14:01 +08:00
18ecd8758b Make Perfect auto restart toggleable 2021-08-12 10:12:35 +08:00
4706dcf525 Merge branch 'master' of https://hub.fastgit.org/ppy/osu into auto-restart 2021-08-11 20:18:05 +08:00
c63dfa21e1 Always initialize DHO transforms on LoadComplete
With the previous commit, the transform application is skipped when the state is already changed. But it turns out the previous commit breaks slider animation in the standard editor. This is probably due to the transforms are applied before nested hit objects are added.
2021-08-10 16:34:38 +09:00
f262f288fc Fix DHO state is overwritten to Idle on LoadComplete
The state may already be changed before `LoadComplete` is called because DHO is already added to the draw hierarchy.
2021-08-06 19:58:46 +09:00
472925180a Merge branch 'master' into fix-muted-dim-factor 2021-08-04 12:00:49 +09:00
2af827f913 Increase TimeRange max value 2021-08-02 19:37:45 +09:00
0089cdb0ca Merge branch 'master' into fix-muted-dim-factor 2021-08-02 12:26:31 +09:00
cd0e7223a6 Merge pull request #14092 from bdach/proxied-judgement-layer-ordering
Ensure proxied judgement content is correctly depth-ordered
2021-08-02 10:40:37 +09:00
fb5ef7d2d2 Remove brackets 2021-08-01 20:59:51 +03:00
a26e7b2680 Limit combo count to minimum 1 when using inversed
Avoids making the mod of no effect.
2021-08-01 20:59:31 +03:00
ce7987dac7 Clarify 0 final combo indicates always muted audio 2021-08-01 20:19:44 +03:00
1e3173bf44 Fix muted dim factor not considering "0 divided by 0" case 2021-08-01 20:19:43 +03:00
f12e66052c Reword outdated doc 2021-08-01 19:22:33 +03:00
ac930b8918 Fix judgement processors provided to mods while not completely loaded 2021-08-01 19:16:30 +03:00
f868a201f5 Ensure proxied judgement content is correctly depth-ordered 2021-08-01 15:21:31 +02:00
53c901bfa8 Expose DrawableRuleset audio adjustments as non-container 2021-07-31 15:47:54 +09:00
29328bdf7f Use metronome's audio adjustments directly 2021-07-31 15:03:26 +09:00
b01b0d711f Merge branch 'master' into mute-mod-improvements 2021-07-31 14:55:44 +09:00
397c73e786 Add audio adjustment support to Metronome 2021-07-31 02:16:02 +03:00
cd516c4ac7 Fix regressed metronome handling 2021-07-30 19:38:43 +09:00
d5e68f53b5 Change some defaults and always tween 2021-07-30 17:38:04 +09:00
bdc5eb6d3d Add ability to also mute hitsounds 2021-07-30 17:25:01 +09:00
0c3f1195e9 Allow audio adjustments to be applied to DrawableRulesets 2021-07-30 17:25:01 +09:00
3cfd235b7f Add tween when missing to avoid sudden volume difference 2021-07-30 16:10:20 +09:00
b399ddaea0 Add inverse setting 2021-07-30 16:10:10 +09:00
a2f3edbfc0 Fade track volume out as combo increases 2021-07-30 15:49:11 +09:00
888e8f1c80 Use shared metronome class 2021-07-29 21:18:07 +08:00
7251c28c4a Merge branch 'master' into mod-muted 2021-07-29 21:14:03 +08:00
935984d200 Rename MetronomeBeatContainer to Metronome 2021-07-29 15:17:21 +08:00
18e760ee91 Extract metronome from OsuModTarget 2021-07-29 14:52:18 +08:00
0620cd130e Change mod description 2021-07-29 14:41:47 +08:00
58bbe9db7e Added muted mod 2021-07-28 18:21:08 +08:00
49160e4482 review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option 2021-07-26 10:46:41 -04:00
2e1cd4a389 remove accidental tab characters 2021-07-25 21:26:21 -04:00
eb585a6120 Add "Mirror" mod 2021-07-25 20:40:50 -04:00
50a2abbe7f Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
0b3b9e35ba Also update colours once on DrawableHitObject 2021-07-23 07:32:56 +03:00
8600a3bf5b Replace "offset" term in combo index documentations with "index" instead 2021-07-23 07:31:03 +03:00