1e2c0031d7
Remove unused usings
2021-08-17 13:34:44 +09:00
060ba0692d
Add hash code support for Mod
2021-08-17 04:27:04 +03:00
61045bd087
adjusted code comments
2021-08-16 22:36:14 +00:00
ae076c9a4e
merged latest ppy/master
2021-08-16 22:20:12 +00:00
176b3e7533
changed decay system to allow for customizing the currentStrain
2021-08-16 22:14:29 +00:00
855fff1486
Fix DifficultyAdjustSettingsControl.SliderControl
not following up with the current pattern
...
This was causing any `ValueChanged` event bind (such as the one in
`SettingsItem` to invoke `SettingsChanged`) to be overwritten when
`Current` is set afterwards.
2021-08-16 12:47:58 +03:00
c56b34d2da
apply code inspection fixes
2021-08-16 07:06:23 +08:00
cc3468b4ab
apply suggestions
...
- make `UserActivity.InGame` and derive that to `InSoloGame` and `InMultiplayerGame`
- rename `SoloGame` to `InSoloGame`
- rename `MultiplayerGame` to `InMultiplayerGame`
2021-08-16 06:32:33 +08:00
29a22bd11f
added rhythm multiplier for strain sections
2021-08-15 20:48:00 +02:00
4ed06a1021
apply suggestions
2021-08-14 22:39:12 +08:00
6ecc728c01
Remove override
2021-08-12 10:27:36 +08:00
d80a2dcca7
Missed one
2021-08-12 10:14:01 +08:00
18ecd8758b
Make Perfect auto restart toggleable
2021-08-12 10:12:35 +08:00
4706dcf525
Merge branch 'master' of https://hub.fastgit.org/ppy/osu into auto-restart
2021-08-11 20:18:05 +08:00
c63dfa21e1
Always initialize DHO transforms on LoadComplete
...
With the previous commit, the transform application is skipped when the state is already changed. But it turns out the previous commit breaks slider animation in the standard editor. This is probably due to the transforms are applied before nested hit objects are added.
2021-08-10 16:34:38 +09:00
f262f288fc
Fix DHO state is overwritten to Idle
on LoadComplete
...
The state may already be changed before `LoadComplete` is called because DHO is already added to the draw hierarchy.
2021-08-06 19:58:46 +09:00
472925180a
Merge branch 'master' into fix-muted-dim-factor
2021-08-04 12:00:49 +09:00
2af827f913
Increase TimeRange max value
2021-08-02 19:37:45 +09:00
0089cdb0ca
Merge branch 'master' into fix-muted-dim-factor
2021-08-02 12:26:31 +09:00
cd0e7223a6
Merge pull request #14092 from bdach/proxied-judgement-layer-ordering
...
Ensure proxied judgement content is correctly depth-ordered
2021-08-02 10:40:37 +09:00
fb5ef7d2d2
Remove brackets
2021-08-01 20:59:51 +03:00
a26e7b2680
Limit combo count to minimum 1 when using inversed
...
Avoids making the mod of no effect.
2021-08-01 20:59:31 +03:00
ce7987dac7
Clarify 0
final combo indicates always muted audio
2021-08-01 20:19:44 +03:00
1e3173bf44
Fix muted dim factor not considering "0 divided by 0" case
2021-08-01 20:19:43 +03:00
f12e66052c
Reword outdated doc
2021-08-01 19:22:33 +03:00
ac930b8918
Fix judgement processors provided to mods while not completely loaded
2021-08-01 19:16:30 +03:00
f868a201f5
Ensure proxied judgement content is correctly depth-ordered
2021-08-01 15:21:31 +02:00
53c901bfa8
Expose DrawableRuleset
audio adjustments as non-container
2021-07-31 15:47:54 +09:00
29328bdf7f
Use metronome's audio adjustments directly
2021-07-31 15:03:26 +09:00
b01b0d711f
Merge branch 'master' into mute-mod-improvements
2021-07-31 14:55:44 +09:00
397c73e786
Add audio adjustment support to Metronome
2021-07-31 02:16:02 +03:00
cd516c4ac7
Fix regressed metronome handling
2021-07-30 19:38:43 +09:00
d5e68f53b5
Change some defaults and always tween
2021-07-30 17:38:04 +09:00
bdc5eb6d3d
Add ability to also mute hitsounds
2021-07-30 17:25:01 +09:00
0c3f1195e9
Allow audio adjustments to be applied to DrawableRuleset
s
2021-07-30 17:25:01 +09:00
3cfd235b7f
Add tween when missing to avoid sudden volume difference
2021-07-30 16:10:20 +09:00
b399ddaea0
Add inverse setting
2021-07-30 16:10:10 +09:00
a2f3edbfc0
Fade track volume out as combo increases
2021-07-30 15:49:11 +09:00
888e8f1c80
Use shared metronome class
2021-07-29 21:18:07 +08:00
7251c28c4a
Merge branch 'master' into mod-muted
2021-07-29 21:14:03 +08:00
935984d200
Rename MetronomeBeatContainer
to Metronome
2021-07-29 15:17:21 +08:00
18e760ee91
Extract metronome from OsuModTarget
2021-07-29 14:52:18 +08:00
0620cd130e
Change mod description
2021-07-29 14:41:47 +08:00
58bbe9db7e
Added muted mod
2021-07-28 18:21:08 +08:00
49160e4482
review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option
2021-07-26 10:46:41 -04:00
2e1cd4a389
remove accidental tab characters
2021-07-25 21:26:21 -04:00
eb585a6120
Add "Mirror" mod
2021-07-25 20:40:50 -04:00
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
...
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
0b3b9e35ba
Also update colours once on DrawableHitObject
2021-07-23 07:32:56 +03:00
8600a3bf5b
Replace "offset" term in combo index documentations with "index" instead
2021-07-23 07:31:03 +03:00