37789 Commits

Author SHA1 Message Date
ekrctb
11e1b22bf5 Move MaximumJudgementOffset to HitObject
We want to access this property for computing lifetime
2023-01-19 21:23:55 +09:00
ekrctb
812a4b412a Move judgement result revert logic to Playfield
Previously, some judgement results were not reverted
when the source DHO is not alive (e.g. frames skipped in editor).
Now, all results are reverted in the exact reverse order.
2023-01-19 19:57:13 +09:00
Dean Herbert
2ce32e3209 Refactor update logic to be easier to follow 2023-01-19 19:27:05 +09:00
mk56-spn
b22363ed8c Fix JudgementCounterDisplay.cs max judgement always showing upon changing display mode 2023-01-19 10:31:02 +01:00
Dean Herbert
4916a742d5 Immediately focus the textbox when clicking to reply to a comment 2023-01-19 16:08:27 +09:00
Dean Herbert
81e6c3792c Remove unused method 2023-01-19 16:03:46 +09:00
Dean Herbert
56ce8504ae Merge branch 'master' into comment-reply 2023-01-19 16:01:47 +09:00
Dean Herbert
07af18b8a7 Remove ReplyCommentEditor into its own class 2023-01-19 16:01:37 +09:00
Dean Herbert
db8084570d
Merge pull request #22285 from bdach/segmented-graph-tint
Apply draw colour to segmented graph
2023-01-19 13:36:19 +09:00
Dean Herbert
e58abf7d1a
Merge pull request #22284 from bdach/judgement-counter-broken
Fix "show max judgement" setting not applying initially on judgement counter display
2023-01-19 09:09:06 +09:00
Bartłomiej Dach
a0fe71c706
Use alternative segment colour computation method 2023-01-19 00:08:32 +01:00
Bartłomiej Dach
b62ff8d644
Merge branch 'master' into skin/argon-song-progress-cleaner 2023-01-18 23:52:12 +01:00
Bartłomiej Dach
b8b7442eb8
Make SongProgressInfo.ShowProgress init-only (and remove duplicate init) 2023-01-18 23:35:40 +01:00
Bartłomiej Dach
903c37bf32
Apply draw colour to segmented graph segments 2023-01-18 23:17:57 +01:00
Wleter
f8d8a627b8 change property name 2023-01-18 22:00:39 +01:00
Bartłomiej Dach
769f8c6190
Fix ShowMaxJudgement callback conflicting with JudgementCounter.Pop{In,Out}
Both `JudgementCounterDisplay` (via the `ShowMaxJudgement` callback)
and the `JudgementCounter.Pop{In,Out}` methods were operating on the
alpha of the `JudgementCounter`. This meant that if the counter display
was created with max judgement initially hidden, it would be hidden
by the `ShowMaxJudgement` callback first, but then _unhidden_
by `PopIn()`.
2023-01-18 21:46:28 +01:00
Wleter
40e99069fc fix typos and newlines 2023-01-18 21:43:09 +01:00
Wleter
ab78dd0436 add collection of selection points. 2023-01-18 21:34:23 +01:00
ansel
77bc4fbf70 Integrate editor into comment 2023-01-18 20:50:07 +03:00
ansel
0d91277ea5 Add ability to change number on replies button 2023-01-18 20:49:30 +03:00
ansel
c74500b4b4 Add reply editor 2023-01-18 20:49:07 +03:00
Bartłomiej Dach
761298cd8e
Merge pull request #22275 from peppy/fix-legacy-old-judgement-animation
Fix legacy judgement animation not matching perfectly
2023-01-18 18:27:13 +01:00
Gabe Livengood
150195b887 use extension method to check accuracy impact 2023-01-18 12:24:41 -05:00
Gabe Livengood
e0f3fa1af6 remove this in ruleset assignment 2023-01-18 12:22:27 -05:00
Bartłomiej Dach
4a6f6300c5
Merge branch 'master' into fix-carousel-sort-change-after-play 2023-01-18 17:15:20 +01:00
Bartłomiej Dach
7ba448b13c
Update comment to match implementation 2023-01-18 17:12:57 +01:00
cdwcgt
e5eab72aeb
add check for preview time setting 2023-01-19 01:08:37 +09:00
ansel
0f2ca5d5ed Expose method for drawable comment creation 2023-01-18 18:10:35 +03:00
Wleter
c9375c056e revert back name change 2023-01-18 15:54:24 +01:00
ansel
18baf3dd5d Log delete failure 2023-01-18 17:30:34 +03:00
StanR
24ed84aad0 Add tiered level badge colouring 2023-01-18 16:25:11 +03:00
Salman Ahmed
12fc5da143
Merge branch 'master' into frame-stable-cache 2023-01-18 14:16:46 +03:00
Dean Herbert
3b27774561 Remove OnlineID sort consideration 2023-01-18 19:21:02 +09:00
Dean Herbert
4ef940653b Fix legacy judgement animation not matching perfectly
This will be the final attempt to get it right. I was seemingly drunk
last time I wrote the logic.

Closes #21892.
2023-01-18 19:03:04 +09:00
Dean Herbert
43a037c189
Merge pull request #21620 from mk56-spn/JudgementCounter
Add a judgement counter to skin components
2023-01-18 18:43:49 +09:00
Dean Herbert
522bb8bcca Use ComputeAccuracy to get imminent accuracy 2023-01-18 18:08:58 +09:00
Dean Herbert
ecb4727aec Fix formatting issues 2023-01-18 17:33:14 +09:00
Dean Herbert
4cfb059170 Merge branch 'frame-stable-cache' into skin/argon-song-progress-cleaner 2023-01-18 17:21:08 +09:00
Dean Herbert
04705504c5 Move cache to more appropriate location 2023-01-18 17:19:57 +09:00
Dean Herbert
67b40dd234 Adjust the seek effect to feel better 2023-01-18 17:09:39 +09:00
Dean Herbert
01558a9199 Tidy up height logic and allow hovering above bar for easier interaction 2023-01-18 17:09:29 +09:00
Dean Herbert
f3677ab33d Simplify depth change logic 2023-01-18 16:38:21 +09:00
Dean Herbert
7d0388c55c Cache IFrameStableClock in Player for easier access
Allows directly referencing rather than going through `DrawableRuleset`.
Helps with testing and implementation of the new song progress display
(#22144).
2023-01-18 16:31:58 +09:00
Dean Herbert
42e9b2b48c Tidy up clock logic in all SongProgress classes 2023-01-18 16:29:42 +09:00
Dean Herbert
8bfd853889 Fix missing comment 2023-01-18 16:11:14 +09:00
Dean Herbert
bfb75730a9 Prefix subclasses of DefaultSongProgress with Default 2023-01-18 15:45:16 +09:00
Dean Herbert
1e5dd9165a Adjust SkinnableTestScene to give more breathing room to RelativeSize components 2023-01-18 15:37:46 +09:00
Dean Herbert
7266d8e10d Move "show difficulty graph" settings back to respective implementations to avoid legacy version showing it 2023-01-18 15:31:55 +09:00
Dean Herbert
5a272b4bd6
Merge branch 'master' into skin/argon-song-progress-cleaner 2023-01-18 15:25:02 +09:00
Dean Herbert
742a026077 Add comment mentioning why reference clock fallback logic is required 2023-01-18 15:24:35 +09:00