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sim1222/osukey
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mirror of https://github.com/osukey/osukey.git synced 2025-07-01 00:09:55 +09:00
Code Issues Packages Projects Releases Wiki Activity
9,054 Commits 3 Branches 1 Tag
8fdaf6f8f41a6520abc1ffecfb423f5b69aab8d0
Commit Graph

12 Commits

Author SHA1 Message Date
smoogipooo
d6bf5c38b7 Move Kiai bool to HitObject. 2017-09-12 10:01:07 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
smoogipooo
c2d3b6c05a Remove late initialization of head + tail, keep them updated with start time and end time. 2017-05-26 15:53:49 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
Dan Balasescu
22be765323 Update HitObject.cs 2017-04-26 14:45:30 +09:00
smoogipooo
28f7e0cdba Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings. 2017-04-26 14:12:21 +09:00
smoogipooo
d7477955ac CI fixes. 2017-04-21 20:42:13 +09:00
smoogipooo
748f13501a Remove HeadSamples and TailSamples, combine into RepeatSamples. 2017-04-21 20:04:40 +09:00
smoogipooo
a999c42d8a Split slider samples into head + tail + repeats + body (the original HitObject.Samples). 2017-04-21 18:49:49 +09:00
smoogipooo
ca824de91c Implement RepeatSamples in IHasRepeats. 2017-04-21 16:18:34 +09:00
Dean Herbert
fbd26a1d5e Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
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