Commit Graph

21 Commits

Author SHA1 Message Date
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
d587f29351 Update tests to reflect desired behaviour 2022-11-18 21:03:30 +01:00
0e502de8b4 Rename field to match usage 2022-11-02 18:04:42 +09:00
6991195d69 let editor dim different from gameplay dim 2022-10-26 15:22:57 +09:00
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
a5d422e82c Merge branch 'master' into ruleset-id-fixes 2022-01-27 17:07:18 +09:00
5288eedd31 Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
e0616476e2 Fix test gameplay tests failing due to beatmap refetch on suspend 2022-01-26 21:15:49 +01:00
6c69df815a Update editor test scenes to set working beatmap properly 2022-01-25 15:56:27 +03:00
31a3161189 Make tests compile again 2022-01-12 17:00:16 +09:00
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
5e9510be36 Add test coverage of editor resetting mods on entering 2021-12-10 18:57:33 +09:00
ca239ca40a Add failing test case for sharing clock state with gameplay test 2021-11-13 22:10:59 +01:00
5f2a789a6d Ensure editor clock is stopped before testing gameplay 2021-11-13 14:01:00 +01:00
eb8c5292d5 Ensure editor background is dimmed after return from gameplay test 2021-11-13 13:50:57 +01:00
a5ba3bd012 Move gameplay test pieces to own namespace 2021-11-13 13:39:17 +01:00
c465bcb821 Ensure track is stopped on player completion 2021-11-11 20:54:36 +01:00
385df51b06 Ensure editor test player is exited on completion 2021-11-11 20:54:36 +01:00
6ce1a78723 Add test coverage for basic gameplay testing scenarios 2021-11-11 20:54:36 +01:00
32b5a736c8 Add preview gameplay button to bottom editor bar 2021-11-11 17:12:21 +01:00