51251e3204
Fix CI reported warnings
2022-01-12 22:39:00 +09:00
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
828072bcea
Fix issue #15869
...
The taiko-slider is not included in `Playfield`, so it doesn't get hidden when calling `drawableRuleSet.Playfield.Hide()`. Calling `drawableRuleSet.Hide()` hides the taiko-slider, in addition to the rest of the `Playfield`.
2021-12-14 23:23:11 -05:00
116b857cea
Merge branch 'master' into no-scope-catch
2021-11-10 20:50:31 +09:00
41f4f0ab5e
Different setting slider description in each mod
2021-11-10 03:57:22 +03:00
64bc8da14c
Add "No Scope" mod implementation for Catch
2021-11-09 17:11:19 +03:00
eb5e7402c3
Remove obsolete method in ModAutoplay
2021-11-07 16:15:57 +03:00
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
a92d499d7a
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
a743a3f306
Change combo bind logic to be non-weird
2021-09-17 19:15:14 +09:00
2d39131202
Refactor taiko flashlight a bit
2021-09-17 18:41:03 +09:00
c3531e1361
Move more specification from Mod
to IMod
2021-09-10 12:42:53 +09:00
719392de39
Change CreateInstance
to use Activator.CreateInstance
instead of clone
2021-09-10 12:05:10 +09:00
cf633973a9
Refactor exposed mod retrieval methods for better safety
2021-09-10 11:09:13 +09:00
c25ab6835c
Remove IJsonSerializable interface
...
Was pretty pointless and made it hard to use the custom serialisation
terms arbitrarily in tests.
2021-08-31 14:39:20 +09:00
84637b59ef
Define DifficultyBindableWithCurrent
and use in SliderControl
2021-08-25 07:40:41 +03:00
072560ba3e
Remove leftover unused using
2021-08-19 07:17:43 +03:00
102320f8ae
Merge branch 'master' into mod-settings-difficulty-cache
2021-08-19 06:35:13 +03:00
1ae4a1910a
Cache mod settings rather than fetching everytime
2021-08-18 09:17:42 +03:00
8c5d99ab21
Override CreateInstance()
in osu! bindable subclasses
...
Three bindables are left which don't have this overriden due to them
already not having a value-only constructor and not supporting
`GetBoundCopy()` properly:
- `BeatmapDifficultyCache.BindableStarDifficulty`.
- `TotalScoreBindable`
- `TotalScoreStringBindable`
I could add support for them by passing the required data to them, as
they seem to be able to have that shared, but I'm hesitant to support
something which was already broken and never used, not sure.
2021-08-18 04:19:58 +03:00
060ba0692d
Add hash code support for Mod
2021-08-17 04:27:04 +03:00
855fff1486
Fix DifficultyAdjustSettingsControl.SliderControl
not following up with the current pattern
...
This was causing any `ValueChanged` event bind (such as the one in
`SettingsItem` to invoke `SettingsChanged`) to be overwritten when
`Current` is set afterwards.
2021-08-16 12:47:58 +03:00
6ecc728c01
Remove override
2021-08-12 10:27:36 +08:00
d80a2dcca7
Missed one
2021-08-12 10:14:01 +08:00
18ecd8758b
Make Perfect auto restart toggleable
2021-08-12 10:12:35 +08:00
4706dcf525
Merge branch 'master' of https://hub.fastgit.org/ppy/osu into auto-restart
2021-08-11 20:18:05 +08:00
fb5ef7d2d2
Remove brackets
2021-08-01 20:59:51 +03:00
a26e7b2680
Limit combo count to minimum 1 when using inversed
...
Avoids making the mod of no effect.
2021-08-01 20:59:31 +03:00
ce7987dac7
Clarify 0
final combo indicates always muted audio
2021-08-01 20:19:44 +03:00
1e3173bf44
Fix muted dim factor not considering "0 divided by 0" case
2021-08-01 20:19:43 +03:00
f12e66052c
Reword outdated doc
2021-08-01 19:22:33 +03:00
ac930b8918
Fix judgement processors provided to mods while not completely loaded
2021-08-01 19:16:30 +03:00
53c901bfa8
Expose DrawableRuleset
audio adjustments as non-container
2021-07-31 15:47:54 +09:00
29328bdf7f
Use metronome's audio adjustments directly
2021-07-31 15:03:26 +09:00
b01b0d711f
Merge branch 'master' into mute-mod-improvements
2021-07-31 14:55:44 +09:00
397c73e786
Add audio adjustment support to Metronome
2021-07-31 02:16:02 +03:00
cd516c4ac7
Fix regressed metronome handling
2021-07-30 19:38:43 +09:00
d5e68f53b5
Change some defaults and always tween
2021-07-30 17:38:04 +09:00
bdc5eb6d3d
Add ability to also mute hitsounds
2021-07-30 17:25:01 +09:00
3cfd235b7f
Add tween when missing to avoid sudden volume difference
2021-07-30 16:10:20 +09:00
b399ddaea0
Add inverse setting
2021-07-30 16:10:10 +09:00
a2f3edbfc0
Fade track volume out as combo increases
2021-07-30 15:49:11 +09:00
888e8f1c80
Use shared metronome class
2021-07-29 21:18:07 +08:00
7251c28c4a
Merge branch 'master' into mod-muted
2021-07-29 21:14:03 +08:00
935984d200
Rename MetronomeBeatContainer
to Metronome
2021-07-29 15:17:21 +08:00
18e760ee91
Extract metronome from OsuModTarget
2021-07-29 14:52:18 +08:00
0620cd130e
Change mod description
2021-07-29 14:41:47 +08:00
58bbe9db7e
Added muted mod
2021-07-28 18:21:08 +08:00
49160e4482
review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option
2021-07-26 10:46:41 -04:00