Commit Graph

18 Commits

Author SHA1 Message Date
3e38baca3c Change ruleset mod description types 2022-08-10 16:09:11 -04:00
53e61c5041 Remove the nullable annotation in the catch ruleset. 2022-07-20 20:24:51 +08:00
32ba58109b Remove score multiplier on difficulty-increasing mods with customised settings 2022-07-18 07:29:03 +03:00
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
50f9e5f362 Replace usage of CatcherArea.MovableCatcher with Catcher 2021-07-19 19:52:40 +09:00
e388a896e8 Don't apply visibility increase to first object in osu!catch
The goal of the visibility increase is to help in cases where timing is
an issue (by showing the approach circle etc.). This doesn't need to
apply to catch.

@smoogipoo interested as to whether you agree with this one. Visually it
looks better to me but it does change the behaviour for only osu!catch,
so I'm not 100% confident on it.

Closes #13367.
2021-06-08 16:02:26 +09:00
166974506e Duplicate implementions 2021-05-15 11:55:50 +08:00
67dfeeb1b7 Cleanup code in ModHidden 2021-05-14 21:29:13 +08:00
89bea2868a Move bool one level down 2021-03-30 14:33:55 +09:00
013ddc734c Fix osu!catch fruit showing on plate when hidden mod is enabled
Closes https://github.com/ppy/osu/issues/12065.
2021-03-25 17:04:37 +09:00
628b8be15d Implement ModWithVisibilityAdjustment 2020-11-05 15:40:25 +09:00
ea0bbd2926 Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
01508e6813 implement HD for CtB 2019-06-28 10:34:04 +02:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
d122aa80e4 Edit mods description, multiplier, and code 2018-03-13 20:07:03 -07:00
b8bb0a52e3 Move mod implementations to individual files 2018-01-09 14:08:18 +09:00