Commit Graph

395 Commits

Author SHA1 Message Date
f442e59620 Icon and beatmap title visual pass 2018-12-26 18:01:53 +09:00
c6c8c472bb Split class out 2018-12-26 16:50:50 +09:00
9b2575cc20 RoomSettingsOverlay -> MatchSettingOverlay 2018-12-26 16:50:50 +09:00
6a5f0eca18 Fix various elements flashing 2018-12-25 18:07:50 +09:00
fa2bc16140 Remove participants, add match chat 2018-12-21 14:01:11 +09:00
e27b7b0c0d Cleanup 2018-12-21 13:06:11 +09:00
a8d88dea3b Display time remaining in the room 2018-12-19 13:07:56 +09:00
2c000a9a1d Disallow starting gameplay if there's not enough time in the room 2018-12-19 10:52:15 +09:00
7c4fd8ca60 Cleanup room definition 2018-12-17 14:46:43 +09:00
cc68cf2f95 Implement duration 2018-12-17 14:44:54 +09:00
2fd2425cc4 Fix playlist deserialisation for creating rooms 2018-12-17 11:05:03 +09:00
9726eea0d0 Basic score submission implementation 2018-12-14 21:09:17 +09:00
680a3e2aa4 Update with proper playlist usage 2018-12-13 18:38:03 +09:00
264bd0e2aa Fix invalid room values 2018-12-13 16:06:30 +09:00
bac4f42eac Fix backgrounds not quite working 2018-12-12 19:34:37 +09:00
450e4cd223 Hook up API 2018-12-12 19:04:11 +09:00
6123a11b67 Use RoomID for creation 2018-12-12 16:20:11 +09:00
439d741dee Implement basic api structure for rooms 2018-12-12 16:06:56 +09:00
77193eeea4 Move from lobby into match for creation process 2018-12-10 18:00:57 +09:00
e7d7e00516 Better disabling of various controls 2018-12-05 17:01:14 +09:00
ec83790734 Add timeshift game type 2018-12-04 18:58:45 +09:00
e22cefc27d Immediately select newly-created rooms 2018-12-04 12:49:22 +09:00
6a28e8c696 Add settings to lounge 2018-12-03 18:30:26 +09:00
dcf740e5d3 Merge remote-tracking branch 'origin/master' into multiplayer-room-settings 2018-11-26 16:27:22 +09:00
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
93b61840c8 Compare GameTypes by type instead of reference. 2018-06-06 04:25:11 -03:00
59762c0393 Change Room.Participants to an IEnumerable. 2018-06-01 06:15:23 -03:00
3915cb7f2f Add Match Participants, change Room.Users to IEnumerable. 2018-05-29 02:42:52 -03:00
f7a4a4eeef Add Lounge FilterControl. 2018-05-22 00:24:39 -03:00
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
fe875957a7 Share ruleset and type displaying, fix tag team icon. 2017-06-24 05:43:52 -03:00
81de1bd5a7 Merge branch 'master' into multiplayer-room-inspector 2017-06-23 21:55:18 +09:00
a483422b44 CI fixes 2017-05-30 22:23:00 -03:00
9e01074852 Add GameType and DrawableGameType 2017-05-30 21:41:20 -03:00
3aa1f35127 Basic layout 2017-05-30 05:12:11 -03:00
9798117d53 Move RoomStatus to a class instead of enum 2017-05-22 21:13:57 -03:00
25b457e994 Proper Bindable usage 2017-05-22 13:05:18 -03:00
65df2d2b70 MultiplayerRoomStatus -> RoomStatus 2017-05-22 12:46:41 -03:00
2c16d9c3a7 CurrentBeatmap -> Beatmap 2017-05-22 12:45:40 -03:00
03f6cded84 MultiplayerRoom -> Room 2017-05-22 12:44:58 -03:00
e5ee7096f8 Initial cleanup 2017-05-22 00:07:15 -03:00