Dean Herbert
85d0b7fc57
Reword class xmldoc to better explain that offset application is optional
2022-08-22 14:02:20 +09:00
Dan Balasescu
b81c7ffc60
Merge pull request #19868 from peppy/fix-test-deadlocks
...
Add safeties to avoid deadlock in `SubmittingPlayer`
2022-08-22 13:17:41 +09:00
Dan Balasescu
e1fa959f0b
Fix language change removing mod column bold text
2022-08-22 13:00:47 +09:00
Andrew Hong
c6a739f5a8
Add date submitted sorting
2022-08-21 23:09:33 -04:00
Bartłomiej Dach
aa15e84bea
Adjust rounding in mod select difficulty multiplier to match song select footer
...
The 0.01 `Precision` spec on `DifficultyMultiplierDisplay.Current` would
cause the difficulty multiplier to use a different midpoint rounding
strategy than `double.ToString()`, which is the one that the song select
footer relies on. For example, a value of 0.015 would be rounded down
to 0.01 by `double.ToString()`, but rounded up to 0.02
by `BindableDouble`.
Fix the discrepancy by just deleting the `Precision` spec. Since the
value of the bindable would go through `ToLocalisableString(@"N2")`
anyway, it was redundant as is.
Fixes #19889 .
2022-08-21 23:15:49 +02:00
Ryuki
5cf54a788a
Code cleanup for CPS counter
2022-08-21 16:00:58 +02:00
naoei
29ef1c8db8
Check if StatisticItem.Name is null or empty
2022-08-20 21:48:53 -04:00
naoei
9386d352b8
Make StatisticItem.Name not nullable
2022-08-20 21:48:35 -04:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization
2022-08-20 21:39:10 -04:00
Dean Herbert
8566e93c72
Guard against SubmittingPlayer
potentially getting stuck waiting on request forever
2022-08-20 17:19:17 +09:00
Dean Herbert
a1e849c4db
Ensure that DummyAPIAccess
runs all queued tasks on disposal
2022-08-20 16:22:35 +09:00
Dean Herbert
da407aa827
Merge branch 'master' into kps
2022-08-20 15:24:58 +09:00
Dean Herbert
cbdd870ecf
Merge pull request #19693 from its5Q/editor-localisation
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Add localisation support for beatmap editor setup
2022-08-20 11:51:57 +09:00
Dean Herbert
339f0b0cd2
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-19 23:01:09 +09:00
Dean Herbert
7bf318541c
Reword comment to hopefully read better
2022-08-19 20:57:55 +09:00
Dean Herbert
c3c44c19cd
Use CompositeComponent
in various locations
2022-08-19 20:43:15 +09:00
Dean Herbert
41321521e5
Update resources
2022-08-19 20:40:05 +09:00
Dean Herbert
426c4c9bf7
Update framework
2022-08-19 20:39:53 +09:00
Dean Herbert
3f0da14065
Delay start operation by one frame to allow children to see initial start time
2022-08-19 17:39:51 +09:00
Jamie Taylor
41408a3106
Add audio feedback for text selection
2022-08-19 15:51:27 +09:00
its5Q
4c24d8ed58
Improve string consistency
2022-08-19 03:17:05 +10:00
Dean Herbert
3eb1cda6aa
Reorganise call order of Start
/ Reset
to make more sense
2022-08-19 01:46:36 +09:00
Ryuki
3de35a1518
Update calculator and tests to match changes on clocks
2022-08-18 18:40:02 +02:00
Dean Herbert
1d774f3f12
Remove redundant ProcessFrame
calls
...
Of note, I'm not sure whether the `IsPaused` check was meaningful, but
it's not reimplemented in the new `FramedBeatmapClock`.
2022-08-19 01:39:02 +09:00
Dean Herbert
7bc96431a7
Remove unnecessary virtual
spec from GameplayClockContainer.Seek
2022-08-19 01:39:01 +09:00
Dean Herbert
0e228791c0
Remove unnecessary Reset
call in MultiSpectatorScreen
2022-08-19 01:39:01 +09:00
Dean Herbert
43879633db
Ensure setting a StartTime
on a GameplayClockContainer
always resets to the new time
2022-08-18 18:54:10 +09:00
Dean Herbert
343efa1d11
Split OffsetCorrectionClock
out of MasterGameplayClockContainer
2022-08-18 18:54:10 +09:00
Dean Herbert
2c6fd1ec6e
Fix `GameplayClockContainer potentially resetting external seeks
2022-08-18 18:54:10 +09:00
Dean Herbert
bcc153f738
Add xmldoc and reorganise FramedBeatmapClock
2022-08-18 18:54:10 +09:00
Dean Herbert
6003afafc7
Use FramedBeatmapClock
in GameplayClockContainer
2022-08-18 18:54:10 +09:00
Dean Herbert
32e127a6fa
Add FramedBeatmapClock
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Expose `IsCoupled` in `FramedBeatmapClock` for now to provide editor compatibility
2022-08-18 18:54:10 +09:00
Dan Balasescu
fa167b1d12
Merge pull request #19779 from peppy/no-gameplay-clock
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Remove all remaining usage of `GameplayClock`
2022-08-18 18:52:57 +09:00
Dean Herbert
b0a740071e
Centralise logging of failed ruleset loads
2022-08-18 16:14:38 +09:00
Dean Herbert
e0edaf996f
Test ruleset compatibility during initial startup to avoid runtime errors
...
As we continue to break the ruleset API, it makes more sense to
proactively check known changes and bail early during ruleset loading to
avoid a user experiencing a crash at a random point during execution.
This is a RFC and needs to be tested against known broken rulesets.
There might be some other calls we want to add in addition to the ones
I've listed.
2022-08-18 16:03:38 +09:00
Dan Balasescu
7512c126b7
Upgrade LocalisationAnalyser and disable warning
2022-08-18 15:08:24 +09:00
Dean Herbert
9735728cf6
Reverse conditionals to better define intent in addSourceClockAdjustments
2022-08-18 15:08:09 +09:00
Bartłomiej Dach
d06959e1dd
Update incorrect xmldoc
2022-08-17 22:03:35 +02:00
Bartłomiej Dach
3d14b14cfe
Use alternative method for checking panel readiness to eliminate bool flag
2022-08-17 21:56:11 +02:00
Dean Herbert
e7ddbc41c8
Merge branch 'master' into no-gameplay-clock
2022-08-17 22:21:10 +09:00
Dean Herbert
e1e6be039a
Don't create destination stream if backup source doesn't exist
2022-08-17 18:20:47 +09:00
Dean Herbert
fca076b988
Fix edge case of realm backup cascading failure
2022-08-17 17:17:22 +09:00
Dean Herbert
a5ac69a554
Update various dependencies
2022-08-17 16:57:56 +09:00
Dean Herbert
7191fbb6d6
Update framework
2022-08-17 16:40:07 +09:00
Dan Balasescu
0cf3c5570a
Merge pull request #19800 from peppy/fix-editor-ear-rape
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Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
2022-08-17 15:50:58 +09:00
Dean Herbert
20256aad11
Merge branch 'master' into no-gameplay-clock
2022-08-17 15:21:20 +09:00
Dean Herbert
21b364cd77
Fix nullref in tests as initialBeatmap
may be null
2022-08-17 14:48:00 +09:00
Dean Herbert
6b9dec5996
Restore original event flow to allow for OnSuspend
case to work correctly
2022-08-17 14:32:21 +09:00
Dean Herbert
8ce50e98a6
Move delegate debounce logic to Editor
itself
2022-08-17 14:04:57 +09:00
Dan Balasescu
8b5ac55fca
Remove newline
2022-08-17 13:48:06 +09:00