92fcf90768
Merge branch 'master' into import-early-checksum-abort
2021-06-28 19:29:08 +09:00
90b87cbb9e
Add back unidirectional online id check
2021-06-28 10:11:27 +09:00
9a96cd4a1d
Revert "Remove comparison of online beatmap IDs during dedupe checks"
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This reverts commit 15af28d2a0
.
2021-06-28 09:54:18 +09:00
15af28d2a0
Remove comparison of online beatmap IDs during dedupe checks
2021-06-27 14:48:57 +09:00
46f8100f43
Remove overly verbose logging during beatmap imports
2021-06-27 14:29:02 +09:00
e1b2c63e09
Add IApplicableToBeatmapProcessor
mod interface
2021-06-23 14:46:30 +09:00
5944c45f55
Specify types explicitly and don't handle non-nullable values with fallbacks
2021-06-16 16:24:30 +09:00
6be41e497a
Fix possible nullref in difficulty recommender
2021-06-16 11:27:38 +09:00
375f64ffd1
Check empty string more explicitly in IsRomanised()
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Co-authored-by: Dan Balasescu <smoogipoo@smgi.me >
2021-06-11 06:38:53 +02:00
e41a5a0fcd
Add romanised author & title fields
2021-06-10 22:17:45 +02:00
00b3eea840
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-05-31 21:39:04 +09:00
17fa2426d4
Merge branch 'master' into legacy-skin-resource-improvements
2021-05-31 19:36:09 +09:00
b16d10bd95
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00
675fe37446
Change check order around to ensure re-fetches which return no results don't nullref
2021-05-31 18:35:18 +09:00
de0e51a81d
Merge branch 'master' into fix-skin-sample-lookup
2021-05-31 15:27:39 +09:00
06bd696cc2
Remove previous
consumption logic in GetWorkingBeatmap
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This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
ab077c6656
Merge branch 'master' into non-nullable-beatmapset-files
2021-05-31 00:10:03 +02:00
78213e09d4
Merge branch 'master' into editor-exit-stability
2021-05-30 23:03:50 +02:00
dac1a98d8a
Merge branch 'master' into fix-skin-sample-lookup
2021-05-30 15:19:47 +09:00
8652ac05db
Merge branch 'editor-exit-stability' into non-nullable-beatmapset-files
2021-05-28 18:58:35 +09:00
ee5eb9576f
Fix completely wrong conditional logic
2021-05-28 18:38:50 +09:00
581a86b91a
Revert "Revert "Fix editor tests failing due to empty files being specified""
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This reverts commit 1af684c4b2
.
2021-05-28 14:33:06 +09:00
41733af0ed
Revert "Revert "Make BeatmapSetInfo.Files
non-nullable""
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This reverts commit 9c4f39e968
.
2021-05-28 14:33:05 +09:00
b349ff8693
Revert "Add temporary accounting for tests with null files"
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This reverts commit e52c0a34f8
.
2021-05-28 14:33:04 +09:00
f1b5aced6f
Merge branch 'master' into editor-exit-stability
2021-05-28 14:32:32 +09:00
e52c0a34f8
Add temporary accounting for tests with null files
2021-05-28 14:31:26 +09:00
9c4f39e968
Revert "Make BeatmapSetInfo.Files
non-nullable"
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This reverts commit c24712642c
.
2021-05-28 14:15:28 +09:00
1af684c4b2
Revert "Fix editor tests failing due to empty files being specified"
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This reverts commit fdbd421040
.
2021-05-28 14:15:28 +09:00
b13b732e02
Remove incorrect DefaultSkin
usage
2021-05-27 14:50:56 +09:00
14a4095140
Merge branch 'master' into beatmap-skin
2021-05-26 18:39:47 +09:00
29e1737f0d
Merge branch 'master' into mbd-beatmap-set-cover
2021-05-24 15:51:03 +09:00
4f6de6fdc6
Implement GetSkin()
for other working beatmaps
2021-05-21 20:21:29 +03:00
318e5fc60b
Mark WorkingBeatmap.GetSkin()
as abstract
2021-05-21 20:14:26 +03:00
c24712642c
Make BeatmapSetInfo.Files
non-nullable
2021-05-20 17:39:52 +09:00
fdbd421040
Fix editor tests failing due to empty files being specified
2021-05-20 17:09:55 +09:00
7980bdd384
Revert incorrectly changed requery code
2021-05-20 15:41:58 +09:00
825d61e22c
Separate default beatmap skins from DefaultSkin
2021-05-19 12:06:10 +03:00
a639132825
Avoid doing any re-fetch on beatmap from test scenes
2021-05-19 17:58:28 +09:00
ce7c503e6e
Merge branch 'master' into playlist-unicode
2021-05-17 11:47:10 +09:00
dc56250a3c
Merge branch 'master' into player-loader-star-rating
2021-05-15 15:39:57 +09:00
e0728a6e19
Make BeatmapDifficultyCache.GetDifficultyAsync
virtual
2021-05-14 15:52:36 +03:00
32ff406289
Add database tracking of beatmap creator user_id
s
2021-05-14 15:40:29 +09:00
77e422409c
Add SkinInfo.InstantiationInfo
to allow creating different skin types
2021-05-11 23:37:06 +09:00
c7325f0f77
Add missing load delay
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That was a bad one... `ModelBackedDrawable` has a default of 0ms load delay, while previously the wrapper created for beatmap set cover used default 500ms, this change is bringing the load delay back, to avoid firing hundreds of web requests just when doing a quick long scroll on beatmap listing.
2021-05-07 08:09:02 +03:00
283488ea53
Use TransformImmediately
instead at beatmap listing search control
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Applies two changes:
- Use `TransformImmediately` which achieves the same wanted transition behaviour without any issues.
- Move the transition behaviour override into `BeatmapListingSearchControl` in a nested subclass of `UpdateableBeatmapSetCover`.
2021-05-07 03:36:32 +03:00
32b3ea70b9
Fix both covers showing if cover is not fully opaque
2021-05-04 21:12:50 +02:00
f52375eed2
Merge branch 'master' into mbd-beatmap-set-cover
2021-05-03 15:58:13 +02:00
2e24b69d62
Merge pull request #12617 from Joehuu/fix-pp-column-approved-maps
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Fix approved maps not displaying pp column on score table
2021-05-02 13:27:39 +09:00
0d077b7a5d
Fix GetClosestBeatDivisor returning the wrong divisor
2021-05-01 14:13:42 +08:00
786ab163f6
Rename extension and move to bottom of file
2021-04-30 12:40:16 -07:00