smoogipoo
6a65802528
Fix hitcircle selections not responding to stacking changes
2018-10-04 12:19:11 +09:00
smoogipoo
1cd11a6e5b
Fix StackHeight changes not causing position updates
2018-10-03 17:06:18 +09:00
smoogipoo
3420e0c7eb
Re-implement composition tools + implement placement masks
2018-10-03 16:27:26 +09:00
smoogipoo
540a010fbb
Implement an intermediary EditRulesetContainer
2018-10-03 15:36:24 +09:00
smoogipoo
28b0ab6123
Split visuals of HitCircleSelectionMask into HitCircleMask
2018-10-03 14:35:26 +09:00
smoogipoo
1164108a95
Renamespace ruleset masks
2018-10-03 13:45:41 +09:00
smoogipoo
4cdb6dcea5
Rename HitObjectMask -> SelectionMask
2018-10-03 13:28:00 +09:00
ekrctb
68980fc477
Adjust usage of Handle(Non)PositionalInput to follow framework update
2018-10-02 14:45:33 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
MaxOhn
0ae9c78c38
set drawableOnApplyCustomUpdateState private to make AppVeyor happy :)
2018-10-01 12:29:21 +02:00
MaxOhn
01a4c8d92b
Add deflate mod to OsuRuleset.cs
2018-10-01 12:11:19 +02:00
MaxOhn
0f0ee48bfd
Merge with ppy/osu master
2018-10-01 12:10:42 +02:00
Kyle Chang
846b06fce1
Merge branch 'master' into spin-in
2018-09-30 11:39:08 -04:00
MaxOhn
8b09935c37
previous commit only added scaling-up (oops), this one includes fading
2018-09-30 14:49:52 +02:00
MaxOhn
98042eb7d4
add the default fadeout-while-scaling-up to clicked objects
2018-09-30 14:46:36 +02:00
MaxOhn
cf8e6cf0ec
Merge remote-tracking branch 'origin/deflate-branch' into deflate-branch
2018-09-30 14:30:57 +02:00
MaxOhn
9a5127d506
fixed object scale upon hit
2018-09-30 14:29:55 +02:00
smoogipoo
0d8276c5f8
Implement skinnable sprite text
2018-09-27 17:40:28 +09:00
Dean Herbert
2ed7785cfc
Merge remote-tracking branch 'upstream/master' into update-framework
2018-09-26 19:50:48 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Kyle Chang
2069467434
Use HitObject scale to determine judgement size
2018-09-24 21:18:55 -04:00
Kyle Chang
7a43677849
Make judgements scale with cs
2018-09-22 22:54:38 -04:00
Kyle Chang
3cc75bac34
Adjust easings
2018-09-21 20:26:01 -04:00
smoogipoo
0bc2bcaf14
Remove GetAspectAdjustedSize() and PlayfieldArea
2018-09-21 15:14:49 +09:00
smoogipoo
26094ea325
Simplify + rename playfield layers in Osu/Catch
2018-09-21 15:01:58 +09:00
smoogipoo
a166d03ede
Remove duplicate implementation of the Osu playfield layer
2018-09-21 14:43:38 +09:00
smoogipoo
368ceec47c
Simplify creation of a playfield
2018-09-21 14:35:50 +09:00
smoogipoo
826dc6ceb7
Make Playfield not a ScalableContainer
2018-09-21 14:02:32 +09:00
Kyle Chang
3cb33e53cc
Hid approach circles after rewinding replays
2018-09-21 00:07:09 -04:00
Kyle Chang
bfa430ad8c
Fix judgement backgrounds without breaking other things
2018-09-20 23:51:43 -04:00
Kyle Chang
ece4da0435
Revert "Fix judgement backgrounds not appearing properly"
...
This reverts commit 58e989f
2018-09-20 23:49:15 -04:00
Kyle Chang
58e989fb9d
Fix judgement backgrounds not appearing properly
2018-09-20 21:08:31 -04:00
Kyle Chang
51d26fb648
Now spin in mod; circles spin in
2018-09-20 19:09:58 -04:00
Kyle Chang
3a0d376645
Merge remote-tracking branch 'upstream/master' into zoom-in
2018-09-20 17:13:11 -04:00
Kyle Chang
1e3599bdde
Disable fade in
2018-09-20 00:23:54 -04:00
Kyle Chang
dbc2eb4771
Create ZoomIn Mod
2018-09-19 00:03:00 -04:00
ekrctb
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
WebFreak001
8a01fc1bff
Make random in blinds mod the same every replay
2018-09-17 20:31:50 +02:00
WebFreak001
2de3b33780
Readonly fixes
2018-09-16 16:57:43 +02:00
WebFreak001
c9ea5ce817
Made blinds open during breaks and start
2018-09-16 16:51:18 +02:00
WebFreak001
633e8fafee
Style & const fix
2018-09-16 12:57:54 +02:00
WebFreak001
91b25870ef
Make fruit catcher enter and leave what's behind the blinds
2018-09-16 12:48:36 +02:00
Fayne Aldan
d855e5957a
Don't wiggle repeat points independently
2018-09-15 16:16:37 -06:00
WebFreak001
5f3c0549c9
Sprites in blinds mod & gameplay improvements
...
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
Joehu
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
Paul Teng
1a8665864c
Remove redundant explicit array type info
2018-09-15 08:55:29 -04:00
Paul Teng
3e02a36938
Make Wiggle incompatible with Transform
2018-09-15 08:43:22 -04:00
Paul Teng
92c6b570ea
Make Transform incompatible with Wiggle
2018-09-15 08:42:04 -04:00