4497 Commits

Author SHA1 Message Date
Dean Herbert
8118b649d8
Merge branch 'master' into show-mods-on-loader 2019-01-28 14:11:54 +09:00
Dan Balasescu
47f35c423b
Merge branch 'master' into carousel-wedge-level 2019-01-28 13:49:12 +09:00
Jack Scotson
6a2100ddba
Merge branch 'master' into menu-globalaction-select 2019-01-27 19:13:34 +00:00
Scotsoo
c00636d328 Removing whitespace 2019-01-27 19:09:30 +00:00
Scotsoo
29c02fbaa7 Remove redundant space 2019-01-27 18:27:11 +00:00
Scotsoo
07bb278ec0 Considering GlobalActions in GameplatMenuOverlay 2019-01-27 18:19:20 +00:00
LeNitrous
a1ce7e9a95 add ModDisplay on PlayerLoader 2019-01-26 17:14:45 +08:00
Unknown
1fa87521f6 fix restarting with a different track in the same BeatmapSet 2019-01-26 07:29:30 +01:00
Unknown
3d5520d277 correctly loop from preview point in SongSelect 2019-01-26 07:09:01 +01:00
smoogipoo
117703374e Fix logo animations 2019-01-25 21:02:35 +09:00
smoogipoo
60cc2314ef Fix ruleset + beatmap being changeable in match 2019-01-25 21:02:30 +09:00
phosphene47
5c70be07ab Display carousel over beatmap info wedge 2019-01-25 22:58:55 +11:00
smoogipoo
b3403c78da Fix a few potential crashes 2019-01-25 20:47:37 +09:00
smoogipoo
e2891ab1e9 Fix anchors + origins 2019-01-25 20:47:31 +09:00
smoogipoo
95e6785968 Make Multiplayer not an OsuScreen 2019-01-25 20:25:55 +09:00
smoogipoo
e1e7759e0f Re-implement MultiplayerSubScreen 2019-01-25 19:32:37 +09:00
Dean Herbert
260034a80e Don't auto-focus textboxes when on screen keyboard would cause inconvenience 2019-01-25 19:20:29 +09:00
smoogipoo
da135346b2 Fix screen titles 2019-01-25 18:38:48 +09:00
smoogipoo
15100632f1 Remove MultiplayerSubScreen and fix multiplayer crashes 2019-01-25 18:26:04 +09:00
smoogipoo
f0e0088f43 Create a custom background stack to fix various background issues 2019-01-25 15:36:22 +09:00
Dean Herbert
7ed215c521 Make InternalPadding a bit simpler 2019-01-25 14:46:45 +09:00
Dean Herbert
787d4da153 Combine constant 2019-01-25 14:10:59 +09:00
ProgrammaticNajel
4cae9bae83
Merge branch 'master' into fix-multiplayer-parallax-overflow 2019-01-24 20:41:10 +08:00
ProgrammaticNajel
593e0b36f5 Add overflow padding in other multiplayer screen components
Added padding to Room Creation and Beatmap Selection in Multiplayer.
2019-01-24 19:42:35 +08:00
smoogipoo
50a384e19c Fix game not exiting 2019-01-24 20:13:19 +09:00
smoogipoo
28f5c950ec Fix player never completing load 2019-01-24 19:55:42 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
ProgrammaticNajel
9fcefa7d69 Typo fix 2019-01-24 18:18:32 +08:00
ProgrammaticNajel
e4084b7d5d Add overflow padding in other multiplayer screen components
Added overflow padding in room selection screen (Header, Room Info, Leaderboards, and Room Chat)
2019-01-24 17:40:48 +08:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
ProgrammaticNajel
7ac20c3545 Add overflow padding to account for parallax shifting
Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
Dean Herbert
1730ad143f
Merge branch 'master' into fix-key-counter 2019-01-23 18:22:08 +09:00
chrisny286
76700ad20f Merge branch 'fix-transparent-background-on-screen-scale-modes' of https://github.com/chrisny286/osu into fix-transparent-background-on-screen-scale-modes 2019-01-23 09:40:44 +01:00
chrisny286
03e3247baf replace FadeTo in PlayerLoader
didnt notice that interaction yet. yes this makes it neccessary.
2019-01-23 09:40:38 +01:00
Dean Herbert
4180ca75bc
Fix typo in comment 2019-01-23 17:14:08 +09:00
chrisny286
bb56c4a1a7 use Color4.Black and White + using osuTK.Graphics 2019-01-23 09:08:34 +01:00
chrisny286
5d2b2ecf06 Merge remote-tracking branch 'upstream/master' into fix-transparent-background-on-screen-scale-modes 2019-01-23 08:52:46 +01:00
chrisny286
f4ebab2d3a Fix backgrounds being transparent in some scaling modes
by replacing `.FadeTo` at the necessary places with `.FadeColour`.
restoring the `.FadeColour` in `fadeOut` of the Player Screen which is ran in every exit scenario.
2019-01-23 08:52:25 +01:00
Dean Herbert
c18ce2c23a Formatting fixes 2019-01-23 14:51:25 +09:00
Dean Herbert
f107a922b4 Add tests for key counter inside player heirarchy 2019-01-23 14:51:25 +09:00
chrisny286
13ba9d64d0 revert empty line 2019-01-23 02:56:00 +01:00
chrisny286
12503b4d07 revert and make VisibilityContainer not AlwaysPresent 2019-01-23 02:37:17 +01:00
chrisny286
f01ba17d1f add check if replay is loaded before allowseeking can be overwitten 2019-01-23 02:12:40 +01:00
chrisny286
cabcfffdeb Fix autoplay rewind/skip usable when UI hidden 2019-01-23 01:16:37 +01:00
Dean Herbert
5ea6e8e247 Allow full osu!direct usage regardless of supporter status for now 2019-01-22 14:22:38 +09:00
Dean Herbert
c58fe4f4ff Fix nullref 2019-01-22 13:18:01 +09:00
Dean Herbert
cebeb0a219 Fix replay playback speed not being displayed initially 2019-01-22 11:40:57 +09:00
Dean Herbert
21317806c9 Merge remote-tracking branch 'upstream/master' into nwabear-master 2019-01-22 10:07:35 +09:00
Dean Herbert
7baff750de Consolidate layout, wording and ordering with VisualSettings 2019-01-22 10:06:30 +09:00
Dean Herbert
b373d78143 Add slight easing 2019-01-22 09:47:51 +09:00