551ba6ac4b
Fix ScalableContainer irrepairably altering content size
2018-04-02 13:06:06 +09:00
ee14ca7cc5
Merge branch 'master' into score-multiplier-edits
2018-03-31 10:43:58 -07:00
7fed8d64de
Implement Judgement Colours
2018-03-31 04:59:08 +09:00
cf3cafd9a9
Merge branch 'master' into beatmap-set-status
2018-03-30 20:55:36 +09:00
c39f056b3b
Fix skin path being ignored in extension agnostic lookups
...
Closes #2295 .
2018-03-30 18:06:18 +09:00
7e30375443
Use selectNextRandom instead
2018-03-30 10:46:46 +03:00
824201336a
Merge branch 'master' into hr-on-mania-is-unranked
2018-03-30 16:35:00 +09:00
f1f7d978ec
Add some comments
2018-03-30 16:28:59 +09:00
69a7ddbf1e
Fix ordering of display/input of HitObjectMasks
2018-03-30 16:28:49 +09:00
53541a5c8d
Add license header
2018-03-30 15:53:31 +09:00
5d0a636cc4
Rename SelectionBox -> Selection
2018-03-30 15:51:38 +09:00
1dca1663c3
Handle all selection events within SelectionBox (incl. single-mask)
2018-03-30 15:50:55 +09:00
082e5e4949
Reduce iterations of DragBox
2018-03-30 15:06:52 +09:00
31ade986a7
Scren async changes in line with framework changes
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Makes editor not stutter on load, amongst other screens.
2018-03-30 14:58:11 +09:00
0887dafa2c
Revert changes on hard rock mod
2018-03-29 20:36:52 -07:00
e1123c5a95
Merge branch 'master' into selectionlayer-rewrite
2018-03-30 12:29:58 +09:00
3f65e3a7e3
Make selection at random when last was null
2018-03-30 00:15:32 +03:00
e3218250d5
Fix tab strip in BreadcrumbControl, allow strip height to be overriden.
2018-03-29 15:41:27 -03:00
3d05798d80
Change SearchableListOverlay to use OsuTabControl strip.
2018-03-29 15:34:53 -03:00
f43b009b96
Add optional strip to OsuTabControl.
2018-03-29 15:29:45 -03:00
6b2ca36657
Add license header
2018-03-29 22:52:42 +09:00
6767dd3d4a
Fix hitobject masks dying with no recovery
2018-03-29 22:42:42 +09:00
d9c5a0c6d1
Fix position editing not working
2018-03-29 22:38:44 +09:00
4446aeaa0d
Commenting + cleanup of HitObjectMask/HitObjectMaskLayer
2018-03-29 22:38:28 +09:00
d8f26f2260
Make HitObjectMaskLayer not iterate through all masks when deselecting
2018-03-29 22:22:42 +09:00
1018711cc9
Cleanup SelectionBox
2018-03-29 22:20:56 +09:00
346de77776
Cleanup DragBox
2018-03-29 22:13:28 +09:00
04874bcda4
"overlay" -> "mask"
2018-03-29 22:09:22 +09:00
6d4f94756e
Rewrite the way drag + click selections happen
...
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).
I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.
1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
57e4281601
Make HitObjectMasks VisibilityContainers
2018-03-29 18:44:15 +09:00
6314694557
Make HitObjectMaskLayer always create masks for all objects
2018-03-29 17:13:45 +09:00
187a025d36
Make hitobjects sorted by their start times
2018-03-29 16:07:31 +09:00
af9e3a849f
Merge branch 'master' into score-multiplier-edits
2018-03-28 20:42:35 -07:00
5457f17e79
Clean up code from reviews
2018-03-28 19:53:15 -07:00
c937789684
Rename GetMessagesRequest to GetChannelMessagesRequest
2018-03-28 21:33:50 +02:00
56de6c1067
Rename Channel to ChannelChat
2018-03-28 21:11:06 +02:00
9aae568bbe
Tidy up csproj further
2018-03-28 15:19:56 +09:00
94b1d3e4af
Make VisualTests/nUnit work again
2018-03-28 12:33:01 +09:00
84bb96740f
Fix merge error.
2018-03-27 18:27:30 -03:00
19bc6b9168
Merge https://github.com/ppy/osu into beatmap-set-status
2018-03-27 18:13:58 -03:00
506e27a30e
Cleanup.
2018-03-27 17:59:58 -03:00
458594d24d
Qualifier 'this.' is redundant
2018-03-27 18:03:57 +03:00
ac9527147f
Fix transitioning of unranked label
2018-03-27 03:05:05 -07:00
1a8aa87469
Make everything better
2018-03-27 18:56:54 +09:00
988141408f
Update copyright year
2018-03-27 15:26:15 +09:00
b290d2d039
Move NUnit includes to individual projects
2018-03-27 15:07:09 +09:00
eb374c5774
Add beatmap set online status and display it in direct panels and the beatmap set overlay.
2018-03-26 21:04:45 -03:00
dd5bbbbd9f
Define testable projects
2018-03-26 19:11:23 +09:00
5159127bce
Fix SQLite failing to initialize on test projects
2018-03-26 18:07:09 +09:00
35ef9d99c6
Only compile with net461 in visual studio
2018-03-26 15:44:55 +09:00