Commit Graph

61 Commits

Author SHA1 Message Date
0e928429d4 Merge branch 'master' into ruleset-replayframes 2018-03-04 01:57:43 +09:00
401d3fff7b Add colinear perfect curve test case 2018-03-02 18:38:57 +09:00
cdca7371a3 Replace testcases with a basic test suite 2018-03-02 18:20:33 +09:00
2e3ee00c19 Remove unnecessary changes 2018-03-02 13:13:01 +09:00
797d03a65f Implement basic structure for beatmap conversion testing 2018-03-02 13:13:00 +09:00
c54c1699bf Merge branch 'master' into ruleset-replayframes 2018-03-01 22:26:16 +09:00
a3c7755ade Implement a conversion process for ReplayFrames 2018-03-01 02:28:14 +09:00
bdd88303b3 Merge branch 'master' into editor-hitobject-overlays 2018-02-26 17:53:50 +09:00
84b707f4f8 Add basic hitcircle skinning 2018-02-23 13:38:12 +09:00
ad2f556133 Add hitobject overlays to selected hitobjects 2018-02-20 18:01:45 +09:00
ccc948a0b9 Update framework (testing) 2018-02-08 12:45:51 +09:00
dfc344b47a Update OpenTK version 2018-02-06 13:47:54 +09:00
6b35ef7063 Update OpenTK version 2018-02-05 16:13:30 +09:00
702c4efb88 Give Slider a tail hitobject to make slider ends counts towards score 2018-01-30 16:28:14 +09:00
8f0ab2040f Add Jetbrains.Annotations NuGet package 2018-01-26 12:46:28 +01:00
01ff1584c2 Fix repeat points not following slider snaking correctly 2018-01-18 21:06:47 +09:00
b8bb0a52e3 Move mod implementations to individual files 2018-01-09 14:08:18 +09:00
481a16b491 extended hitobject tests 2018-01-01 11:55:30 +01:00
2ca10b28c6 Use a non-broken opentk library 2017-12-29 15:42:51 +09:00
5b45d36fef Decomission TestCaseHitObjects 2017-12-27 20:09:33 +09:00
ccaf63a437 Add a Spinner testcase 2017-12-27 20:01:20 +09:00
cb18baa4d8 Add HitCircle/Slider testcases 2017-12-27 17:34:07 +09:00
5b529511ec Update OpenTK nuget package
Fixes the recent AppVeyor errors
2017-12-27 13:18:34 +09:00
4a723f7382 Added the "Service Include" tag that is used by Visual Studio's test explorer to the .csproj files 2017-12-08 11:05:00 +01:00
7957e55710 Merge branch 'master' into editor-composer 2017-12-03 14:47:07 +09:00
677f3653eb Hide osu! playfield cursor 2017-11-30 19:19:34 +09:00
fd3049fd65 Merge remote-tracking branch 'origin/master' into editor-composer 2017-11-30 13:47:47 +09:00
36be171c29 Fix up/clean up csprojs for C#7 support 2017-11-30 02:06:03 +09:00
a0c3349935 Add LangVer.props and osu.Game.props for common csproj properties 2017-11-30 00:45:37 +09:00
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
8c30fd490c Add HitObjectComposer class 2017-11-29 16:22:11 +09:00
1e023f0419 Implement PerformanceCalculator testcase 2017-11-17 14:37:19 +09:00
38fe95d94a Add basic display for pp in TestCasePerformancePoints 2017-11-17 14:37:19 +09:00
bbc5c05055 Disable ruleset-level tests for now 2017-10-23 21:25:54 +09:00
ad685bd919 Merge branch 'master' into sliderbouncers 2017-10-22 14:12:03 +09:00
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
a876ab9b90 Move spm counter to a seperated control. 2017-10-07 15:31:42 +08:00
cfb1804aa1 address review 2017-09-27 11:28:44 -04:00
801fa39145 remove old SliderBouncer 2017-09-26 12:23:13 -04:00
adebe166d4 slider bouncers 2017-09-26 12:13:34 -04:00
e0911f014e Fix ruleset target path for release builds 2017-09-19 22:50:36 +09:00
99b512cce5 Output ruleset assemblies to the game folder rather than adding special logic 2017-09-19 19:27:14 +09:00
1f20c5eb69 Optimise project references 2017-09-19 16:07:00 +09:00
8fa76557db Avoid unnecessary dll copies 2017-09-19 16:06:59 +09:00
6db705a3a8 Update relative paths 2017-09-19 16:06:58 +09:00
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
7170fbd087 Target .NET 4.6.1 2017-09-11 12:39:00 +09:00
a7a7e0323f Update autoplay and replay handling to result in actions, not keys 2017-08-24 15:36:42 +09:00
1fe273cbc0 Move GameplayCursor to osu! ruleset and make work with OsuActions 2017-08-10 18:37:41 +09:00